13L G40 Boldfresh vs. hobo (allies +5)

  • 12

    here you go.

    i see you wasted no time using my trick (z39).  i could have cleared that destroyer with the bombers but it’s already bad enough what’s happened to you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Finland
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                1 fighter moved from Novgorod to Ukraine
                8 infantry moved from Caucasus to Turkey
                      Russians take Turkey from Italians
                2 mech_infantrys moved from Caucasus to Turkey
                2 artilleries moved from Caucasus to Turkey
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 bomber moved from Russia to Suiyuyan
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Italians
                1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Volgograd to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 mech_infantrys in Ukraine, round 1 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 bomber moved from Suiyuyan to Vologda
                2 aaGuns and 5 infantry moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Russia
                2 aaGuns and 14 infantry moved from Chahar to Jehol
                1 fighter moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Jehol : 2 aaGuns and 15 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 1 mech_infantry
        Baltic States : 2 aaGuns and 6 infantry
        Bryansk : 3 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 5 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Vologda : 1 bomber
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Turkey : 1 flag, 2 artilleries, 8 infantry and 2 mech_infantrys
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 36 / 42
        Japanese : 59 / 70
        Americans : 51 / 71
        Chinese : 8 / 3
        British : 38 / 43
        UK_Pacific : 7 / 6
        Italians : 18 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • You slowly losing your touch, only 3 out of 4 @2 defending single hits.  Well you still managed to kill a unit in each amazing  :-P

  • 12

    Sucks that I didnt hold sui…  :x

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Hopei
                4 infantry moved from French Indo China to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from Kwangsi to India
                2 fighters moved from Anhwe to India
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Yunnan
                3 fighters and 2 tactical_bombers moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 bomber moved from Philippines to Yunnan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 submarine and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in India, round 1 :  6/10 hits
                        UK_Pacific roll dice for 6 infantry in India, round 1 :  2/6 hits
                        6 infantry owned by the British and 2 infantry owned by the Japanese lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 6 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 1 :  3/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hopei to Shantung
                3 infantry moved from Anhwe to Shantung
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Amur to Shantung
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
                2 tactical_bombers moved from India to Ceylon
                2 fighters moved from India to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from Yunnan to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Japan to Kwangsi
                3 fighters moved from Japan to Shantung
                1 bomber moved from Yunnan to Kwangsi
                1 aaGun and 2 infantry moved from French Indo China to Siam
                2 artilleries moved from French Indo China to Siam
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 infantry placed in Shantung
                2 fighters and 4 infantry placed in Japan
                1 harbour placed in Ceylon

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor, 7 fighters, 6 infantry and 3 tactical_bombers
        Kwangsi : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Siam : 1 aaGun, 2 artilleries and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 airfield
        Ceylon : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
        36 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
        6 Sea Zone : 2 transports
        80 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 36 / 42
        Japanese : 66 / 82
        Americans : 51 / 71
        Chinese : 5 / 3
        British : 38 / 43
        UK_Pacific : 3 / 0
        Italians : 18 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • Wow and for the exact opposite, I miss on all defending @3 singles  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                1 bomber moved from Central America to 91 Sea Zone
                5 bombers moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 104 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 108 Sea Zone
                2 transports moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                2 cruisers moved from 91 Sea Zone to 108 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                1 artillery and 6 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 6 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany


  • Any scrambles for Spain?

  • 12

    I will say it again, the dice you are getting are the dice I REGULARLY GET  :lol: ie I regurlarly get dice raped.

  • 12

    not sure the dice can turn around enough to save you at this point, but if they can, they probably will.  if i ever get lucky dice early in a game, i almost always get unlucky dice later that more than negate them.

    no scrambles

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    I will say it again, the dice you are getting are the dice I REGULARLY GET  :lol: ie I regurlarly get dice raped.

