Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8), game2

  • '18 '17 '16 '12

    OOL in sz 110?


  • I have bad news for you, I rolled the first round of the battle and it went too good for me. The save file is attached. If you continue the battle further then please kill in this order: CR, 4 x t. bomber, 3 x fighters, AC, DD.

  • '18 '17 '16 '12

    With that abborational a result on such a key battle, I think I will just resign


  • yeah… it is hard luck… but there still might be some hope for the Allies… think about it before you make the final decision for resignation.

  • '18 '17 '16 '12

    If the battle had gone anywhere close to average, it could have been an interesting game.  Statistically I should have gotten 6.5 hits in the first round and you should have gotten 5.83, instead I got 1 hit and you got 8.  Short of re-rolling the battle or imposing a more average outcome I don’t see how the allies recover from that big a swing in such a high value battle.  As you would put it, I just don’t see learning much in the way of new strategies in situation where I would be fighting from such a hole, so I will stick with the resignation.


  • you git 5 hits, not a single hit, you did not miss it, it was just a typo right?


  • also I got 9 hits… anyway I see your point. Btw I made a huge mistake by not killing your UK sub in SZ110 on G3. I thought I wanted to use my cruiser for bombardment and thought that the sub is not a problem… I realized only too late that if you attack with US then the sub has pretty good chances to sink all my transports…

    This kind of sucks on dice games that I do a mistake and then at the end end up victorious. Naval battles seem to be kind of game deciding in this game… the variance of the outcome is rather high (few dice rolled compared to land battles) and relative IPC value of those battles is rather large

    Also… was your low defense of UK a trap or was it a mistake from your side? I am not sure I made a good decision to go for sealion. Russia has become a monster in the mean time and Germany would have hard time pushing it out of Europe


  • I think I would rather start a new game rather than re-rolling the battle…. so far I don’t have a clue how to defend as Allies… I would like to learn (I have not played them yet but it just seems a bit more complex than Axis). For Axis I now see how they can win at least with the luck I had in our 2 games.

  • '18 '17 '16 '12

    Actually I realized I made a mistake putting the sub in 110 in the first place.  I also thought it would be nice to cancel the bombard, but realized after the move it was more valuable as a key piece in getting the transports (along with the destroyer and the bomber).  Good move btw building an airbase, I was thinking only in terms of naval builds (thought you would build 2 AC and 1 BB).  I still wasn’t sold on the attack, as I also considered just swinging the bombers back to the Pacific, after you made a big investment in German navy and infrastructure that wouldn’t be all that helpful in Russia.  However that meant giving up the UK for a very long time, which I did not want to do.  I think Sea Lion is mixed bag.  I did it in my other game after UK put planes in South Africa on turn one, and found it worked, but it was a real pain pushing the Russians back out of Europe.  Overall I would do it if the opportunity presents itself, because of the IPC benefit and the beneficial effect it tends to have on the Pacific and Italy.  And no, I was not that sneaky that I was trying to get you to go there on purpose (otherwise I would set up the Russian and US coounter attack better).  I also thought you might decide not to do it at the last minute and use the opportunity to hit the Russians who conveniently moved up (which is one reason the Russians were not positioned as well as they might have been).

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