Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
The Italian Fascists you are now on the clock.
Haha! It worked!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
3 infantry moved from Tobruk to Alexandria
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
3 infantry moved from Tobruk to Alexandria
Airborne Attack Move - Italians
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 : 2/3 hits
French roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Yugoslavia
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
3 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Yugoslavia : 2 armour
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 54 / 56
Americans : 52 / 72
Chinese : 7 / 13
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 21 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
FYI….my partners, will be posting the German turn shortly. I am off to Atlanta on business. Might not be online much. Good Luck boys! Take em down…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
Scramble sz 91 and or sz 92?
My colleagues are hard to reach this weekend, want to discuss re the chance to take German air to the ground along with our ships. I am inclined to stay on ground, but give us a day, please. If I dont hear back, I will decide alone.
You bet.
Any word yet on defending “The Rock”?
no scrambling, sorry for delay. There is pro and con, as usual.
@alexgreat:
no scrambling, sorry for delay. There is pro and con, as usual.
True enough, did not expect that though. Allright, let’s do this!
Sorry. Forgot to mention that keeping the fighters on the ground complicates things a bit.
I need an OOL for Gibraltar.
Also, I am mid roll, so sooner is awesome!
Nevermind this is dumb. It’s only going to go 1 round and I can’t think of a good reason why you would want to loose fighters or bombers anyway.
Let me know if I’m wrong and we can adjust.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 bombers, 7 fighters and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
Germans roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 : 9/12 hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 1 : 2/6 hits
1 transport owned by the British , 1 cruiser owned by the French , 2 cruisers owned by the British , 1 fighter owned by the British , 1 destroyer owned by the French , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 92 Sea Zone
Germans win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 transport
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 bomber and 1 fighter
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 aaGun, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 1 : 4/5 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 aaGun owned by the British lost in Gibraltar
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from 92 Sea Zone to Western Germany
4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Algeria
5 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 armour moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Norway to Finland
Place Units - Germans
3 fighters placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 tactical_bomber
Southern France : 4 fighters and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 artilleries and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 aaGun, 9 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Poland : 1 aaGun, 1 artillery and 11 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 4 infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 factory_minor
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Finland : 1 flag, 1 aaGun and 7 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 54 / 56
Americans : 52 / 72
Chinese : 7 / 13
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 21 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Any word from the Russians?
tonight, otherwise tomorrow from me!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Novgorod
1 submarine moved from 124 Sea Zone to 125 Sea Zone
6 infantry moved from Yenisey to Timguska
7 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Belarus to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total