L13 G40 ShrimpBoatChef (axis) vs Last Jack (allies +9)


  • anzac & French, then top of the order again.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to New Guinea
                1 bomber moved from Queensland to New Guinea
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians
                2 infantry moved from 91 Sea Zone to Morocco

    Combat - French
                Battle in Morocco

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Vologda
                1 armour moved from Novgorod to Vologda
                1 infantry moved from Urals to Vologda
                1 infantry moved from Belarus to Bryansk
                2 armour moved from Ukraine to Rostov
                4 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Vologda
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Volgograd
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Algeria to Gibraltar
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  5/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 :  0/4 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 1 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 1 :  4/9 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Rostov, round 1 :  1/7 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 :  0/4 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                        Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 bomber moved from Russia to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 armour moved from Novgorod to Belarus
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Germany to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Belarus to Karelia
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 bomber moved from Western Germany to Ukraine

    Place Units - Germans
                2 armour and 1 artillery placed in Ukraine
                1 armour and 2 bombers placed in Novgorod
                1 bomber placed in Western Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs


  • just can’t quite get in there. And your AA is killing me on bombing raids.


  • @ShrimpBoatChef:

    just can’t quite get in there. And your AA is killing me on bombing raids.

    I need to get all the good luck, and it probably still won’t be enough.  :-)


  • Sorry messed up posting


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 armour moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Yunnan to Burma
                5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Yunnan to Szechwan
                1 tactical_bomber moved from Hunan to Suiyuyan
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 43 Sea Zone to 34 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Alaska to 2 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Aleutian Islands
                Battle in Szechwan
                    Japanese attack with 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 1 :  5/13 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Szechwan to Yunnan
                1 aaGun and 1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from Burma to Kwangtung
                1 armour moved from Kiangsu to Chahar
                1 artillery and 5 infantry moved from Jehol to Chahar
                2 infantry moved from Kiangsu to Kiangsi
                1 aaGun and 2 infantry moved from Manchuria to Jehol
                2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 34 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from 34 Sea Zone to 20 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to Kwangtung

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
                2 armour and 2 infantry placed in Japan
                2 armour and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in Borneo
                Battle in Malaya

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                6 submarines moved from 54 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber, 1 fighter and 3 mech_infantrys placed in Western United States
                2 destroyers and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Malaya : 1 artillery and 1 infantry
        Borneo : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber
        37 Sea Zone : 1 transport
        26 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 4 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        86 Sea Zone : 2 transports
        101 Sea Zone : 2 destroyers and 3 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 6 transports

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 19 / 19
        Japanese : 55 / 62
        Americans : 50 / 65
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 16 / 10
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 9 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 19 / 19
        Japanese : 54 / 62
        Americans : 50 / 65
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 16 / 10
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries placed in United Kingdom
                1 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 9 mech_infantrys and 2 tactical_bombers
        Malaya : 1 harbour
        Java : 1 flag, 2 infantry
        Belgian Congo : 2 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        109 Sea Zone : 3 destroyers and 3 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 2 destroyers and 2 transports
        Persia : 1 flag
        91 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 19 / 19
        Japanese : 53 / 62
        Americans : 50 / 65
        Chinese : 5 / 5
        British : 33 / 34
        UK_Pacific : 17 / 14
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Interceptors in Egypt?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt


  • yes with everything I can


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                Air Battle in Egypt
                    Italians attacks with 3 units heading to Egypt
                    British launches 2 interceptors out of Egypt
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  2/3 hits
                        2 fighters owned by the British lost in Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/2 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 9 damage total.  Damaged units is as follows: harbour = 4, factory_minor = 5
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 cruiser and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • Wow those interceptors have worked out great for me.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                1 fighter moved from New Guinea to New Britain
                1 bomber moved from New Guinea to New Britain
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in New Britain
                    ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in New Britain, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in New Britain, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in New Britain
                    ANZAC win, taking New Britain from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from New Britain to New Guinea
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                1 carrier moved from 45 Sea Zone to 47 Sea Zone
                1 fighter moved from New Britain to 47 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 45 Sea Zone to 47 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Britain : 1 artillery
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
        New Guinea : 1 bomber
        Dutch New Guinea : 1 flag, 1 fighter
        45 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        47 Sea Zone : 1 carrier, 2 fighters and 1 transport
        34 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 19 / 19
        Japanese : 53 / 62
        Americans : 50 / 65
        Chinese : 5 / 5
        British : 33 / 34
        UK_Pacific : 17 / 14
        Italians : 12 / 23
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 1 fighter
        Morocco : 2 infantry
        Tobruk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 19 / 19
        Japanese : 53 / 62
        Americans : 50 / 65
        Chinese : 5 / 5
        British : 33 / 34
        UK_Pacific : 17 / 14
        Italians : 12 / 23
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Rostov
                2 tactical_bombers moved from Ukraine to Rostov
                3 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 armour, 1 artillery, 3 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 artilleries and 2 mech_infantrys
                        Germans roll dice for 3 armour, 1 artillery, 3 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 1 :  3/12 hits
                        Russians roll dice for 3 artilleries and 2 mech_infantrys in Rostov, round 1 :  1/5 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Rostov
                        Germans roll dice for 3 armour, 1 artillery, 3 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 :  5/11 hits
                        Russians roll dice for 2 artilleries in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries and 2 mech_infantrys
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.

    Non Combat Move - Germans
                3 aaGuns, 15 armour, 11 artilleries, 1 fighter and 17 infantry moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Vologda to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 tactical_bombers moved from Rostov to Bryansk
                3 bombers moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Romania to Yugoslavia
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Algeria to Gibraltar
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Karelia to Finland
                1 artillery moved from France to Southern France
                1 infantry moved from France to Southern France
                1 artillery moved from Western Germany to France
                2 bombers moved from Russia to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 bomber moved from Trans-Jordan to Greece

    Place Units - Germans
                2 infantry placed in Germany
                1 artillery placed in France
                2 armour and 2 fighters placed in Western Germany
                2 armour and 1 tactical_bomber placed in Germany
                Germans undo move 2.
                1 artillery placed in Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • Hi.  In the event you attack my stack from USSR, OOL: AA guns first, then inf, then mech then art then tanks.  Bombers though defending on a 1 Stay DO NOT DIE.  I wouldn’t recommend this move, but first time we are playing and no idea what you will do next.  Egypt is next big battle I figure.

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