Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsHank 13 (axis) vs Unknown Soldier (allies +11)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 1 : 3/8 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Russians to Italians
EDIT: Adding units owned by Italians to Northwest Persia: 2 armour
EDIT: Removing units owned by Italians from Rostov: 2 armour
EDIT: Turning off Edit Mode
1 aaGun moved from Northern Italy to Southern France
5 mech_infantrys moved from Northern Italy to Bulgaria
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 aaGun
Northern Italy : 3 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 armour and 2 mech_infantrys
Bulgaria : 1 flag, 3 infantry and 5 mech_infantrys
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 2 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 65
Russians : 14 / 0
Japanese : 69 / 74
Americans : 55 / 75
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 5 / 6
Italians : 20 / 22
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to do the attack in Dutch New Guinea. I hope it is ok to roll it here. If not, you can just swap it back on Germany’s turn.
A-inf art
Rolls: 2@2; Total Hits: 12@2: (1, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to 33 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 10 to 15
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 65
Russians : 14 / 0
Japanese : 69 / 74
Americans : 55 / 75
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 5 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 65
Russians : 14 / 0
Japanese : 69 / 74
Americans : 55 / 75
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 5 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to do the attack in Dutch New Guinea. I hope it is ok to roll it here. If not, you can just swap it back on Germany’s turn.
Not a problem. My general feeling is that this game is so big you often forget to do simple things. As long as your other moves don’t influence the moves you want to edit in, then I don`t care. This is what I would do at a home game, so I don’t see why we wouldn’t do it here too.
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I forgot to do the attack in Dutch New Guinea. I hope it is ok to roll it here. If not, you can just swap it back on Germany’s turn.
Not a problem. My general feeling is that this game is so big you often forget to do simple things. As long as your other moves don’t influence the moves you want to edit in, then I don`t care. This is what I would do at a home game, so I don’t see why we wouldn’t do it here too.
Why thank you very much sir! I agree with you. As long as it has no other influence then we are good to go.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Normandy Bordeaux
5 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from RussiansCombat - Germans
Battle in 93 Sea Zone
Germans attack with 5 tactical_bombers
British defend with 2 destroyers and 1 transport
Germans roll dice for 5 tactical_bombers in 93 Sea Zone, round 1 : 2/5 hits
British roll dice for 2 destroyers and 1 transport in 93 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 destroyers owned by the British lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 destroyers and 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Normandy Bordeaux, round 1 : 1/5 hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 bombers in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 artillery
AA guns fire in United Kingdom : 0/3 hits
Germans roll dice for 3 bombers in United Kingdom, round 1 : 1/3 hits
British roll dice for 5 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in United Kingdom, round 1 : 2/15 hits
2 bombers owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
retreated to United Kingdom
British win with 4 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 bombers
Casualties for British: 1 aaGunNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
1 bomber moved from Normandy Bordeaux to Germany
4 tactical_bombers moved from 93 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Ukraine to Bessarabia
3 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Neutral_Axis
12 armour moved from Volgograd to Northwest Persia
3 armour moved from Russia to Rostov
1 armour moved from Smolensk to Rostov
3 aaGuns moved from Ukraine to BessarabiaPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
3 bombers placed in Western Germany
2 artilleries and 1 infantry placed in France
2 infantry placed in Germany
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Southern France : 1 bomber
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 10 mech_infantrys and 4 tactical_bombers
Germany : 1 bomber, 1 factory_major, 1 fighter, 12 infantry and 1 tactical_bomber
Norway : 1 armour and 1 mech_infantry
Holland Belgium : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 4 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns and 1 infantry
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour
Smolensk : 1 flag
125 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry and 1 mech_infantry
Northwest Persia : 12 armour
Persia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 9 / 0
Japanese : 69 / 74
Americans : 55 / 75
Chinese : 3 / 4
British : 34 / 40
UK_Pacific : 5 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I accidentally hit attack instead of bomb when I sent my bombers to the UK. Since this is my fault, I withdrew the bombing run and edited the 2 bombers I lost during the “combat” back to where they came (I also edited back the 1 AA gun you lost :)).
