0% for April

13L G40 tcnance (+15) v Gamerman01

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 29
        UK_Pacific : 21 / 23
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.488
            Standard Deviation : 0.698
            Total rolls : 42

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • Fighter landing in East Persia is illegal - you cannot land on neutrals that you just activated because you didn’t control it at the beginning of your turn.

    When you edited your battleship move, you inadvertently placed a repaired battleship.  It is still damaged.  I will edit the damage.

    I need to know where your fighter is landing before I can proceed with Italy, because if you flew it to Africa it could have an effect on my turn.

    Thanks

  • 2007 AAR League

    damn, why did triple a let me land it in persia?
    i will move it.

  • 2007 AAR League

    and yes, i understand about the damaged bb. didnt know how to do it.


  • @tcnance:

    damn, why did triple a let me land it in persia?
    i will move it.

    Lot of rules triple a doesn’t follow correctly
    Allows several different things with neutrals that it shouldn’t

    thanks

    In edit mode, there is a button to edit the damage on units (carriers and battleships).  Don’t worry about it - I can do it if you don’t

  • 2007 AAR League

    ok, put the fig in bri somolia


  • OK, I1 coming right up


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to British Somaliland
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries moved from 96 Sea Zone to Tobruk
                2 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 37
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Italians: 2 fighters and 1 submarine
                Battle in Tobruk
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Italians win, taking Tobruk from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in British Somaliland
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 fighter
                    Italians win, taking British Somaliland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Albania to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Slovakia Hungary
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to New South Wales
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 29
        UK_Pacific : 21 / 23
        Italians : 10 / 13
        ANZAC : 14 / 15
        French : 15 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        Libya : 1 flag, 1 infantry
        70 Sea Zone : 1 destroyer
        92 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 29
        UK_Pacific : 21 / 23
        Italians : 9 / 13
        ANZAC : 14 / 15
        French : 16 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 artillery moved from France to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux


  • Waiting for scramble decision for Z110 - thanks

  • 2007 AAR League

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 artillery moved from France to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers
                    French defend with 1 cruiser; British defend with 2 battleships, 2 cruisers, 2 destroyers and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for French: 1 cruiser
                    Casualties for British: 2 battleships, 2 cruisers, 2 destroyers and 1 submarine
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for French: 1 artillery and 2 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from 110 Sea Zone to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                5 armour moved from France to Germany
                1 armour moved from Poland to Germany
                1 artillery moved from Norway to Finland
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery placed in Germany
                1 destroyer placed in 112 Sea Zone
                8 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Germans from Poland: 7 infantry
                EDIT: Adding units owned by Germans to Germany: 7 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 1 artillery and 7 infantry
                EDIT: Removing units owned by Germans from Poland: 3 aaGuns, 1 artillery and 7 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • Sorry - a little messier than usual
    Wanted to change the casualty choice from carrier damage to submarine after I rolled the 2 French battles.  I gained no advantage from knowing the results of the French battles - it was a matter of defending against British air.  I hope you’ll allow.

    Then clicked done with non-com before I was really done…

    Moved AA and infantry from Germany to Belgium
    Moved 7 infantry from Poland to Germany
    Moved 7 infantry, art, 3 AA from Poland to Slovakia

  • 2007 AAR League

    no prob man……im easy.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                4 infantry moved from Sakha to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Kazakhstan to Volgograd

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                4 infantry moved from Sakha to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Kazakhstan to Volgograd

    Non Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 artillery moved from Smolensk to Archangel
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Urals to Archangel
                7 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Bryansk to Western Ukraine
                5 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sakha : 1 infantry
        Yakut S.S.R. : 1 aaGun and 7 infantry
        Siberia : 1 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 aaGun and 10 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 armour and 1 artillery
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry
        Novosibirsk : 1 armour
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        Smolensk : 4 infantry
        112 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 36
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 29
        UK_Pacific : 21 / 23
        Italians : 9 / 13
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 85
  • 34
  • 28
  • 203
  • 142
  • 86
  • 243
  • 1.1k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.1k

Users

40.9k

Topics

1.8m

Posts