BOOM AND DOOM!
Shrimp (Allies +6) VS Seth
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Help, I’m trapped under a large piece of furniture and I can’t reach the keyboard to attack in Axis and Allies. Okay, dumb. Is everything okay? Long time no hear.
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Sorry, just been a little busy. I’ll get to this game within 24 hours.
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don’t sweat the game. Mostly just worried about you.
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Naw, I’m good :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 battleship, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Kwangsi
1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
3 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea ZoneAirborne Attack Move - Japanese
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 106 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 battleship, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Suiyuyan
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 armour and 2 infantry moved from Egypt to Alexandria
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 armour and 1 fighter moved from India to Shan State
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in Alexandria
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
2 infantry owned by the British , 1 armour owned by the British and 3 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 3 infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
3 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian SomalilandNon Combat Move - British
1 armour moved from Iraq to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 aaGun moved from Burma to IndiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Belarus
1 armour moved from Slovakia Hungary to Belarus
1 fighter moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 fighter and 4 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 fighter, 1 harbour and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Bulgaria to Greece
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Java to India
2 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
7 infantry moved from Finland to Karelia
1 mech_infantry moved from Romania to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Western Germany to Karelia
3 fighters moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
1 bomber moved from Southern France to Baltic States
1 artillery moved from Poland to Baltic States
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 3 artilleries, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter and 7 infantry
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Albania: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 infantry
EDIT: Removing units owned by Germans from Albania: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Baltic States to Belarus
1 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Belarus
7 armour and 1 mech_infantry moved from Romania to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Karelia to Vyborg
2 fighters moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Poland
3 aaGuns moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 aaGun and 3 artilleries moved from Holland Belgium to Western Germany
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Greece to RomaniaPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Sorry for the editing, but I was having issues loading the Italian transport. Please consider that transport as having 1 German infantry dude loaded on it. I kept getting a red x whenever I tried to move a dude onto him.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Novgorod
2 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 aaGuns moved from Archangel to Vologda
1 infantry moved from Vologda to Russia
1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Tambov
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Eastern Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 battleship and 1 carrier moved from 21 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 factory_minor placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 battleship, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 battleship and 4 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter and 6 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter moved from India to 41 Sea Zone
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.Non Combat Move - British
1 bomber moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 41 Sea Zone to India
1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 factory_minor placed in Iraq
2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians repair 6 damage on 6 harbours; Remaining resources: 26 PUs;
Italians buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from RussiansCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Greece: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
4 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 factory_minor placed in Egypt
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode -
Had the same issue with loading an inf onto the transport. So I edited it. Technically the German inf is hanging out on the boat right now. But seeing as how you don’t have anything in range that can reach sz98 before Germany goes, I figured I’d just edit him at the same time. I won’t move him on the German turn, so it’ll be just like he unloaded.





