@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
13L G40 Boldfresh vs. hobo (allies +5)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to South Australia
1 fighter moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in South Australia, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 1 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
ANZAC roll dice for 1 artillery and 2 fighters in South Australia, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
South Australia : 1 artillery
Dutch New Guinea : 1 flag
26 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 72
Russians : 39 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 44 / 72
Russians : 39 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Of course you had to shoot down the frenchie!! 3 out of 6 still hitting above normal you are :|
-
there’s a makeup call. nice. that lessen’s the sting a bit.
-
wanted to draw that ftr to z92 rather than let it reinforce poland.
-
If you plan on wacking turkey I’d like to do ool each round
-
Of course you had to shoot down the frenchie!! 3 out of 6 still hitting above normal you are :|
i only hit 2/5
-
not whacking turkey - i’m taking out poland with a vengence
-
ok here comes my make up luck then for poland!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Sweden to Poland
1 infantry moved from Germany to Poland
1 bomber and 4 mech_infantrys moved from Bessarabia to Poland
2 bombers moved from Greece to Poland
9 infantry moved from Germany to Poland
1 infantry moved from Sweden to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Poland
Germans attack with 3 bombers, 4 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys; Americans defend with 3 fighters and 2 tactical_bombers
AA guns fire in Poland : 1/6 hits
1 fighter owned by the Germans lost in Poland
Germans roll dice for 3 bombers, 3 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers in Poland, round 1 : 8/23 hits
Russians roll dice for 2 aaGuns, 1 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Poland, round 1 : 5/14 hits
6 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
Germans roll dice for 3 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Poland, round 2 : 12/18 hits
Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Poland, round 2 : 7/8 hits
3 fighters owned by the Americans , 1 armour owned by the Russians , 5 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 2 tactical_bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
Casualties for Americans: 3 fighters and 2 tactical_bombersNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Poland to Romania
2 aaGuns moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 fighter moved from Poland to Romania
1 tactical_bomber moved from Poland to Germany
3 infantry moved from Western Germany to Germany
3 mech_infantrys moved from France to Spain
3 infantry moved from Southern France to Spain
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 bombers moved from Poland to Germany
1 bomber moved from Poland to Romania
4 infantry moved from Sweden to FinlandPlace Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
1 airfield placed in Romania
1 infantry placed in Spain
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 91 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 armour
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Romania : 3 aaGuns, 1 airfield, 1 bomber, 3 fighters and 2 tactical_bombers
Poland : 2 mech_infantrys
Germany : 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 11 infantry and 1 tactical_bomber
Bessarabia : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 transport
Sweden : 1 flag, 1 factory_minor and 1 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 15 infantry and 6 mech_infantrys
91 Sea Zone : 1 destroyer
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 35 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.130
Median : 3.000
Variance : 0.838
Standard Deviation : 0.916
Total rolls : 69Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.098
Median : 3.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.179
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
hold off, i’m going to probably need to change that noncom some.
-
alright now you are good to go. fun trading west germany. :-)
-
hang on
-
one more ftr to berlin.
i respect what you are trying to do, but for some weird reason, the dice disaster i normally get just hasn’t come so far. if poland had gone bad as it easily could have, berlin would have fallen.
you’re gonna be scary once the rust is off. looking forward to game 2.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Turkey to Greece
Russians take Greece from Germans
1 armour moved from Turkey to Saudi Arabia
Russians take Saudi Arabia from Germans
1 bomber moved from Volgograd to Eastern Poland
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
13 infantry moved from Chahar to JeholCombat - Russians
Battle in Jehol
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Jehol, round 1 : 0/13 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Russians roll dice for 13 infantry in Jehol, round 2 : 5/13 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 1 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Volgograd to Novgorod
1 tactical_bomber moved from Volgograd to Novgorod
1 mech_infantry moved from Russia to Belarus
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Chahar to Jehol
3 mech_infantrys moved from Rostov to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Rostov to Turkey
2 mech_infantrys moved from Russia to Ukraine
1 bomber moved from Eastern Poland to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Russians collect 41 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 13 infantry
Hopei : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Belarus : 1 mech_infantry
Baltic States : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 1 artillery and 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Turkey : 1 flag, 2 armour and 3 mech_infantrys
Saudi Arabia : 1 flag, 1 armour
Greece : 1 flag, 1 airfield and 1 armour
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 58
Russians : 41 / 52
Japanese : 56 / 65
Americans : 52 / 76
Chinese : 12 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 15 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 bombers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship and 2 carriers moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to India
1 destroyer and 2 submarines moved from 61 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific -
scramble z54?
map includes the german noncom edits - you didn’t download the most recent map apparently.
-
no scramble
damn I can’t believe I moved russia on the wrong map :|
I didn’t look at the edits, was it a lot different from the original? seems you just moved your air around?
-
just air except for the 3 mech from france went to berlin instead of madrid.
-
2 hits in queensland - what will you lose?