If you are opposed to this, you can edit out 2 of my bombers in Western Germany and 1 of your AA guns in London.
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I accidentally hit attack instead of bomb when I sent my bombers to the UK. Since this is my fault, I withdrew the bombing run and edited the 2 bombers I lost during the “combat” back to where they came (I also edited back the 1 AA gun you lost :)).
If you are opposed to this, you can edit out 2 of my bombers in Western Germany and 1 of your AA guns in London.
No worries…just a game and I am not that competitive…as evident by Russia falling on turn 5 8-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - Russians
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
18 infantry moved from Manchuria to JeholCombat - Russians
Battle in Persia
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Persia, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery and 10 infantry
Russians roll dice for 18 infantry in Jehol, round 1 : 3/18 hits
Japanese roll dice for 1 aaGun, 1 artillery and 10 infantry in Jehol, round 1 : 3/11 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 15 infantry in Jehol, round 2 : 2/15 hits
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 1/9 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Jehol
Russians roll dice for 14 infantry in Jehol, round 3 : 4/14 hits
Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 3 : 1/7 hits
1 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Jehol
Russians roll dice for 13 infantry in Jehol, round 4 : 0/13 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 2/3 hits
2 infantry owned by the Russians lost in Jehol
Russians roll dice for 11 infantry in Jehol, round 5 : 1/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 5 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Russians roll dice for 10 infantry in Jehol, round 6 : 1/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 6 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Russians roll dice for 9 infantry in Jehol, round 7 : 1/9 hits
Japanese roll dice for 1 artillery in Jehol, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 9 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 10 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to JeholTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Jehol : 2 aaGuns and 9 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 79
Russians : 11 / 0
Japanese : 68 / 74
Americans : 55 / 75
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 5 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to 36 Sea Zone
1 armour, 1 battleship, 2 bombers, 1 cruiser, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 2 bombers and 3 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from Burma to Eastern Persia
2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Kansu
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 4 bombers and 3 infantry
Chinese defend with 5 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 4 bombers and 3 infantry in Manchuria, round 1 : 5/8 hits
Chinese roll dice for 5 infantry in Manchuria, round 1 : 0/5 hits
5 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 4 bombers and 3 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in India
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys in India, round 1 : 5/20 hits
UK_Pacific roll dice for 1 artillery in India, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Eastern Persia
Japanese attack with 2 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour, 2 fighters and 1 tactical_bomber
Japanese roll dice for 2 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Persia, round 1 : 4/11 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Persia, round 1 : 3/4 hits
1 tactical_bomber owned by the British , 1 armour owned by the British , 1 armour owned by the Japanese , 2 fighters owned by the British , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Eastern Persia from Russians with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 1 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Eastern Persia to Turkmenistan
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 bombers moved from Manchuria to Okinawa
2 bombers moved from Manchuria to Japan
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Volgograd to TsinghaiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour, 2 artilleries and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
Japanese undo move 3.
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 75 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Okinawa : 2 bombers
Manchuria : 1 armour and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Tsinghai : 1 flag, 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 5 submarines and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
17 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 2 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines
62 Sea Zone : 2 submarines
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 3 fighters and 4 tactical_bombers
Samara : 1 flag
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 53 / 79
Russians : 10 / 0
Japanese : 75 / 91
Americans : 55 / 75
Chinese : 1 / 4
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 cruisers moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 62 Sea Zone
5 carriers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 fighters
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 fighters in 54 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 62 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 1 : 4/6 hits
2 submarines owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
3 transports moved from 102 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to Quebec
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
4 fighters moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
3 artilleries and 3 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport
35 Sea Zone : 1 transport
34 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
54 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport
62 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Quebec : 2 aaGuns, 3 artilleries and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 3 artilleries and 3 infantry
Tunisia : 1 flag, 1 armour
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
106 Sea Zone : 6 transports
97 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 50 / 79
Russians : 10 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 4
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,1,6,3,6,1,5,5,3,4,2,1,2
Chinese collect 0 PUs (1 lost to blockades); end with 1 PU totalTerritory Summary for Chinese :
Jehol : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 79
Russians : 10 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 1
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 20 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I do believe I have had my head up the proverbial butt in this game. I forgot to run away with the UK Pacific troops from West India to East Persia.
