Scramble if the French attack z99.
13L G40 Karl7 (allies +8) vs Last Jack (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 15 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Belarus
Germans attack with 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys in Belarus, round 1 : 18/62 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
6 infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 artillery, 1 infantry and 8 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 31 / 40
Japanese : 42 / 47
Americans : 51 / 73
Chinese : 8 / 14
British : 35 / 40
UK_Pacific : 16 / 16
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 infantry moved from Smolensk to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 aaGun and 7 infantry moved from Archangel to VologdaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Shensi to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
2 fighters and 3 tactical_bombers moved from Kiangsi to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 1 : 8/12 hits
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 : 2/7 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 6 infantryNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Kiangsi to Anhwe
1 armour, 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
1 bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kwangtung to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
4 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsi : 1 armour, 2 artilleries and 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 5 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 33 / 38
Japanese : 43 / 43
Americans : 51 / 73
Chinese : 7 / 14
British : 35 / 40
UK_Pacific : 16 / 16
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 infantry placed in Kansu
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Morocco to AlgeriaCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
5 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to French Guiana
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 carrier placed in 98 Sea Zone
2 fighters placed in 98 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from France to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 5 infantry moved from France to Northern Italy
2 infantry moved from Romania to Yugoslavia
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 6 infantry
Western Ukraine : 1 flag, 1 armour and 1 artillery
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 cruiser
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 38
Japanese : 39 / 43
Americans : 54 / 79
Chinese : 8 / 14
British : 35 / 41
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Bryansk
12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Bryansk
12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 12 armour, 15 artilleries, 2 bombers, 26 infantry and 17 mech_infantrys
Russians defend with 3 aaGuns, 4 armour, 6 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Bryansk : 0/2 hits
Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 26 infantry and 17 mech_infantrys in Bryansk, round 1 : 25/72 hits
Russians roll dice for 3 aaGuns, 4 armour, 6 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 : 26/66 hits
22 infantry owned by the Russians , 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 12 armour, 15 artilleries, 2 bombers and 17 mech_infantrys in Bryansk, round 2 : 16/46 hits
Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/44 hits
16 infantry owned by the Russians , 1 artillery owned by the Germans and 17 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 12 armour, 14 artilleries and 2 bombers in Bryansk, round 3 : 11/28 hits
Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 9/28 hits
11 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 12 armour, 5 artilleries and 2 bombers in Bryansk, round 4 : 10/19 hits
Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 13/17 hits
2 infantry owned by the Russians , 8 armour owned by the Germans , 6 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 5 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 4 armour and 2 bombers in Bryansk, round 5 : 4/6 hits
Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 5/7 hits
4 armour owned by the Russians , 1 bomber owned by the Germans and 4 armour owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -66
Casualties for Germans: 12 armour, 15 artilleries, 1 bomber, 26 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 51 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 armour and 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
4 armour and 5 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 4 mech_infantrys
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 38
Japanese : 39 / 43
Americans : 54 / 79
Chinese : 8 / 14
British : 35 / 41
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanNon Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Archangel to VologdaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
2 bombers and 5 tactical_bombers moved from Anhwe to Kweichow
3 fighters moved from Anhwe to Kweichow
4 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
1 armour, 2 artilleries and 4 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 1 : 6/11 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 5 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 3 artilleries, 6 infantry and 3 mech_infantrys in Kwangsi, round 1 : 7/17 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 3 infantry moved from Anhwe to Hopei
2 bombers, 3 fighters and 5 tactical_bombers moved from Kweichow to Kwangtung
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 41 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 5 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 2 artilleries and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Celebes : 1 flag
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 34
Japanese : 41 / 44
Americans : 54 / 79
Chinese : 6 / 14
British : 35 / 41
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0