@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Be nice if I could roll better in some of these big battles :|
Be nice if I could roll better in some of these big battles :|
you ok with the noncom edit of 2 italian inf to greece? i posted it before you posted the anzac move.
yeah, that battle was crazy in egypt. i saw my two shellings hit and i was like yeah! then i hit once with the rest and was like oh *&%#. then you whiffed and i was like, holy *^&%. :lol:
i will include the edit on the german map. if for some reason you have issue with it, let me know.
Just tell me from where to where so I can track it, but next time no edits once the following player has moved. I assume it’s the 2 infantry from bulgaria?
one more edit
i posted before you did the anzac move. yeah 2 inf from bul to greece instead of to romania.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 4 infantry moved from Greece to Turkey
2 infantry moved from Gibraltar to 91 Sea Zone
3 armour moved from Spain to 91 Sea Zone
3 armour, 2 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 armour and 2 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 tactical_bomber moved from Alexandria to Turkey
2 bombers and 1 tactical_bomber moved from Southern Italy to Turkey
2 bombers moved from France to Turkey
1 armour moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 armour moved from Portugal to Spain
1 armour moved from Spain to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in Malta
Germans attack with 3 armour and 2 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 0/2 hits
Germans roll dice for 3 armour and 2 infantry in Malta, round 1 : 3/5 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 fighter owned by the British and 1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 3 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Battle in Turkey
Germans attack with 4 armour, 4 bombers, 5 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 4 armour, 4 bombers, 5 infantry and 2 tactical_bombers in Turkey, round 1 : 3/15 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 2/8 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 4 armour, 4 bombers, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/13 hits
Neutral_True roll dice for 5 infantry in Turkey, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 4 armour, 4 bombers, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 8/11 hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits
3 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 4 armour, 4 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Cyprus
Battle in Kenya
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 2 fighters and 1 tactical_bomber in Kenya, round 1 : 2/3 hits
British roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
1 artillery owned by the British lost in Kenya
Germans win, taking Cyprus from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
4 infantry moved from Sweden to Finland
3 aaGuns and 10 infantry moved from Poland to Slovakia Hungary
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to Southern France
1 armour moved from Spain to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Spain to Northern Italy
2 artilleries moved from Normandy Bordeaux to Southern France
2 bombers moved from Turkey to Western Germany
2 bombers moved from Turkey to Slovakia Hungary
1 tactical_bomber moved from Turkey to Greece
1 tactical_bomber moved from Turkey to Romania
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters placed in Western Germany
1 destroyer placed in 113 Sea Zone
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 armour and 1 infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 3 armour
Anglo Egyptian Sudan : 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 4 artilleries, 2 bombers and 16 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Romania : 1 tactical_bomber
Germany : 1 factory_major and 5 infantry
Northern Italy : 3 mech_infantrys
Portugal : 1 flag
113 Sea Zone : 1 destroyer
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Turkey : 1 flag, 4 armour and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 tactical_bomber
99 Sea Zone : 2 transports
Sweden : 1 flag
Yugoslavia : 1 flag, 2 artilleries
Spain : 1 flag, 1 armour
98 Sea Zone : 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 54 / 69
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Dzavhan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 aaGun and 11 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
5 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
5 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Samara
6 infantry moved from Bryansk to Tambov
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Kansu : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 aaGun and 7 infantry
Ulaanbaatar : 1 flag, 1 aaGun and 12 infantry
Tsagaan Olom : 1 flag
Karelia : 1 artillery and 4 infantry
Baltic States : 2 aaGuns, 1 artillery and 5 infantry
Eastern Poland : 2 aaGuns, 3 artilleries and 23 infantry
Russia : 1 airfield and 1 factory_major
Tambov : 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 armour, 5 infantry and 2 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 5 infantry
Novgorod : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Samara : 3 infantry
123 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 54 / 69
Russians : 36 / 36
Japanese : 31 / 44
Americans : 52 / 54
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Kwangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Jehol to Chahar
1 artillery, 2 bombers and 3 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangsi to Hopei
8 fighters and 5 tactical_bombers moved from Yunnan to Hopei
