Moving. Should be able to go by Wednesday.
13L G40 Capt Walker (allies) vs seththenewb (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Kenya to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian CongoCombat - British
Battle in Holland Belgium
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Holland Belgium from Germans, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika TerritoryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Libya to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 artillery and 1 infantry
Normandy Bordeaux : 1 aaGun, 1 armour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 27 / 35
Japanese : 60 / 68
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 18 / 26
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from Albania to GreecePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 27 / 35
Japanese : 56 / 68
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 59
Russians : 27 / 35
Japanese : 56 / 68
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Smolensk to Russia
5 artilleries and 5 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
Germans take Rostov from Russians
2 mech_infantrys moved from Western Ukraine to Russia
1 fighter moved from Belarus to Tambov
5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Belarus to Volgograd
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
2 bombers moved from Belarus to Vologda
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Belarus to TambovCombat - Germans
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 armour
Battle in Russia
Germans attack with 2 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 12 infantry
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour remaining. Battle score for attacker is -15
Casualties for Germans: 5 artilleries, 8 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 armour, 2 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
Germans win, taking Volgograd from Russians with 7 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 armour, 2 bombers, 2 fighters and 2 tactical_bombersNon Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
3 aaGuns moved from Bryansk to Russia
3 infantry moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Rostov
2 bombers and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from Belarus to 113 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Vyborg to Finland
1 fighter moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 carrier placed in 113 Sea Zone
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs -
Man, Russia cost me a lot more than I thought it would! Geez, that first round was rough 2/18 hits for me and 7/12 for you! It started to look like my luck would horribly fail and you’d actually hold Moscow. I just calced it again, 99% take with an average of 10-11 units left turned into taking it with just 2 tanks. Luckily the tanks came through in the end.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - Russians
3 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
6 infantry moved from Novosibirsk to Tsinghai
5 artilleries moved from Samara to Novosibirsk
2 aaGuns and 6 infantry moved from Timguska to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 3 infantry
Tsinghai : 6 infantry
Amur : 3 infantry
Kazakhstan : 1 infantry
Novosibirsk : 2 aaGuns, 5 artilleries and 6 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 114
Russians : 19 / 0
Japanese : 53 / 68
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That battle calc can be deceiving at times…if I would have known it was going to be so close I wouldn’t have fled.
I’m more bummed about losing all my air then losing Moscow though…that sucked! -
It was only that close because I didn’t send my air and because most of my tanks went after your Caucasus and Volgograd. Of course had the rolls for Moscow with all your forces vs all my forces been similar . . . .well I might have lost everything and taken it very lightly OR have had to retreat and wait for another round or two.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
6 infantry moved from Manchuria to Korea
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Java
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 armour moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Sikang to Shensi
1 bomber moved from Kansu to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
2 armour and 1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 2 bombers and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 56 / 114
Russians : 16 / 0
Japanese : 63 / 72
Americans : 57 / 77
Chinese : 1 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 56 / 114
Russians : 16 / 0
Japanese : 63 / 72
Americans : 57 / 77
Chinese : 1 / 1
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery and 5 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 2 transports
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 2 infantry
Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 56 / 114
Russians : 16 / 0
Japanese : 61 / 72
Americans : 57 / 77
Chinese : 2 / 1
British : 35 / 40
UK_Pacific : 7 / 7
Italians : 15 / 25
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
New Guinea : 1 fighter
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 56 / 114
Russians : 16 / 0
Japanese : 61 / 72
Americans : 57 / 77
Chinese : 2 / 1
British : 35 / 40
UK_Pacific : 7 / 7
Italians : 15 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 56 / 114
Russians : 16 / 0
Japanese : 61 / 72
Americans : 57 / 77
Chinese : 2 / 1
British : 35 / 40
UK_Pacific : 7 / 7
Italians : 15 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 108 PUs;
Germans buy 7 armour, 1 artillery, 1 bomber, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Tambov to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Bryansk to Northwest Persia
1 fighter moved from Bryansk to Northwest Persia
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
7 armour moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 armour moved from Russia to Volgograd
1 infantry moved from Rostov to Caucasus
4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Bryansk to Rostov
3 bombers moved from Bryansk to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in France
Germans undo move 4.
1 artillery and 2 infantry placed in France
3 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Novgorod
Germans undo move 6.
Germans undo move 5.
1 bomber placed in Novgorod
3 armour, 4 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
5 artilleries and 5 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Kansu
Russians attack with 5 artilleries and 5 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 5 artilleries and 5 infantry in Kansu, round 1 : 5/10 hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Adding units owned by Russians to Manchuria: 3 infantry
EDIT: Removing units owned by Russians from Amur: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Russians to Chinese
EDIT: Turning off Edit Mode
2 aaGuns moved from Novosibirsk to KansuTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 3 infantry
Kansu : 2 aaGuns, 5 artilleries and 4 infantry
Tsinghai : 6 infantry
Kazakhstan : 1 infantry
Novosibirsk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 15 / 0
Japanese : 57 / 72
Americans : 54 / 77
Chinese : 6 / 1
British : 32 / 40
UK_Pacific : 7 / 7
Italians : 15 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





