G40 2e captain walker (axis) vs. hobo (allies +6)


  • Added 1 french infantry ncm.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Ukraine
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 8,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 1 armour, 4 artilleries and 15 infantry moved from Poland to Eastern Poland
                2 bombers moved from Ukraine to Eastern Poland
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
                2 artilleries and 4 infantry moved from 113 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Southern Italy to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                Germans undo move 1.
                1 destroyer placed in 113 Sea Zone
                1 artillery and 2 infantry placed in France
                1 artillery and 6 infantry placed in Germany
                1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
        Norway : 1 armour, 2 artilleries and 4 infantry
        Denmark : 4 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 8 artilleries, 2 bombers, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        113 Sea Zone : 2 destroyers and 3 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 41
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 30 / 40
        UK_Pacific : 13 / 12
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 :  1/7 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    retreated to Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Bessarabia to Bryansk
                2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
                7 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                7 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Western Ukraine to Smolensk
                2 armour moved from Western Ukraine to Smolensk
                2 aaGuns moved from Karelia to Novgorod
                6 infantry moved from Timguska to Kansu
                2 aaGuns and 11 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries, 1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Timguska : 2 aaGuns and 11 infantry
        Buryatia : 1 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 2 artilleries, 31 infantry and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Smolensk : 2 armour and 2 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 37 / 45
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 30 / 40
        UK_Pacific : 13 / 12
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Suiyuyan to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  3/6 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in French Indo China, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 1 :  3/9 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  4/8 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Hopei to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Manchuria to Jehol
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 5 fighters, 1 harbour and 3 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 artillery and 3 infantry
        Manchuria : 1 aaGun and 4 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 artillery and 3 infantry
        Celebes : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 36 / 45
        Japanese : 51 / 51
        Americans : 52 / 73
        Chinese : 5 / 15
        British : 30 / 40
        UK_Pacific : 11 / 12
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
                5 fighters moved from 31 Sea Zone to Caroline Islands
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 cruiser moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to Caroline Islands
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser and 1 transport
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 :  4/9 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                3 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 31 Sea Zone to 33 Sea Zone
                5 fighters moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Guinea : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield, 2 fighters and 1 harbour
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        31 Sea Zone : 1 submarine
        30 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier and 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Morocco : 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
        86 Sea Zone : 1 transport
        92 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 36 / 45
        Japanese : 51 / 51
        Americans : 53 / 73
        Chinese : 5 / 15
        British : 30 / 40
        UK_Pacific : 11 / 12
        Italians : 18 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Hunan
                1 fighter moved from Burma to Szechwan
                3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery in Hopei, round 4 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                5 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Hunan : 1 artillery and 1 infantry
        Hopei : 1 artillery and 5 infantry
        Szechwan : 1 artillery and 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 36 / 45
        Japanese : 47 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 30 / 40
        UK_Pacific : 11 / 12
        Italians : 18 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 tactical_bomber moved from Persia to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                2 fighters moved from Burma to French Indo China
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 1 :  2/9 hits
                        Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 1 :  4/7 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 2 armour and 2 artilleries in Egypt, round 2 :  2/4 hits
                        2 artilleries owned by the Italians and 2 mech_infantrys owned by the British lost in Egypt
                        British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  1/3 hits
                        Italians roll dice for 2 armour in Egypt, round 3 :  2/2 hits
                        1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery, 3 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    1 tactical_bomber owned by the British retreated
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 :  3/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in French Indo China
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery and 9 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 aaGun moved from Shan State to Burma
                1 aaGun moved from Shan State to Yunnan
                1 aaGun moved from Shan State to Burma
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 fighters moved from Normandy Bordeaux to 92 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 35 PUs (1 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,6
                UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
        Burma : 2 aaGuns and 3 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 2 fighters
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 36 / 45
        Japanese : 41 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 36 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 armour, 2 artilleries and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 1 armour, 5 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        95 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 36 / 45
        Japanese : 41 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 36 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 tactical_bomber moved from 42 Sea Zone to Java
                3 fighters moved from New Guinea to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 tactical_bomber
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 36 / 45
        Japanese : 41 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 36 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 36 / 45
        Japanese : 41 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 36 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries and 4 infantry moved from Norway to Finland
                1 tactical_bomber moved from Western Germany to Finland
                2 bombers moved from Eastern Poland to Russia
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 :  2/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Finland
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Finland, round 1 :  2/8 hits
                        Russians roll dice for 1 artillery and 4 infantry in Finland, round 1 :  1/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 3 :  1/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Finland, round 4 :  5/7 hits
                        Russians roll dice for 1 artillery in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Finland to Norway
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery and 5 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                2 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
                1 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Poland : 1 artillery, 5 infantry and 3 mech_infantrys
        Germany : 1 aaGun, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Norway : 1 armour, 1 infantry and 1 tactical_bomber
        Denmark : 4 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 6 artilleries, 2 bombers, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        113 Sea Zone : 2 destroyers and 3 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 31 / 45
        Japanese : 41 / 51
        Americans : 53 / 73
        Chinese : 9 / 15
        British : 31 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 42 PUs;
                Russians buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 bomber moved from Russia to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 2 destroyers, 3 fighters and 3 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 1 :  0/5 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 2 :  1/5 hits
                        2 destroyers owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 113 Sea Zone
                    Germans win with 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 destroyers and 1 fighter
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Belarus
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun, 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 1 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  0/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 7 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 8 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 8 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 9 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 9 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 10 :  1/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 10 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Novgorod
                2 fighters moved from Baltic States to Novgorod
                2 mech_infantrys moved from Smolensk to Novgorod
                2 armour moved from Smolensk to Novgorod
                2 artilleries and 4 infantry moved from Russia to Bryansk
                2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
                5 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Buryatia to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Novgorod
                1 bomber and 3 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 bomber and 2 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Suiyuyan : 6 infantry
        Chahar : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 4 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 3 artilleries and 30 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 2 aaGuns and 11 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 38
        Japanese : 39 / 51
        Americans : 53 / 73
        Chinese : 11 / 15
        British : 31 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well I didn’t expect that kind of dicing in z113, so I assumed you’d scramble since there’s no reason not to.  If you want you can assume no scramble, keep your fighter and lose the transports while I keep my cruiser there.  Let me know before Japan’s turn.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 3 infantry moved from Jehol to Chahar
                2 mech_infantrys moved from Kiangsu to Hunan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
                2 bombers moved from Kwangsi to Chahar
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Chahar, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 1 :  7/8 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
                2 bombers moved from Chahar to Kiangsu
                1 armour moved from Kiangsu to Kwangsi
                2 fighters moved from Kwangsi to Philippines
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kwangtung
                1 armour and 2 infantry placed in Kiangsu
                3 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 armour and 1 harbour
        Kiangsu : 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Manchuria : 1 aaGun and 3 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 artillery and 3 infantry
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        Celebes : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 30 / 38
        Japanese : 45 / 45
        Americans : 53 / 73
        Chinese : 8 / 15
        British : 31 / 37
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I would have scrambled the fighters…I thought they would have done better. That 0/5 hits in the first round sucked!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 submarine moved from 31 Sea Zone to 17 Sea Zone
                2 fighters moved from Wake Island to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from New Guinea to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone