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in Chahar
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Soviet Far East from Russians, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers in Hopei, round 1 : 9/20 hits
Chinese roll dice for 11 infantry in Hopei, round 1 : 5/11 hits
3 infantry owned by the Japanese , 9 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Hopei, round 2 : 8/15 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Hopei
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery, 3 fighters and 3 infantry
Casualties for Chinese: 11 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Anhwe to Kweichow
2 fighters moved from Kweichow to Anhwe
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
2 carriers and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 artillery and 3 infantry placed in Japan
1 carrier placed in 6 Sea Zone
1 airfield placed in Anhwe
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 4 artilleries, 6 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 4 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 airfield, 2 bombers, 8 fighters and 5 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
41 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport
Central Mongolia : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 2 transports
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 54
Chinese : 2 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
now, that’s more like my NORMAL dice… :lol: i don’t think in the history of A&A many people have had worse dice than me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Eastern United States to Southeast Mexico
2 mech_infantrys moved from Eastern United States to Southeast Mexico
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Central America : 1 harbour
Southeast Mexico : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
89 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
64 Sea Zone : 2 transports
101 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 77
Chinese : 2 / 10
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 40 / 50
Americans : 52 / 77
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 24 / 24
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 infantry moved from Mozambique to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from India to Iraq
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from United Kingdom to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 0/3 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/3 hits
2 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry
1 tactical_bomber owned by the British retreated
Non Combat Move - British
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
2 infantry moved from Burma to India
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Iraq to Persia
3 infantry moved from Angola to Belgian Congo
1 infantry moved from Mozambique to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from 99 Sea Zone to Syria
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from Venezuela to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
British take Chile from Neutral_True
1 armour moved from Venezuela to Argentina
British take Argentina from Neutral_True
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Place Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,2,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour
Territory Summary for British, UK_Pacific :
Kiangsi : 2 infantry
India : 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 1 harbour and 20 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
46 Sea Zone : 1 transport
Belgian Congo : 2 armour, 3 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Syria : 1 bomber
Chile : 1 flag, 3 infantry
Afghanistan : 1 flag, 5 infantry
76 Sea Zone : 1 destroyer
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer
66 Sea Zone : 1 transport
Argentina : 1 flag, 1 armour and 4 infantry
109 Sea Zone : 1 submarine
Angola : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 5 infantry
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 69
Russians : 33 / 36
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 3
British : 41 / 37
UK_Pacific : 24 / 29
Italians : 16 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
oops syria was a blind spot. shoulda taken that too. :-)
i will lose ftr instead of tac in sudan. let me know if you want to continue the attack.
and even though tripleA apparently allowed it, i’m pretty sure you cannot move into brazil with an infantry and then also move a tank through brazil to unlock argentina. almost certain you must take argentina with the transport if you wish to do so this turn. i will post the question to the faq thread to be sure.
You can change the fighter loss on your turn for sudan. As for the friendly allies, conversion is instant so I’m pretty sure you can do it. I guess we need the final word from a moderator. But if you I can’t do it, I will change the transport move.
You can change the fighter loss on your turn for sudan. As for the friendly allies, conversion is instant so I’m pretty sure you can do it. I guess we need the final word from a moderator. But if you I can’t do it, I will change the transport move.
Im almost certain you cant do it. Wont affect the italian turn so once we get confirmation u can make the change during your franzac move.
Answer was given go ahead and post your edits.
Can you post a link to the answer? I’m curious the reasoning since I would have thought friendly allies are treated like friendly territory since you move into them during ncm which shouldn’t stop a unit with 2 moves.
Its the g40 faq. Will post the link in a bit. A pro allied neutral stops movement and cannot be moved through by a tank or mech.