Bad luck with the Germans !
just post once per turn
Added 1 french infantry ncm.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 armour, 4 artilleries and 15 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 6 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
Norway : 1 armour, 2 artilleries and 4 infantry
Denmark : 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 8 artilleries, 2 bombers, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 2 destroyers and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 41
Japanese : 44 / 50
Americans : 52 / 73
Chinese : 9 / 15
British : 30 / 40
UK_Pacific : 13 / 12
Italians : 19 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 1/7 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Smolensk
2 aaGuns moved from Karelia to Novgorod
6 infantry moved from Timguska to Kansu
2 aaGuns and 11 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries, 1 bomber and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Territory Summary for Russians :
Kansu : 6 infantry
Timguska : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 artilleries, 31 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Smolensk : 2 armour and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 37 / 45
Japanese : 44 / 50
Americans : 52 / 73
Chinese : 9 / 15
British : 30 / 40
UK_Pacific : 13 / 12
Italians : 19 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Suiyuyan to Hopei
2 bombers moved from Kwangsi to Hopei
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 1 : 3/9 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Hopei to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 5 fighters, 1 harbour and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 artillery and 3 infantry
Manchuria : 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 3 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Production/PUs Summary :
Germans : 41 / 48
Russians : 36 / 45
Japanese : 51 / 51
Americans : 52 / 73
Chinese : 5 / 15
British : 30 / 40
UK_Pacific : 11 / 12
Italians : 19 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
5 fighters moved from 31 Sea Zone to Caroline Islands
1 battleship moved from 31 Sea Zone to 33 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 4/9 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 31 Sea Zone to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Guinea : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield, 2 fighters and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
31 Sea Zone : 1 submarine
30 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 carrier and 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Morocco : 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
86 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 48
Russians : 36 / 45
Japanese : 51 / 51
Americans : 53 / 73
Chinese : 5 / 15
British : 30 / 40
UK_Pacific : 11 / 12
Italians : 18 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 fighter moved from Burma to Szechwan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 4 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 artillery and 5 infantry
Szechwan : 1 artillery and 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 41 / 48
Russians : 36 / 45
Japanese : 47 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 30 / 40
UK_Pacific : 11 / 12
Italians : 18 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Egypt
British attack with 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
British roll dice for 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 1 : 2/9 hits
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 1 : 4/7 hits
3 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 2/5 hits
Italians roll dice for 2 armour and 2 artilleries in Egypt, round 2 : 2/4 hits
2 artilleries owned by the Italians and 2 mech_infantrys owned by the British lost in Egypt
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/3 hits
Italians roll dice for 2 armour in Egypt, round 3 : 2/2 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
1 tactical_bomber owned by the British retreated
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in French Indo China
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 9 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 aaGun moved from Shan State to Burma
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Burma
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 35 PUs (1 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,6
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Burma : 2 aaGuns and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 armour, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 artillery
Ethiopia : 1 flag, 1 infantry
76 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 infantry
92 Sea Zone : 2 fighters
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 45
Japanese : 41 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 36 / 37
UK_Pacific : 17 / 11
Italians : 17 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 2 aaGuns, 1 armour, 5 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
95 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 45
Japanese : 41 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 36 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 15
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to Java
3 fighters moved from New Guinea to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 tactical_bomber
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 45
Japanese : 41 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 36 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 45
Japanese : 41 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 36 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 4 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Finland
2 bombers moved from Eastern Poland to Russia
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 1/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 2/3 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Finland
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Finland, round 1 : 2/8 hits
Russians roll dice for 1 artillery and 4 infantry in Finland, round 1 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 4 : 5/7 hits
Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Finland to Norway
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 5 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
1 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 1 artillery, 5 infantry and 3 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Norway : 1 armour, 1 infantry and 1 tactical_bomber
Denmark : 4 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 6 artilleries, 2 bombers, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 1 infantry
113 Sea Zone : 2 destroyers and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 31 / 45
Japanese : 41 / 51
Americans : 53 / 73
Chinese : 9 / 15
British : 31 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 42 PUs;
Russians buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 2 destroyers, 3 fighters and 3 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 1 : 0/5 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 2 : 1/5 hits
2 destroyers owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 113 Sea Zone
Germans win with 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 2 destroyers and 1 fighter
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 1 : 1/5 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 7 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 9 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 10 : 1/1 hits
Germans roll dice for 1 artillery in Belarus, round 10 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
2 fighters moved from Baltic States to Novgorod
2 mech_infantrys moved from Smolensk to Novgorod
2 armour moved from Smolensk to Novgorod
2 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
5 infantry moved from Kansu to Suiyuyan
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Buryatia to Ulaanbaatar
Place Units - Russians
3 infantry placed in Novgorod
1 bomber and 3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 bomber and 2 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Russians :
Suiyuyan : 6 infantry
Chahar : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Belarus : 1 artillery
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 3 artilleries and 30 infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor
Novosibirsk : 2 aaGuns and 11 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 51
Russians : 33 / 38
Japanese : 39 / 51
Americans : 53 / 73
Chinese : 11 / 15
British : 31 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well I didn’t expect that kind of dicing in z113, so I assumed you’d scramble since there’s no reason not to. If you want you can assume no scramble, keep your fighter and lose the transports while I keep my cruiser there. Let me know before Japan’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Chahar, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 1 : 7/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
2 bombers moved from Chahar to Kiangsu
1 armour moved from Kiangsu to Kwangsi
2 fighters moved from Kwangsi to Philippines
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 armour and 1 harbour
Kiangsu : 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Manchuria : 1 aaGun and 3 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 artillery and 3 infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 51
Russians : 30 / 38
Japanese : 45 / 45
Americans : 53 / 73
Chinese : 8 / 15
British : 31 / 37
UK_Pacific : 17 / 11
Italians : 17 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I would have scrambled the fighters…I thought they would have done better. That 0/5 hits in the first round sucked!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 submarine moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Need scramble orders for phillipines
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 submarine moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 18 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
2 destroyers and 4 submarines placed in 10 Sea Zone
3 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 transports
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 carrier
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers and 4 submarines
18 Sea Zone : 1 submarine
17 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
Gibraltar : 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Egypt : 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag
Brazil : 1 flag
98 Sea Zone : 1 cruiser and 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 4 transports
110 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 44 / 51
Russians : 30 / 38
Japanese : 45 / 45
Americans : 54 / 74
Chinese : 8 / 15
British : 33 / 37
UK_Pacific : 17 / 11
Italians : 14 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 4 infantry moved from Hopei to Chahar
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 1 : 1/5 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
1 artillery owned by the Chinese retreated to Hopei
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield, 1 harbour and 8 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery
Hopei : 1 artillery
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 44 / 51
Russians : 30 / 38
Japanese : 42 / 45
Americans : 54 / 74
Chinese : 11 / 17
British : 33 / 37
UK_Pacific : 17 / 11
Italians : 14 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0