  • Need scramble orders for phillipines

  • 23 21 20 19 17 16 15 13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 submarine moved from 31 Sea Zone to 17 Sea Zone
                2 fighters moved from Wake Island to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from New Guinea to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Egypt, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 18 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 17 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Caroline Islands
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                2 fighters moved from 18 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 4 submarines placed in 10 Sea Zone
                3 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 fighter and 1 tactical_bomber
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 transports
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 carrier
        26 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers and 4 submarines
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
        Gibraltar : 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Egypt : 1 artillery and 1 infantry
        Algeria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag
        Brazil : 1 flag
        98 Sea Zone : 1 cruiser and 1 transport
        91 Sea Zone : 1 battleship, 1 destroyer and 4 transports
        110 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 30 / 38
        Japanese : 45 / 45
        Americans : 54 / 74
        Chinese : 8 / 15
        British : 33 / 37
        UK_Pacific : 17 / 11
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 4 infantry moved from Hopei to Chahar
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 artillery owned by the Chinese retreated to Hopei
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield, 1 harbour and 8 infantry
        Yunnan : 1 fighter
        Kweichow : 1 artillery
        Hopei : 1 artillery
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 30 / 38
        Japanese : 42 / 45
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 33 / 37
        UK_Pacific : 17 / 11
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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