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13L G40 tcnance (+15) v Gamerman01

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from West India to Eastern Persia
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from West India to India
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Place Units - British
                9 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Territory Summary for British :

    Yunnan : 1 aaGun and 1 infantry
        Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Sumatra : 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag, 1 infantry
        104 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 artillery
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 36
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 31 / 33
        UK_Pacific : 10 / 1
        Italians : 8 / 13
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.371
            Median : 3.000
            Variance : 0.441
            Standard Deviation : 0.664
            Total rolls : 35

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.318
            Standard Deviation : 0.564
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 6 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 36
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 31 / 33
        UK_Pacific : 10 / 11
        Italians : 8 / 13
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.622
            Median : 4.000
            Variance : 0.568
            Standard Deviation : 0.754
            Total rolls : 45

    Null / Other
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.318
            Standard Deviation : 0.564
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery and 2 infantry moved from British Somaliland to Ethiopia
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                2 cruisers moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Tunisia
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    French defend with 1 destroyer
                    Italians win, taking Tunisia from French with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Ethiopia
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 4 infantry moved from Yugoslavia to Romania
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Java to India
                2 fighters moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 36
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 30 / 33
        UK_Pacific : 10 / 11
        Italians : 10 / 15
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French


  • Oh, sweet, we can get this Sealion thing taken care of tonight


  • If you’ll be on for several more minutes, maybe we can get past the scramble decision?

  • 2007 AAR League

    yep, ill be here for a few


  • OK, I’ll get right on it
    You’ll have French non-com posted soon, right?


  • Or were you done moving the French and forgot to click through the noncom?
    Sorry, I wouldn’t bug you except I’m hoping to squeeze this German turn in tonight

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        104 Sea Zone : 1 cruiser
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 36
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 30 / 33
        UK_Pacific : 10 / 11
        Italians : 10 / 15
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    bring on the nazi bastards


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                6 armour moved from Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                6 armour, 1 artillery, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 destroyer moved from 105 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                7 armour, 2 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 109 Sea Zone
                7 armour, 2 artilleries and 9 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone


  • @tcnance:

    bring on the nazi bastards

    There’s a lot of them!  No planes have been shot down…… until now…

    Scramble?

    Lose AA, then bombers unless I get a below average roll?
    Or will you stick around

  • 2007 AAR League

    yep, u got it


  • No scramble, right?

  • 2007 AAR League

    hell, no

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