13L G40 Karl7 (allies +8) vs Last Jack (axis)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 submarine
                    Italians defend with 1 cruiser
                    British win, taking 99 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                2 fighters moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from 99 Sea Zone to Egypt
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 armour and 2 artilleries moved from Egypt to Alexandria
                8 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Malta
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                2 infantry moved from Shan State to Yunnan
                5 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from India to Yunnan
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 1 :  3/7 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Tunisia, round 1 :  3/8 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tunisia, round 2 :  2/5 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 :  2/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 :  0/3 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the British lost in Tunisia
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 :  2/2 hits
                        Americans roll dice for 1 armour in Tunisia, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 armour owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 5 infantry
        Tunisia : 1 flag, 1 armour
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 armour and 1 artillery
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 29 / 34
        Japanese : 36 / 44
        Americans : 59 / 86
        Chinese : 8 / 14
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 17 / 17
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Western Germany to France
                4 armour and 5 mech_infantrys moved from Germany to France
                1 bomber, 3 fighters and 3 tactical_bombers moved from Belarus to Western Germany
                1 artillery moved from Belarus to Eastern Poland
                3 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                6 infantry placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                3 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 artilleries and 8 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                3 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 artilleries and 8 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                    Russians win, taking Western Ukraine from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Smolensk
                    Russians attack with 2 artilleries and 8 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Vologda to Smolensk
                2 infantry moved from Volgograd to Rostov
                5 infantry moved from Vologda to Smolensk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 bombers moved from Kwangtung to Yunnan
                3 fighters moved from Kwangtung to Yunnan
                5 tactical_bombers moved from Kwangtung to Yunnan
                2 fighters moved from 20 Sea Zone to Yunnan
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 20 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 5 armour, 3 artilleries, 2 bombers, 5 fighters, 6 infantry, 3 mech_infantrys and 7 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 4 infantry
                        AA guns fire in Yunnan :  1/6 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 5 armour, 3 artilleries, 2 bombers, 5 fighters, 6 infantry, 3 mech_infantrys and 6 tactical_bombers in Yunnan, round 1 :  19/30 hits
                        Chinese roll dice for 2 aaGuns, 1 armour, 6 artilleries, 4 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  15/39 hits
                        15 infantry owned by the British , 3 armour owned by the Japanese , 6 infantry owned by the Japanese , 2 infantry owned by the Chinese , 2 aaGuns owned by the British , 3 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 armour, 2 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 2 :  12/15 hits
                        Chinese roll dice for 1 armour, 6 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  3/22 hits
                        7 infantry owned by the British , 1 artillery owned by the Chinese , 2 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 armour, 4 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 5 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 artillery, 22 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 4 infantry

    Non Combat Move - Japanese
                3 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Yunnan to Kwangtung
                5 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 aaGuns moved from 36 Sea Zone to Kwangsi
                1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Kwangtung
                1 artillery placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 aaGuns, 1 artillery, 6 fighters, 5 infantry and 6 tactical_bombers
        Japan : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Manchuria : 1 aaGun, 1 artillery and 10 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 2 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
        44 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 39
        Japanese : 34 / 34
        Americans : 59 / 86
        Chinese : 6 / 14
        British : 35 / 40
        UK_Pacific : 21 / 17
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 54 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 54 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 1 fighter and 2 infantry
                    1 fighter owned by the Americans retreated
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Malta to Tunisia
                1 fighter moved from 94 Sea Zone to Normandy Bordeaux
                3 fighters moved from 94 Sea Zone to Tunisia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Tunisia

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Alexandria to Libya
                      British take Libya from Italians
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                3 fighters moved from 94 Sea Zone to Tunisia
                1 fighter moved from 94 Sea Zone to Normandy Bordeaux
                1 fighter moved from Malta to Tunisia
                1 armour moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Yunnan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Alexandria to Libya
                      British take Libya from Italians
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                3 fighters moved from 94 Sea Zone to Tunisia
                1 fighter moved from 94 Sea Zone to Normandy Bordeaux
                1 fighter moved from Malta to Tunisia
                1 armour moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Yunnan

    Combat - British
                Battle in Tunisia
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Tunisia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                4 fighters moved from Tunisia to 94 Sea Zone
                1 armour, 2 artilleries and 8 infantry moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 bomber moved from Egypt to Normandy Bordeaux
                2 infantry moved from Iraq to Persia
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,5
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 armour and 2 mech_infantrys moved from Southern Italy to Southern France
                2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                5 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Southern France, round 1 :  1/6 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 5 fighters and 5 infantry
                    British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters and 9 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Italians roll dice for 2 artilleries, 5 fighters and 5 infantry in Normandy Bordeaux, round 1 :  4/12 hits
                        Americans roll dice for 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 12 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  7/24 hits
                        4 infantry owned by the British , 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 artilleries and 5 infantry

    Non Combat Move - Italians
                5 fighters moved from Normandy Bordeaux to France
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,1
                Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        France : 5 fighters
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 31 / 39
        Japanese : 33 / 34
        Americans : 59 / 85
        Chinese : 7 / 14
        British : 40 / 45
        UK_Pacific : 21 / 20
        Italians : 13 / 8
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I took off 4 UK infantry as casualties in Normandy. Of course edit if you want something different.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 transport moved from 43 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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