A-19inf 2art
Rolls: 17@1 2@2; Total Hits: 217@1: (1, 5, 1, 6, 2, 5, 4, 5, 4, 6, 2, 2, 2, 2, 3, 5, 3)2@2: (3, 4)
D-arm
Rolls: 1@3; Total Hits: 01@3: (6) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from Greece to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
2 artilleries moved from Tobruk to Alexandria
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Morocco to EgyptPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 1 armour
EDIT: Changing ownership of Eastern Persia from Japanese to British
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 2 artilleries and 19 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns, 2 artilleries and 19 infantry
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 2 artilleries
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 8 infantry
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 19 infantry
81 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Brazil : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 50 / 79
Russians : 10 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 1
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
5 mech_infantrys moved from Bulgaria to Albania
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 bomber moved from Southern Italy to Egypt
1 armour and 2 mech_infantrys moved from Caucasus to Persia
2 armour moved from Northwest Persia to PersiaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 8 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 7/12 hits
Americans roll dice for 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/9 hits
7 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
2 mech_infantrys owned by the Italians , 4 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Southern France
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 7 infantry
Casualties for Italians: 2 infantry
Battle in Albania
Italians attack with 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 5 mech_infantrys in Albania, round 1 : 1/5 hits
British roll dice for 1 infantry in Albania, round 1 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Persia, round 1 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Persia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Persia
Italians win, taking Persia from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Iraq
2 fighters moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
France : 1 aaGun, 1 artillery and 1 infantry
Albania : 5 mech_infantrys
Northern Italy : 2 artilleries, 1 factory_major, 2 fighters and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 infantry
Iraq : 1 bomber
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 79
Russians : 8 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 79
Russians : 8 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 50 / 79
Russians : 8 / 0
Japanese : 73 / 91
Americans : 60 / 85
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
5 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Norway to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 : 2/6 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 1 : 2/2 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 1 : 3/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/7 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8,3,7,3,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 20, harbour = 3Non Combat Move - Germans
6 bombers moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 aaGuns and 1 infantry moved from Bessarabia to Romania
12 armour moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
4 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
3 bombers and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 1 fighter, 1 harbour, 10 mech_infantrys and 4 tactical_bombers
Romania : 3 aaGuns and 1 infantry
Germany : 1 factory_major and 15 infantry
Holland Belgium : 1 artillery
Karelia : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 mech_infantrys
Smolensk : 1 flag
125 Sea Zone : 1 flag
Iraq : 1 flag, 15 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Northwest Persia : 4 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 8 / 0
Japanese : 73 / 91
Americans : 55 / 85
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - Russians
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
6 infantry moved from Jehol to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 armour and 3 infantry
Russians roll dice for 6 infantry in Manchuria, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 3 infantry in Manchuria, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 0/2 hits
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 5 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 6 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits
Japanese roll dice for 1 armour in Manchuria, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Jehol to Chahar
1 aaGun moved from Jehol to ChaharTurn Complete - Russians
Territory Summary for Russians :
Shantung : 1 infantry
Korea : 1 flag
Manchuria : 1 infantry
Chahar : 2 aaGuns and 1 infantry
Anhwe : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 55 / 77
Russians : 8 / 0
Japanese : 66 / 91
Americans : 55 / 85
Chinese : 8 / 1
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





