13L G40 tcnance (allies +9) vs Last Jack Game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                2 artilleries moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                    Americans attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 5 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in Tunisia
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Tunisia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Southern France

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Norway to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Tunisia to Algeria
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from British Columbia to 1 Sea Zone
                1 armour moved from British Columbia to 1 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Alaska to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 transports moved from 112 Sea Zone to 105 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 21 / 22
        Japanese : 64 / 64
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 22 / 25
        UK_Pacific : 7 / 7
        Italians : 25 / 52
        ANZAC : 13 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Shan State to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to West India
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Turkmenistan to Kazakhstan
                9 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 aaGun moved from India to Burma
                1 aaGun moved from West India to India
                1 infantry moved from Burma to Shan State
                3 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Rhodesia to Belgian Congo
                2 artilleries moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 destroyer and 1 submarine placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Kazakhstan : 1 infantry
        West India : 1 artillery and 1 infantry
        Belgian Congo : 1 armour, 2 artilleries and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Rhodesia : 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 transport
        94 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 artillery, 10 infantry and 1 mech_infantry
        110 Sea Zone : 1 destroyer and 1 submarine
        105 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 21 / 22
        Japanese : 61 / 64
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 23 / 52
        ANZAC : 13 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Western Germany to Southern France
                1 bomber moved from Western Germany to 93 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                2 infantry moved from France to Southern France
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                2 fighters moved from Western Germany to Southern France
                2 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 fighter moved from Western Germany to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                2 fighters moved from Western Germany to Southern France
                2 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 fighter moved from Western Germany to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    British defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 :  2/3 hits
                        1 transport owned by the Americans and 1 submarine owned by the British lost in 94 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 1 :  0/4 hits
                        Americans roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Tunisia, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Tunisia
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Southern France
                    Italians attack with 2 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 3 infantry in Southern France, round 1 :  0/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 :  0/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from 96 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                3 armour moved from Western Germany to Southern Italy
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Western Germany to France
                1 artillery, 5 infantry and 1 mech_infantry moved from Persia to Iraq
                2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 2 fighters placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Nigeria : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 2 infantry
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Western Germany : 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters and 1 harbour
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 2 destroyers
        94 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 21 / 22
        Japanese : 61 / 64
        Americans : 52 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 27 / 43
        ANZAC : 13 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in Java
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from Northern Territory to Queensland
                1 armour moved from New South Wales to Queensland
                1 armour moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 armour, 1 fighter and 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 21 / 22
        Japanese : 55 / 64
        Americans : 52 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 27 / 43
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        Algeria : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 21 / 22
        Japanese : 55 / 64
        Americans : 52 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 27 / 43
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                6 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                8 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 bomber moved from Western Germany to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
                1 tactical_bomber moved from France to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 105 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                6 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                8 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 bomber moved from Western Germany to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
                1 tactical_bomber moved from France to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 14 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 14 armour and 4 mech_infantrys in Ukraine, round 1 :  9/18 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 14 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer; Americans defend with 2 transports
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 destroyer and 2 transports in 105 Sea Zone, round 1 :  1/1 hits
                        2 transports owned by the Americans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 2 transports
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters, 4 submarines and 2 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 1 cruiser, 2 destroyers and 3 transports
                        Germans roll dice for 4 submarines in 112 Sea Zone, round 1 :  0/4 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 112 Sea Zone, round 1 :  1/4 hits
                        2 destroyers owned by the Americans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                    3 submarines owned by the Germans Submerged
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser and 3 transports in 112 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 cruiser, 2 destroyers and 3 transports

    Non Combat Move - Germans
                3 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                2 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Denmark to Germany
                3 infantry moved from Denmark to 113 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                5 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
                1 bomber moved from 105 Sea Zone to France
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 tactical_bomber placed in 113 Sea Zone
                1 bomber placed in Western Germany
                3 armour placed in Novgorod
                1 armour, 1 artillery and 4 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
        Germany : 1 armour and 1 factory_major
        Belarus : 1 flag, 4 aaGuns, 8 artilleries and 18 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 14 armour, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        112 Sea Zone : 3 submarines
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 19 / 22
        Japanese : 55 / 64
        Americans : 52 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 27 / 43
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Airborne Attack Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                9 infantry moved from Vologda to Russia
                1 artillery, 8 infantry and 1 mech_infantry moved from Samara to Tambov
                5 infantry moved from Russia to Tambov

    Place Units - Russians
                4 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 18 infantry and 1 mech_infantry
        Tambov : 2 aaGuns, 2 artilleries, 28 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 21 / 21
        Japanese : 53 / 64
        Americans : 52 / 76
        Chinese : 4 / 6
        British : 24 / 24
        UK_Pacific : 10 / 11
        Italians : 27 / 43
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 8 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 armour, 1 infantry and 1 mech_infantry moved from Siam to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Szechwan to Kweichow
                1 armour moved from Shensi to Kweichow
                1 submarine moved from 6 Sea Zone to 3 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 8 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 armour, 1 infantry and 1 mech_infantry moved from Siam to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Szechwan to Kweichow
                1 armour moved from Shensi to Kweichow
                1 submarine moved from 6 Sea Zone to 3 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 factory_minor and 2 infantry
                    ANZAC win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 3 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 aaGun moved from Amur to Manchuria

    Place Units - Japanese
                8 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total


  • I forgot to land my bombers from sz111 last turn so I edited them.

Suggested Topics

  • 122
  • 17
  • 156
  • 82
  • 107
  • 88
  • 59
  • 132
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.9k

Users

40.7k

Topics

1.8m

Posts