    SOMEBODY had to get the luck this game!  Or you both had to get average dice, but either way, you can’t both get the bad luck - sorry

  • 12

    yah, probably hobo will get the luck in game 2.  not to mention the remainder of game 1 which is still to be played  :-P

  • 12

    those italian bums didn’t hold west germany  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                1 bomber moved from Central America to 91 Sea Zone
                5 bombers moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 104 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 108 Sea Zone
                2 transports moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                2 cruisers moved from 91 Sea Zone to 108 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                1 artillery and 6 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 6 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Battle in 91 Sea Zone
                    British loiter and taunt with ; Americans attack with 6 bombers, 1 cruiser and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 bombers, 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 :  4/8 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 6 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 :  4/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Western Germany
                    Americans attack with 1 artillery and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun and 2 infantry
                        Americans roll dice for 1 artillery and 6 infantry in Western Germany, round 1 :  0/7 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Western Germany, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Western Germany, round 2 :  2/2 hits
                        1 aaGun owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
                        Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Germany, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
                    Americans win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 aaGun and 2 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                6 bombers moved from 91 Sea Zone to United Kingdom
                2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                1 tactical_bomber moved from 104 Sea Zone to Portugal
                1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 4 fighters
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Central America : 1 harbour
        Southeast Mexico : 1 armour and 1 mech_infantry
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Iceland : 1 aaGun
        United Kingdom : 6 bombers, 3 fighters and 2 tactical_bombers
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Portugal : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        112 Sea Zone : 4 transports
        108 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        89 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 5 transports
        101 Sea Zone : 2 submarines and 2 transports
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 36 / 42
        Japanese : 66 / 82
        Americans : 56 / 76
        Chinese : 5 / 3
        British : 38 / 43
        UK_Pacific : 3 / 0
        Italians : 18 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 36 / 42
        Japanese : 65 / 82
        Americans : 56 / 76
        Chinese : 6 / 6
        British : 38 / 43
        UK_Pacific : 3 / 0
        Italians : 18 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    hobo, i fully acknowledge my dice have not been as bad as yours…  but still, i’m not sure that your response to this strat has been the most effective.  then again, i don’t know what i would do against it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from Burma to India
                13 infantry moved from Burma to India
                4 armour moved from Burma to India
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 1 :  3/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 4 armour, 1 artillery and 15 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 4 armour, 1 artillery and 15 infantry in India, round 1 :  5/20 hits
                        Japanese roll dice for 2 infantry in India, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 4 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Sikang
                2 fighters moved from Yunnan to Sikang
                3 aaGuns moved from Burma to India
                5 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Turkey
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 destroyer and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from 108 Sea Zone to Western Germany
                1 fighter moved from 109 Sea Zone to Western Germany
                1 infantry moved from Venezuela to 89 Sea Zone
                1 armour moved from Colombia to Venezuela
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                2 infantry moved from Peru to Brazil

    Place Units - British
                3 infantry placed in Union of South Africa
                1 destroyer and 2 transports placed in 109 Sea Zone
                3 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
                British collect 33 PUs (5 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,3,4,4,2,6,4,3,2,4,6,2,4,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,1,2,3,4
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery
        Sikang : 3 fighters
        Shan State : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
        New Guinea : 1 infantry
        Belgian Congo : 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        Western Germany : 3 fighters
        Ethiopia : 1 flag
        Portugal : 1 artillery and 3 infantry
        125 Sea Zone : 1 flag
        Chile : 1 flag
        Afghanistan : 1 flag
        Turkey : 1 tactical_bomber
        Mozambique : 1 flag
        106 Sea Zone : 1 flag
        89 Sea Zone : 8 infantry
        Argentina : 1 flag
        109 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
        Angola : 1 flag
        Iraq : 5 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Venezuela : 1 flag, 1 armour
        Persia : 1 flag
        Colombia : 1 flag
        Peru : 1 flag

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 36 / 42
        Japanese : 60 / 82
        Americans : 56 / 76
        Chinese : 7 / 6
        British : 38 / 33
        UK_Pacific : 7 / 3
        Italians : 18 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • It was more so early on against the italian navy that hurt, then the attrition exchanges didn’t help afterwards.  You actually missed 3 out of 4 times in se asia but that’s a bit irrelevant and 25% is not too far off 33%.  4 out of 5 hits in w germany really hurt because these things keep making me change things that end up being more costly.  You can try it again be my guest  :lol: but I still personally think its far from the best option.

    After playing a little of this second edition after a 2+ year layoff, I don’t think I’m taking allies with anything less than 6.  Even that is questionable.  I’m still a bit rusty with this game and the already finished against allweneedislove being my first in over 2 years.  Couple rule stuff messed me up but I think my next games will be very different.

  • 12

    Ahhh so you ARE rusty.  I asked you how many games of g40 you played and i thought you said it was a lot…

  • 12

    Then our game 2 will be the real test.  I def want to try this a second time against you once all the rust is off your game.

    Cheers

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