scramble option
13L G40 Boldfresh vs. hobo (allies +5)
-
here you go.
i see you wasted no time using my trick (z39). i could have cleared that destroyer with the bombers but it’s already bad enough what’s happened to you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
2 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Ukraine
8 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
2 mech_infantrys moved from Caucasus to Turkey
2 artilleries moved from Caucasus to Turkey
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 bomber moved from Russia to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Volgograd to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 4 mech_infantrys in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 bomber moved from Suiyuyan to Vologda
2 aaGuns and 5 infantry moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Russia
2 aaGuns and 14 infantry moved from Chahar to Jehol
1 fighter moved from Finland to Novgorod
1 tactical_bomber moved from Finland to NovgorodPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 15 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 1 mech_infantry
Baltic States : 2 aaGuns and 6 infantry
Bryansk : 3 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 5 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Vologda : 1 bomber
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Turkey : 1 flag, 2 artilleries, 8 infantry and 2 mech_infantrys
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 69
Russians : 36 / 42
Japanese : 59 / 70
Americans : 51 / 71
Chinese : 8 / 3
British : 38 / 43
UK_Pacific : 7 / 6
Italians : 18 / 40
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
You slowly losing your touch, only 3 out of 4 @2 defending single hits. Well you still managed to kill a unit in each amazing :-P
-
Sucks that I didnt hold sui… :x
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from Kwangsi to India
2 fighters moved from Anhwe to India
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
3 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from Philippines to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in India, round 1 : 6/10 hits
UK_Pacific roll dice for 6 infantry in India, round 1 : 2/6 hits
6 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for British: 6 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 3/6 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hopei to Shantung
3 infantry moved from Anhwe to Shantung
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Amur to Shantung
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
2 tactical_bombers moved from India to Ceylon
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Japan to Kwangsi
3 fighters moved from Japan to Shantung
1 bomber moved from Yunnan to Kwangsi
1 aaGun and 2 infantry moved from French Indo China to Siam
2 artilleries moved from French Indo China to Siam
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in Shantung
2 fighters and 4 infantry placed in Japan
1 harbour placed in CeylonTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor, 7 fighters, 6 infantry and 3 tactical_bombers
Kwangsi : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Siam : 1 aaGun, 2 artilleries and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 airfield
Ceylon : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
36 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
6 Sea Zone : 2 transports
80 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 69
Russians : 36 / 42
Japanese : 66 / 82
Americans : 51 / 71
Chinese : 5 / 3
British : 38 / 43
UK_Pacific : 3 / 0
Italians : 18 / 40
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Wow and for the exact opposite, I miss on all defending @3 singles :lol:
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 89 Sea Zone
5 transports moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Central America to 91 Sea Zone
5 bombers moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 108 Sea Zone
2 transports moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
2 cruisers moved from 91 Sea Zone to 108 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 artillery and 6 infantry moved from Iceland to 123 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany -
Any scrambles for Spain?
-
I will say it again, the dice you are getting are the dice I REGULARLY GET :lol: ie I regurlarly get dice raped.
-
not sure the dice can turn around enough to save you at this point, but if they can, they probably will. if i ever get lucky dice early in a game, i almost always get unlucky dice later that more than negate them.
no scrambles
-
I will say it again, the dice you are getting are the dice I REGULARLY GET :lol: ie I regurlarly get dice raped.
