13L G40 Boldfresh vs. hobo (allies +5)

  • 12

    No rush you can get a ruling but gamer is a rules authority.  If only krieg will suffice then go ahead and ask.  It is for sure already covered in the faq but I know its long and nearly impenetrable.

    Cheers


  • Ok I’ll change my US ncm slightly then.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @hobo:

    Actually that still doesn’t sound right since those transports weren’t part of combat since they didn’t amp invade.

    They were in the zone, they were part of the combat.  That’s the rationale Krieghund has given.

    You must move them out of the zone in combat movement to avoid combat.  If you do that, they can’t do anything in noncombat.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 bomber
                EDIT: Adding units owned by Americans to Central America: 1 bomber
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 123 Sea Zone: 4 transports
                EDIT: Removing units owned by Americans from Portugal: 1 aaGun, 1 artillery and 6 infantry
                EDIT: Adding units owned by Americans to Iceland: 1 aaGun, 1 artillery and 6 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 36 / 56
        Japanese : 65 / 70
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 36 / 43
        UK_Pacific : 6 / 10
        Italians : 23 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 harbour; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Scotland to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in Western Germany
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Western Germany, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Yunnan, round 1 :  3/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                5 infantry moved from Eastern Persia to Persia
                3 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Kenya to Persia
                3 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Portugal to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Portugal
                1 artillery moved from 91 Sea Zone to Portugal
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 harbour placed in Iceland
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                British collect 41 PUs (2 lost to blockades); end with 43 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,1,6,6,4
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 4 armour, 3 artilleries, 3 fighters and 17 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        New Guinea : 1 infantry
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 tactical_bomber
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 5 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        Portugal : 1 artillery and 3 infantry
        112 Sea Zone : 1 transport
        125 Sea Zone : 1 flag
        Chile : 1 flag, 1 armour and 2 infantry
        Afghanistan : 1 flag
        Mozambique : 1 flag
        106 Sea Zone : 1 flag
        Argentina : 1 flag
        Angola : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 3 infantry
        Venezuela : 1 flag
        Persia : 1 flag, 5 infantry and 1 tactical_bomber
        91 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        110 Sea Zone : 1 carrier, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 36 / 56
        Japanese : 63 / 70
        Americans : 51 / 71
        Chinese : 4 / 3
        British : 43 / 43
        UK_Pacific : 7 / 6
        Italians : 21 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • 3 out of 3 @2, how am I not surprised  :lol:

    wait count the usa turn and it’s 5 out of 5  :evil:

  • 12

    you get no sympathy from me - these are the kind of dice i normally face…  :evil:


  • You can start getting them in your other games then and not against me  :-P.  This is more my bad luck than you good based on my dicing record(yes I keep cumulative counts for each game).

    Spain is annoying but I still don’t think it’s the best axis strategy.  It’s about to get leveled  :lol:

  • 12

    you can’t possibly have 1 inf and 1 aa on gib.  you can’t bring the aa in on combat move.

  • 12

    hard to follow what you are doing there with all the edits.  you took it on combat move with 2 inf right?

  • 12

    you can have 3 inf, aa or 2 inf, aa on gib.

  • 12

    bottom line is you can’t have an aa on gib without taking a
    transport in to gib in noncombat.


  • I didn’t change much, just where the ships from e.usa went plus a bomber to panama.  Regarding the gib, put 2 inf there and move the aa to portagul then.

  • 12

    @hobo:

    You can start getting them in your other games then and not against me  :-P.  This is more my bad luck than you good based on my dicing record(yes I keep cumulative counts for each game).

    Spain is annoying but I still don’t think it’s the best axis strategy.  It’s about to get leveled  :lol:

    hobo i hope you are joking.  otherwise i’m about to start questioning the legend of hobo.


  • Since you didn’t move yet, some ncm for the uk dues in south america.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
                EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
                EDIT: Removing units owned by Americans from Portugal: 1 infantry
                EDIT: Adding units owned by Americans to Portugal: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 infantry moved from Northern Italy to Western Germany
                1 bomber moved from Greece to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Western Germany, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Germany to Western Germany
                1 bomber moved from Western Germany to Southern Italy
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                4 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                6 infantry moved from 93 Sea Zone to Spain
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Turkey to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Turkey to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 100 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                7 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Western Germany : 1 aaGun and 2 infantry
        Northern Italy : 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Baltic States : 1 flag
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Turkey : 1 flag
        93 Sea Zone : 1 flag, 3 transports
        Iraq : 1 flag
        72 Sea Zone : 1 submarine
        Spain : 3 aaGuns, 2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 34 / 56
        Japanese : 63 / 70
        Americans : 51 / 71
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 6
        Italians : 23 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    didn’t see your edits before doing my turn but whatever they are go ahead with them


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 3 infantry
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 2 submarines
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 34 / 56
        Japanese : 63 / 70
        Americans : 51 / 71
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 6
        Italians : 23 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 34 / 56
        Japanese : 63 / 70
        Americans : 51 / 71
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 6
        Italians : 23 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Norway to 112 Sea Zone
                2 bombers moved from Greece to Ukraine
                1 bomber moved from Turkey to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Spain to Gibraltar
                1 fighter moved from 93 Sea Zone to Gibraltar
                2 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Ukraine
                    Germans attack with 3 bombers and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 5 infantry
                        Germans roll dice for 3 bombers and 4 mech_infantrys in Ukraine, round 1 :  3/7 hits
                        Russians roll dice for 5 infantry in Ukraine, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 3 bombers and 1 mech_infantry in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in Romania
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 2 infantry in Romania, round 1 :  0/3 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 armour and 1 infantry in Romania, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Gibraltar
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour; Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 1 :  2/6 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 battleship, 1 cruiser and 4 transports moved from 100 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Greece to Romania
                3 bombers moved from Ukraine to Southern Italy
                2 aaGuns and 1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 aaGun and 4 mech_infantrys moved from Baltic States to Poland
                1 infantry moved from Norway to Sweden
                1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
                1 fighter and 1 tactical_bomber moved from Norway to Sweden
                1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
                1 armour moved from Northwest Persia to Trans-Jordan
                1 fighter moved from 112 Sea Zone to Sweden

    Place Units - Germans
                1 destroyer placed in 104 Sea Zone
                1 destroyer placed in 91 Sea Zone
                3 mech_infantrys placed in France
                3 infantry placed in Sweden
                3 infantry placed in Southern France
                1 infantry placed in Spain
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 armour
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 armour
        Cyprus : 1 flag
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_minor and 1 harbour
        Romania : 1 armour, 1 infantry and 1 mech_infantry
        Poland : 1 aaGun and 4 mech_infantrys
        Germany : 1 factory_major and 7 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 2 aaGuns, 1 infantry and 1 mech_infantry
        113 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Saudi Arabia : 1 flag
        93 Sea Zone : 2 carriers and 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield
        Northwest Persia : 1 flag
        Sweden : 1 flag, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Yugoslavia : 1 flag
        Spain : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 tactical_bombers
        98 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        91 Sea Zone : 1 destroyer
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 26 / 56
        Japanese : 63 / 70
        Americans : 51 / 71
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 6
        Italians : 23 / 40
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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