@max334 Scramble all (both sea zones). Max defense for all.
13L G40 Nerquen (Axis) vs Tyzoq (Allies +11)
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I lost way too many planes this round… I missed all my shots in the first round of the major naval battle this round… this does not sound as a good start for Japan…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 2/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 1/1 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 0/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 cruiser and 1 fighter in 91 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 0/2 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 cruiser and 1 fighter in 91 Sea Zone, round 6 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 6 : 1/1 hits
1 cruiser owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Queensland : 1 bomber, 3 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
28 Sea Zone : 1 artillery, 1 infantry and 1 transport
10 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 fighterProduction/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 51 / 54
Americans : 50 / 70
Chinese : 5 / 15
British : 26 / 38
UK_Pacific : 12 / 25
Italians : 18 / 18
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 2/11 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 15 infantry
Tsinghai : 2 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 50 / 54
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 38
UK_Pacific : 12 / 25
Italians : 18 / 18
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Here is the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Tobruk to Libya
3 fighters moved from Southern Italy to Libya
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Libya
Italians attack with 1 artillery, 3 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 2 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 49
Russians : 36 / 37
Japanese : 49 / 54
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 47
UK_Pacific : 13 / 12
Italians : 22 / 32
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to KareliaCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
6 armour and 3 mech_infantrys moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 aaGun, 7 artilleries and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 artilleries and 3 infantry moved from Western Germany to Germany
1 bomber moved from Southern Italy to Poland
1 aaGun moved from Western Germany to France
2 tactical_bombers moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
6 artilleries and 3 infantry placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
I just realized now that I left my transport at Borneo as a free meat for your destroyer… I don’t understand how could I miss that… well too much staff to take care with Japan… but with your pro-pacific play soon Japan will be pushed back to its home Island and it will get logistically easier :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
5 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
5 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 6 artilleries, 8 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 9 infantry; Italians defend with 1 armour
Russians roll dice for 2 armour, 6 artilleries, 8 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 7/17 hits
Italians roll dice for 1 armour, 2 artilleries and 9 infantry in Eastern Poland, round 1 : 4/12 hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Eastern Poland
4 infantry owned by the Russians , 2 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus
Italians win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Bessarabia to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Belarus
2 aaGuns, 3 artilleries and 6 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Belarus : 4 aaGuns, 2 armour, 13 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Bryansk : 1 artillery and 6 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 46
Russians : 37 / 37
Japanese : 46 / 54
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 47
UK_Pacific : 13 / 12
Italians : 22 / 32
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone -
scramble at Carolines?
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yes scramble both fighters
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I see a lot of 1s and 2s for you and a lot of 5s and 6s for me :-(
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yes… went unexpectedly too well… I actually maybe pulled the retreat too early… I am still rethinking what should I do… I did not plan on retreating at first… but then it looked as a good option… let me think more about it… in a case I continue with the battle I will roll it here.
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ok, I am pulling off from the battle… but I missed the fact that when I retreat my planes still stay put and cannot land anywhere… since their AC retreated… so instead of 1 cruiser and a destroyer I will kill 1 fighter and 1 t. bomber in an edit
I hope this edit is ok, as I played the battle as the very last of my combat round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 cruiser, 2 fighters and 1 submarine; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to 34 Sea Zone
Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is 58
Casualties for Japanese: 1 cruiser and 3 destroyers
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 2 submarines
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
2 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in 33 Sea Zone and were removed
2 bombers moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Hunan
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Korea to Manchuria
2 fighters moved from Korea to Japan
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to SuiyuyanPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TrippleA did not allow me to take my infantry from Borneo with a transport… I think this is a bug, at least am not aware of a rule why it should not allow. So I did it via an edit… and moved my infantry to Kwangtung. Other edit just changes my losses from cruiser & destroyer to Fighter & t bomber.
Also in the battle… when taking your hits … I optimized for defense… so I killed your AC before a fighter… Only after your losses were taken you rolled quite poorly your attack dice and it made me decide to retreat… so you could in theory saved your carrier… but since you did not provide OOL I hope you agree I took your casualties reasonable (max defense, not max value as I did not think any of your units would survive the battle).
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whoops a stupid mistake…. I just left an unprotected transport for you again. I will edit it and post here.