• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 fighter and 6 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 fighter moved from India to 41 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Egypt to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Italian Somaliland to 76 Sea Zone
                1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 41 Sea Zone to India
                1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 factory_minor placed in Iraq
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians repair 6 damage on 6 harbours; Remaining resources: 26 PUs;
                Italians buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 armour moved from Belarus to Rostov
                      Italians take Bryansk from Russians
                      Italians take Rostov from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Removing units owned by Germans from Greece: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Trans-Jordan to Egypt
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                4 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 infantry
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode


  • Had the same issue with loading an inf onto the transport. So I edited it. Technically the German inf is hanging out on the boat right now. But seeing as how you don’t have anything in range that can reach sz98 before Germany goes, I figured I’d just edit him at the same time. I won’t move him on the German turn, so it’ll be just like he unloaded.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 armour and 1 artillery moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 fighters moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria

    Turn Complete - French


  • dice wouldn’t change, but I kept fighter with edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Vologda
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Tambov
                2 bombers and 1 tactical_bomber moved from Belarus to Tambov
                1 artillery moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Novgorod
                1 fighter moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Novgorod
                    Germans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour
                    Russians defend with 2 aaGuns
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Tambov
                    Germans attack with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                5 armour moved from Belarus to Rostov
                2 bombers and 1 tactical_bomber moved from Tambov to Belarus
                3 aaGuns moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                2 fighters and 4 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                5 artilleries and 5 infantry moved from Poland to Eastern Poland
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Baltic States to Belarus
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                2 armour, 1 fighter, 3 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Germany
                1 armour, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.


  • Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                2 infantry moved from Volgograd to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 6 infantry in Tambov, round 1 :  1/7 hits
                        Germans roll dice for 1 armour in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Smolensk, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 1 :  0/7 hits
                        Italians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 :  2/7 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 infantry moved from Persia to Iraq

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • msg me with you are back. take time; busy with work and way too many games


  • There was a delay in them getting a needed part for the repairs. But the laptop is back home now and I’ll be doing my turn within the next day or so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                3 infantry moved from Kweichow to Shensi
                1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 battleship and 1 carrier moved from 44 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Shensi to Yunnan
                1 bomber and 1 fighter moved from Shensi to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 armour, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 armour, 1 fighter and 1 infantry placed in Eastern United States
                1 submarine and 2 transports placed in 101 Sea Zone
                Americans undo move 3.
                1 armour placed in Central United States
                2 armour, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Ethiopia to Egypt
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
                1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 3 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
                        British roll dice for 1 battleship in Egypt, round 1 :  1/1 hits
                        British roll dice for 3 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 1 :  2/8 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 5 infantry in Egypt, round 1 :  4/9 hits
                        2 infantry owned by the British , 2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Egypt
                        British roll dice for 3 armour and 1 bomber in Egypt, round 2 :  2/4 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Egypt, round 2 :  3/6 hits
                        3 armour owned by the British , 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 2 artilleries and 2 fighters remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 4 infantry
                    1 bomber owned by the British retreated
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 fighter placed in Iraq
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 armour and 1 artillery


  • I’m going to edit the German inf back. I’ll keep him over any other 2. And I might even be willing to keep him over a 3 depending on circumstances.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                      Italians take Caucasus from Russians
                      Italians take Northwest Persia from Russians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Rostov to Bessarabia

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 2.
                Italians undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Queensland
                2 fighters moved from South Australia to Queensland
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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