13L G40 Capt Walker (allies) vs seththenewb (axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - Russians
                3 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                6 infantry moved from Novosibirsk to Tsinghai
                5 artilleries moved from Samara to Novosibirsk
                2 aaGuns and 6 infantry moved from Timguska to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 3 infantry
        Tsinghai : 6 infantry
        Amur : 3 infantry
        Kazakhstan : 1 infantry
        Novosibirsk : 2 aaGuns, 5 artilleries and 6 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 19 / 0
        Japanese : 53 / 68
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 18 / 25
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    That battle calc can be deceiving at times…if I would have known it was going to be so close I wouldn’t have fled.
    I’m more bummed about losing all my air then losing Moscow though…that sucked!


  • It was only that close because I didn’t send my air and because most of my tanks went after your Caucasus and Volgograd. Of course had the rolls for Moscow with all your forces vs all my forces been similar . . . .well I might have lost everything and taken it very lightly OR have had to retreat and wait for another round or two.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 mech_infantrys moved from Kweichow to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kweichow to Kansu
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
                1 fighter moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                6 infantry moved from Manchuria to Korea
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                2 battleships, 3 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                2 armour moved from Yunnan to Shensi
                2 fighters and 2 tactical_bombers moved from Sikang to Shensi
                1 bomber moved from Kansu to French Indo China
                1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 armour and 1 mech_infantry moved from Shantung to Hunan
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 fighter and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 bombers and 1 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 destroyers and 4 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 63 / 72
        Americans : 57 / 77
        Chinese : 1 / 6
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 63 / 72
        Americans : 57 / 77
        Chinese : 1 / 1
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from Shan State to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from Persia to West India
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer
        West India : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery and 5 infantry
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 61 / 72
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from 95 Sea Zone to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 61 / 72
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        80 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 61 / 72
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 108 PUs;
                Germans buy 7 armour, 1 artillery, 1 bomber, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 tactical_bombers moved from Bryansk to Northwest Persia
                1 fighter moved from Bryansk to Northwest Persia
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France
                7 armour moved from Volgograd to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                2 tactical_bombers moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                2 armour moved from Russia to Volgograd
                1 infantry moved from Rostov to Caucasus
                4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Bryansk to Rostov
                3 bombers moved from Bryansk to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                3 infantry placed in France
                Germans undo move 4.
                1 artillery and 2 infantry placed in France
                3 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                1 bomber placed in Novgorod
                3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - Russians
                5 artilleries and 5 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 5 artilleries and 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 5 artilleries and 5 infantry in Kansu, round 1 :  5/10 hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Russians
                EDIT: Adding units owned by Russians to Manchuria: 3 infantry
                EDIT: Removing units owned by Russians from Amur: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Russians to Chinese
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Novosibirsk to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 3 infantry
        Kansu : 2 aaGuns, 5 artilleries and 4 infantry
        Tsinghai : 6 infantry
        Kazakhstan : 1 infantry
        Novosibirsk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 15 / 0
        Japanese : 57 / 72
        Americans : 54 / 77
        Chinese : 6 / 1
        British : 32 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I edited in a walk-in in Manchuria.
    I hope you get your laptop back soon!


  • There was a delay in them getting a needed part for the repairs. But the laptop is back home now and I’ll be doing my turn within the next day or so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shensi to Yunnan
                1 armour moved from Sikang to Yunnan
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                6 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Shensi to Shan State
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 5 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Manchuria
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                2 armour and 1 mech_infantry moved from Shantung to Hunan
                4 infantry moved from Java to 42 Sea Zone
                3 carriers, 4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 1 cruiser and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung
                4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 2 infantry in Southern France, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 fighters placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries, 2 bombers and 2 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 4 infantry
        Normandy Bordeaux : 1 flag, 4 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 5 destroyers and 6 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 15 / 0
        Japanese : 62 / 68
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 15 / 0
        Japanese : 60 / 68
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Holland Belgium
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 bomber and 1 tactical_bomber moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 1 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 6 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 3 fighters and 6 infantry in Holland Belgium, round 1 :  2/9 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Northwest Persia to Persia
                2 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 mech_infantrys moved from West India to India
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                British undo move 3.
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery and 5 infantry
        Holland Belgium : 1 flag, 6 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 2 mech_infantrys
        110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 57 / 87
        Russians : 15 / 0
        Japanese : 60 / 68
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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