edited two planes from russia to volgograd. please use second post
G40 2e captain walker (axis) vs. hobo (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 artillery and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Shan State
1 armour moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 1 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 bombers moved from Philippines to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 airfield placed in Kwangsi
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Siam : 1 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 destroyer and 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 6 / 8
British : 26 / 33
UK_Pacific : 10 / 23
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Western United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Western United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier and 1 cruiserProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 6 / 8
British : 26 / 33
UK_Pacific : 10 / 23
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
once ncm change, fighter from guam goes to java.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
5 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
6 infantry moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Yunnan : 9 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 26 / 33
UK_Pacific : 10 / 23
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Morocco to 93 Sea Zone
1 bomber moved from Syria to 93 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Syria to Anglo Egyptian SudanCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kenya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 2/3 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Syria to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
3 aaGuns and 7 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
Shan State : 1 artillery
Burma : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 3 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour and 1 infantry
Tanganyika Territory : 2 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
81 Sea Zone : 2 destroyers
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer, 1 fighter and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 29 / 29
UK_Pacific : 11 / 9
Italians : 17 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 artillery
97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 11 / 9
Italians : 19 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 2 infantry
Java : 3 fighters
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 11 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from United Kingdom to ScotlandAirborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from United Kingdom to ScotlandAirborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
79 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 11 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Baltic States
1 artillery and 6 infantry moved from Finland to KareliaCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Baltic States to Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Romania
4 armour and 3 mech_infantrys moved from Germany to Romania
4 artilleries and 6 infantry moved from Germany to Poland
2 artilleries moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry placed in France
2 artilleries and 4 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 aaGun, 6 armour, 4 artilleries, 12 infantry and 3 mech_infantrys
Poland : 1 aaGun, 1 armour, 4 artilleries and 15 infantry
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 armour and 2 infantry
Denmark : 2 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 artillery and 6 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 32 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 11 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
10 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 fighter moved from Scotland to 125 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
8 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Bessarabia to Western UkraineCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 destroyer
Russians roll dice for 1 fighter in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Karelia, round 1 : 4/13 hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 1 : 3/7 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Western Ukraine, round 1 : 4/18 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Rostov to Ukraine
10 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from 125 Sea Zone to Novgorod
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Karelia
3 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Buryatia : 1 infantry
Belarus : 3 infantry
Karelia : 2 aaGuns, 1 artillery and 6 infantry
Bryansk : 2 aaGuns and 6 infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 8 infantry
Western Ukraine : 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 51
Russians : 35 / 41
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 11 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 artillery and 1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
2 fighters moved from Kwangsi to Shan StateCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 4/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Celebes
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry in Shensi, round 1 : 1/7 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 : 3/6 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
1 artillery owned by the Japanese retreated to Hopei
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to KwangsiPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 harbour placed in Kwangsi
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Kiangsu : 1 factory_minor, 2 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 43 / 51
Russians : 35 / 41
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 6 / 16
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 harbour, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
3 fighters moved from 16 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Java to New GuineaPlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour and 1 infantry
101 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 51
Russians : 35 / 41
Japanese : 50 / 50
Americans : 52 / 73
Chinese : 6 / 16
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Yunnan to Kweichow
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 9 infantry in Kweichow, round 1 : 0/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 9 infantry in Kweichow, round 2 : 1/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 9 infantry in Kweichow, round 3 : 0/9 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 9 infantry in Kweichow, round 4 : 0/9 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 9 infantry in Kweichow, round 5 : 1/9 hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to BurmaPlace Units - Chinese
3 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kweichow : 3 artilleries and 10 infantry
Hopei : 2 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 43 / 51
Russians : 35 / 41
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 8 / 15
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 19 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Hunan -
Need scramble orders for z112. I got 2 destroyers, 1 bomber, 1 tac, and 3 fighters. Also OOL is required.
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scramble both fighters. OOL is sub, two on cv, dd, tac, fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to HunanCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 : 3/7 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 : 3/6 hits
1 carrier owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 5 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 1 : 0/6 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
British roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 1/2 hits
British roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western GermanyNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 9 infantry moved from India to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Burma
3 aaGuns moved from Yunnan to Shan State
1 fighter moved from Hunan to Burma
1 fighter moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Iraq to PersiaPlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 40 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Hunan : 1 infantry
Shan State : 3 aaGuns and 5 infantry
Burma : 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
French Indo China : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iraq : 1 flag, 4 infantry and 1 mech_infantry
Eastern Persia : 1 flag
79 Sea Zone : 2 destroyers
Persia : 1 flag, 1 tactical_bomber
110 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 38 / 51
Russians : 35 / 41
Japanese : 44 / 50
Americans : 52 / 73
Chinese : 9 / 15
British : 37 / 40
UK_Pacific : 13 / 12
Italians : 17 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I swear my luck in this game :|
I took off the des instead of the sub so I fixed it and also changed one of my losses to keep the fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun and 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 1 : 1/10 hits
British roll dice for 1 aaGun and 3 infantry in Egypt, round 1 : 1/3 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 0/7 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 4 : 4/7 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 38 / 51
Russians : 35 / 41
Japanese : 44 / 50
Americans : 52 / 73
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 13 / 12
Italians : 19 / 29
ANZAC : 10 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





