the file opens fine so i will roll tomorrow. thanks for the fix
13L G40 Boldfresh vs. hobo (allies +5)
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Then our game 2 will be the real test. I def want to try this a second time against you once all the rust is off your game.
Cheers
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Rusty on some of the minor aspects like unit changes, some rule variation etc but the general strategy is more or less the same. You play enough games you seen it all and I probably logged as many games in 2010 as anyone else. From what I can tell the axis got a bump up in second addition imho. But yeah I’d like to see you do the same strategy if I play the allies again :-P
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Rusty on some of the minor aspects like unit changes, some rule variation etc but the general strategy is more or less the same. You play enough games you seen it all and I probably logged as many games in 2010 as anyone else. From what I can tell the axis got a bump up in second addition imho. But yeah I’d like to see you do the same strategy if I play the allies again :-P
Sure I want to do it again with you. Im sure you will be able to present a suitable counter the second time through.
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tripleA made a pretty bad error. it allowed you to attack with your cruiser in z91 and then move it away from the zone in noncom… i have never seen that before - i mean, it literally allowed the cruiser to roll in the battle and then move in noncom.
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i guess i will allow it since i don’t see any good reason for you to have left it to fight in the zone. on the other hand, you moved everything else out of the zone correctly prior to combat so it’s pretty perplexing.
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Yeah I just wanted to leave the destroyer there to take a seemingly 99% chance of a bomber hit. Everything else should have moved out. Personally I don’t like the tripleA units. A lot of things are very hard to tell apart. Abattlemap is much better in this regards but I guess the conveniences of tripleA make up for it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 artillery moved from Spain to 93 Sea Zone
2 armour, 1 artillery and 3 transports moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 armour moved from Trans-Jordan to Turkey
1 fighter moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Turkey
3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Turkey
Italians attack with 4 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry
British defend with 1 tactical_bomber; Russians defend with 2 artilleries, 8 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 1 : 1/2 hits
Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Turkey, round 1 : 5/13 hits
Russians roll dice for 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 1 : 4/13 hits
6 infantry owned by the Russians and 4 infantry owned by the Italians lost in Turkey
Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Turkey, round 2 : 4/9 hits
Russians roll dice for 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/7 hits
2 infantry owned by the Russians , 2 artilleries owned by the Italians , 2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Italians roll dice for 4 armour, 1 bomber and 1 fighter in Turkey, round 3 : 1/6 hits
Russians roll dice for 2 artilleries and 1 tactical_bomber in Turkey, round 3 : 1/3 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Turkey
Italians roll dice for 3 armour, 1 bomber and 1 fighter in Turkey, round 4 : 2/5 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Turkey, round 4 : 1/2 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Turkey
Italians win, taking Turkey from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 tactical_bomber
Casualties for Russians: 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 2 artilleries and 5 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Turkey to Greece
1 bomber moved from Turkey to Southern Italy
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia HungaryPlace Units - Italians
3 infantry placed in Egypt
9 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 armour and 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major, 13 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag
Turkey : 1 flag, 2 armour
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 fighter
99 Sea Zone : 1 battleship, 1 cruiser and 5 transports
72 Sea Zone : 1 submarine
Spain : 3 aaGuns, 2 artilleries, 12 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 47 / 69
Russians : 34 / 42
Japanese : 60 / 82
Americans : 56 / 76
Chinese : 7 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 21 / 36
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
sorry, i just can’t resist all this bait.
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Wasn’t really bait since you had the advantage although the loss total was fairly close. Of course I managed to under hit as normal and you came out +14 ipc over “average.” You should have taken it with a tank and bomber. Had I just hit 1 over, you would have just taken it with a tank or not taken it and kept the bomber.
Wasn’t too bad when compared to the other dicing you’ve thrown this game :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 3 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 2 submarines
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 47 / 69
Russians : 34 / 42
Japanese : 60 / 82
Americans : 56 / 76
Chinese : 7 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 fighter moved from 108 Sea Zone to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 47 / 69
Russians : 34 / 42
Japanese : 60 / 82
Americans : 56 / 76
Chinese : 7 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Wasn’t really bait since you had the advantage although the loss total was fairly close. Of course I managed to under hit as normal and you came out +14 ipc over “average.” You should have taken it with a tank and bomber. Had I just hit 1 over, you would have just taken it with a tank or not taken it and kept the bomber.
Wasn’t too bad when compared to the other dicing you’ve thrown this game :-P
are you saying the calculator in tripleA is wrong? because it told me i should take turkey with 4.5 units remaining, meaning you diced me by 0.5 units :wink:.