SOMEBODY had to get the luck this game! Or you both had to get average dice, but either way, you can’t both get the bad luck - sorry
-
yah, probably hobo will get the luck in game 2. not to mention the remainder of game 1 which is still to be played :-P
-
those italian bums didn’t hold west germany :?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 89 Sea Zone
5 transports moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Central America to 91 Sea Zone
5 bombers moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 108 Sea Zone
2 transports moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
2 cruisers moved from 91 Sea Zone to 108 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 artillery and 6 infantry moved from Iceland to 123 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western GermanyCombat - Americans
Battle in 91 Sea Zone
British loiter and taunt with ; Americans attack with 6 bombers, 1 cruiser and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 6 bombers, 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 : 4/8 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 6 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 : 4/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery and 6 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun and 2 infantry
Americans roll dice for 1 artillery and 6 infantry in Western Germany, round 1 : 0/7 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Germany, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 2/6 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Germany, round 2 : 2/2 hits
1 aaGun owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
6 bombers moved from 91 Sea Zone to United Kingdom
2 tactical_bombers moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to Portugal
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
3 fighters moved from 104 Sea Zone to United KingdomPlace Units - Americans
2 submarines and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 4 fighters
10 Sea Zone : 1 submarine
Central United States : 1 factory_major
Central America : 1 harbour
Southeast Mexico : 1 armour and 1 mech_infantry
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 aaGun
United Kingdom : 6 bombers, 3 fighters and 2 tactical_bombers
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Portugal : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 4 transports
108 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 transports
89 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 5 transports
101 Sea Zone : 2 submarines and 2 transports
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 69
Russians : 36 / 42
Japanese : 66 / 82
Americans : 56 / 76
Chinese : 5 / 3
British : 38 / 43
UK_Pacific : 3 / 0
Italians : 18 / 40
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag
Sikang : 2 infantryProduction/PUs Summary :
Germans : 47 / 69
Russians : 36 / 42
Japanese : 65 / 82
Americans : 56 / 76
Chinese : 6 / 6
British : 38 / 43
UK_Pacific : 3 / 0
Italians : 18 / 40
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
hobo, i fully acknowledge my dice have not been as bad as yours… but still, i’m not sure that your response to this strat has been the most effective. then again, i don’t know what i would do against it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
13 infantry moved from Burma to India
4 armour moved from Burma to India
1 fighter moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 1 : 3/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 4 armour, 1 artillery and 15 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 4 armour, 1 artillery and 15 infantry in India, round 1 : 5/20 hits
Japanese roll dice for 2 infantry in India, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 4 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Sikang
2 fighters moved from Yunnan to Sikang
3 aaGuns moved from Burma to India
5 infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Turkey
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from 108 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Western Germany
1 infantry moved from Venezuela to 89 Sea Zone
1 armour moved from Colombia to Venezuela
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
2 infantry moved from Peru to BrazilPlace Units - British
3 infantry placed in Union of South Africa
1 destroyer and 2 transports placed in 109 Sea Zone
3 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 33 PUs (5 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,3,4,4,2,6,4,3,2,4,6,2,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,1,2,3,4
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs totalTerritory Summary for British, UK_Pacific :
Yunnan : 1 artillery
Sikang : 3 fighters
Shan State : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
New Guinea : 1 infantry
Belgian Congo : 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Western Germany : 3 fighters
Ethiopia : 1 flag
Portugal : 1 artillery and 3 infantry
125 Sea Zone : 1 flag
Chile : 1 flag
Afghanistan : 1 flag
Turkey : 1 tactical_bomber
Mozambique : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 8 infantry
Argentina : 1 flag
109 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
Angola : 1 flag
Iraq : 5 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Venezuela : 1 flag, 1 armour
Persia : 1 flag
Colombia : 1 flag
Peru : 1 flagProduction/PUs Summary :
Germans : 47 / 69
Russians : 36 / 42
Japanese : 60 / 82
Americans : 56 / 76
Chinese : 7 / 6
British : 38 / 33
UK_Pacific : 7 / 3
Italians : 18 / 40
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
It was more so early on against the italian navy that hurt, then the attrition exchanges didn’t help afterwards. You actually missed 3 out of 4 times in se asia but that’s a bit irrelevant and 25% is not too far off 33%. 4 out of 5 hits in w germany really hurt because these things keep making me change things that end up being more costly. You can try it again be my guest :lol: but I still personally think its far from the best option.
After playing a little of this second edition after a 2+ year layoff, I don’t think I’m taking allies with anything less than 6. Even that is questionable. I’m still a bit rusty with this game and the already finished against allweneedislove being my first in over 2 years. Couple rule stuff messed me up but I think my next games will be very different.
-
Ahhh so you ARE rusty. I asked you how many games of g40 you played and i thought you said it was a lot…
-
Then our game 2 will be the real test. I def want to try this a second time against you once all the rust is off your game.
Cheers





