13L G40 Karl7 (allies +8) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                2 artilleries moved from Northern Italy to France
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Algeria to Libya
                1 artillery moved from Tunisia to Libya
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 15 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys in Belarus, round 1 :  18/62 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                6 infantry placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
        Germany : 1 armour, 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys
        Karelia : 1 flag, 5 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 artillery, 1 infantry and 8 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 31 / 40
        Japanese : 42 / 47
        Americans : 51 / 73
        Chinese : 8 / 14
        British : 35 / 40
        UK_Pacific : 16 / 16
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                4 infantry moved from Smolensk to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 7 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry and 1 mech_infantry moved from Shensi to Kweichow
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                2 fighters and 3 tactical_bombers moved from Kiangsi to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 6 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 1 :  8/12 hits
                        Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 :  2/7 hits
                        1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 6 infantry

    Non Combat Move - Japanese
                2 artilleries and 4 infantry moved from Kiangsi to Anhwe
                1 armour, 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 bomber, 3 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
                1 bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                4 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsi : 1 armour, 2 artilleries and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 1 aaGun, 1 artillery and 10 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 5 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 38
        Japanese : 43 / 43
        Americans : 51 / 73
        Chinese : 7 / 14
        British : 35 / 40
        UK_Pacific : 16 / 16
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Kansu
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Morocco to Algeria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Morocco to Algeria

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                5 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Trans-Jordan to Iraq
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 fighters placed in 98 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from France to Southern Italy
                2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 5 infantry moved from France to Northern Italy
                2 infantry moved from Romania to Yugoslavia
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 armour and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 6 infantry
        Western Ukraine : 1 flag, 1 armour and 1 artillery
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 cruiser
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 31 / 38
        Japanese : 39 / 43
        Americans : 54 / 79
        Chinese : 8 / 14
        British : 35 / 41
        UK_Pacific : 17 / 17
        Italians : 17 / 17
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
                5 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Western Germany to 113 Sea Zone
                6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Bryansk
                12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Bryansk
                12 armour, 15 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 12 armour, 15 artilleries, 2 bombers, 26 infantry and 17 mech_infantrys
                    Russians defend with 3 aaGuns, 4 armour, 6 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Bryansk :  0/2 hits
                        Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 26 infantry and 17 mech_infantrys in Bryansk, round 1 :  25/72 hits
                        Russians roll dice for 3 aaGuns, 4 armour, 6 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 :  26/66 hits
                        22 infantry owned by the Russians , 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 15 artilleries, 2 bombers and 17 mech_infantrys in Bryansk, round 2 :  16/46 hits
                        Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  18/44 hits
                        16 infantry owned by the Russians , 1 artillery owned by the Germans and 17 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 12 armour, 14 artilleries and 2 bombers in Bryansk, round 3 :  11/28 hits
                        Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  9/28 hits
                        11 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 12 armour, 5 artilleries and 2 bombers in Bryansk, round 4 :  10/19 hits
                        Russians roll dice for 4 armour, 6 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  13/17 hits
                        2 infantry owned by the Russians , 8 armour owned by the Germans , 6 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 5 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 4 armour and 2 bombers in Bryansk, round 5 :  4/6 hits
                        Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 5 :  5/7 hits
                        4 armour owned by the Russians , 1 bomber owned by the Germans and 4 armour owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -66
                    Casualties for Germans: 12 armour, 15 artilleries, 1 bomber, 26 infantry and 17 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 51 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                4 armour and 5 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Germany : 4 armour, 1 factory_major and 5 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 armour and 4 mech_infantrys
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 38
        Japanese : 39 / 43
        Americans : 54 / 79
        Chinese : 8 / 14
        British : 35 / 41
        UK_Pacific : 17 / 17
        Italians : 17 / 17
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Archangel to Vologda

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

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