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tripleA doesn’t show it clearly so i’m going to assume for now that on your transports in 89, there are three fully loaded transports and 2 transports with 1 british infantry on each. let me know now if that is not correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Sweden to Finland
1 fighter and 1 tactical_bomber moved from Sweden to Finland
2 fighters and 2 tactical_bombers moved from Spain to Western Germany
7 infantry moved from Germany to Western Germany
2 transports moved from 98 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Romania to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Rostov
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Trans-Jordan to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 armour moved from 100 Sea Zone to Ukraine
1 armour moved from Romania to Ukraine
2 bombers moved from Egypt to Ukraine
1 battleship and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 fighter moved from Sweden to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from BritishCombat - Germans
Battle in Rostov
Battle in Caucasus
Battle in Ukraine
Germans attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans roll dice for 1 battleship in Ukraine, round 1 : 1/1 hits
Germans roll dice for 2 armour and 2 bombers in Ukraine, round 1 : 3/4 hits
Russians roll dice for 3 mech_infantrys in Ukraine, round 1 : 2/3 hits
2 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Rostov from Russians, taking Caucasus from Russians with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 3 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 4 transports
4 transports owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Finland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Germany
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters, 7 infantry and 2 tactical_bombers in Western Germany, round 1 : 2/12 hits
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Western Germany, round 1 : 1/6 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Germans roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/11 hits
Americans roll dice for 1 artillery and 3 fighters in Western Germany, round 2 : 3/4 hits
1 artillery owned by the Americans , 3 infantry owned by the Germans and 3 fighters owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 1 : 2/3 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Greece
1 bomber moved from Bryansk to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Poland to Bessarabia
3 fighters and 2 tactical_bombers moved from Western Germany to Sweden
1 fighter and 1 tactical_bomber moved from Finland to Sweden
3 mech_infantrys moved from France to Spain
3 infantry moved from Southern France to Spain
1 carrier and 1 destroyer moved from 95 Sea Zone to 100 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from Poland to Slovakia Hungary
1 mech_infantry moved from Poland to BessarabiaPlace Units - Germans
3 infantry placed in Sweden
10 infantry placed in Germany
3 infantry placed in Southern France
3 infantry placed in Spain
3 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 armour
Cyprus : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 1 aaGun
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germany : 1 factory_major and 10 infantry
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 bomber and 4 mech_infantrys
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier and 1 transport
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 bombers
Sweden : 1 flag, 1 factory_minor, 4 fighters, 6 infantry and 3 tactical_bombers
Yugoslavia : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 11 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 57 / 72
Russians : 29 / 42
Japanese : 60 / 82
Americans : 51 / 76
Chinese : 7 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Yes if tripleA is showing you that it’s wrong.
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And yes two transports just have 1 infantry well that’s the way it was intended when I moved my two units down to be loaded as you can guess.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Turkey
1 fighter moved from Russia to Turkey
1 bomber moved from Vologda to Turkey
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 mech_infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
13 infantry moved from Jehol to ChaharCombat - Russians
Battle in Turkey
Russians attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 2 armour
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Turkey, round 1 : 2/3 hits
Italians roll dice for 2 armour in Turkey, round 1 : 1/2 hits
1 fighter owned by the Russians and 2 armour owned by the Italians lost in Turkey
Russians win, taking Turkey from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 fighter
Casualties for Italians: 2 armour
Battle in Chahar
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Chahar, round 1 : 1/14 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Rostov, round 1 : 0/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Volgograd to Turkey
1 bomber moved from Turkey to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 aaGuns and 5 infantry moved from Baltic States to Poland
1 armour moved from Novgorod to Baltic States
2 mech_infantrys moved from Novgorod to Poland
1 armour moved from Baltic States to Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns moved from Jehol to ChaharPlace Units - Russians
1 aaGun and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Russians collect 35 PUs (5 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Kweichow : 1 infantry
Chahar : 2 aaGuns and 14 infantry
Anhwe : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Poland : 1 flag, 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
Bryansk : 1 artillery and 2 mech_infantrys
Rostov : 1 armour and 3 mech_infantrys
Eastern Poland : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 1 aaGun, 1 factory_minor and 2 infantry
Volgograd : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 armour
113 Sea Zone : 1 cruiser and 1 submarine
Turkey : 1 flag, 2 armour
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 72
Russians : 40 / 49
Japanese : 54 / 82
Americans : 51 / 76
Chinese : 13 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 18 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 bombers, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Manchuria
2 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
3 fighters moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
2 fighters moved from 39 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
1 bomber and 1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
2 artilleries and 2 infantry moved from 61 Sea Zone to South Australia
2 fighters moved from Shantung to AnhweCombat - Japanese
Battle in South Australia
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in South Australia, round 1 : 2/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in South Australia, round 1 : 1/4 hits
ANZAC roll dice for 3 infantry in South Australia, round 1 : 1/3 hits
3 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in South Australia
Japanese win, taking South Australia from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 infantry
Battle in Western Australia
Battle in Anhwe
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 airfield
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 1 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Western Australia from ANZAC, taking Anhwe from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Iraq
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Russians roll dice for 5 infantry in Iraq, round 1 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Iraq
Japanese roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the British lost in Iraq
Japanese roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Iraq
Japanese win with 2 fighters remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Siam to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Ceylon to 80 Sea Zone
1 tactical_bomber moved from Ceylon to 56 Sea Zone
2 carriers and 2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Shan State to 56 Sea Zone
4 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
3 fighters moved from Kweichow to Kwangsi
2 fighters and 1 tactical_bomber moved from Manchuria to Shantung
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 2 submarines moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
2 fighters moved from Shan State to 39 Sea Zone
2 artilleries moved from Kwangsi to French Indo China
2 fighters moved from Iraq to Trans-JordanPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 bombers and 4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor, 2 fighters, 7 infantry and 1 tactical_bomber
Kwangsi : 1 airfield, 1 bomber, 8 fighters and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 airfield and 1 infantry
Ceylon : 1 flag, 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
South Australia : 1 flag, 2 artilleries and 1 infantry
Western Australia : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor and 9 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 destroyer, 1 submarine and 2 transports
39 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 submarine
56 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
61 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Trans-Jordan : 2 fighters
80 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 49 / 72
Russians : 40 / 49
Japanese : 60 / 65
Americans : 51 / 76
Chinese : 9 / 6
British : 37 / 33
UK_Pacific : 7 / 3
Italians : 18 / 36
ANZAC : 8 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 6 infantry and 6 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 8 infantry, 1 mech_infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Portugal to Gibraltar
1 transport moved from 108 Sea Zone to 104 Sea Zone
1 infantry moved from Portugal to 104 Sea Zone
1 armour moved from Portugal to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
5 bombers moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone





