no scramble, sub will fight
L13 G40 ShrimpBoatChef (axis) vs Last Jack (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Kwangsi to French Indo China
1 fighter moved from Manchuria to Philippines
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsu to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 battleships and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Hunan
2 artilleries and 2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 infantry placed in Kwangtung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 47 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 submarines and 2 transports moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 24 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 116 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 90 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to YunnanCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in British Somaliland, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 1 : 0/4 hits
2 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour, 1 artillery and 2 infantry in British Somaliland, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in British Somaliland, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour and 1 artillery in British Somaliland, round 4 : 1/2 hits
Italians roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 aaGuns, 2 artilleries and 12 infantry moved from Burma to India
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Egypt
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 4 mech_infantrys and 2 tactical_bombers
Malaya : 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
British Somaliland : 1 armour and 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
119 Sea Zone : 1 flag
76 Sea Zone : 1 destroyer and 2 transports
109 Sea Zone : 1 armour, 3 destroyers, 1 infantry and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 28 / 28
Japanese : 54 / 56
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 34
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
2 armour moved from Gibraltar to 92 Sea Zone
2 armour and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 artillery placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to Hawaiian Islands
1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Belarus to Russia
3 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine -
Moscow - Interceptors?
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Yes with everything I can
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unfortunate decision.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Belarus to Russia
3 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Russians launches 4 interceptors out of Russia
Defenders Fire, : 1/4 hits
Attackers Fire, : 4/10 hits
1 fighter owned by the Germans lost in Russia
4 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/7 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 7,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in Russia rolls: 4,5,5 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 24 damage total. Damaged units is as follows: factory_major = 18, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
3 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Belarus
3 bombers moved from Belarus to Novgorod
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to Romania
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
2 infantry moved from France to Southern France
1 bomber moved from Gibraltar to Western Germany
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to NenetsiaPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
@ShrimpBoatChef:
unfortunate decision.
:lol:
Goes along with all the other unfortunate decisions I made :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 18 damage on 18 factory_majors; Remaining resources: 10 PUs;
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Russia to Rostov
6 infantry moved from Timguska to Kansu
1 submarine moved from 119 Sea Zone to 112 Sea Zone
8 artilleries moved from Russia to Tambov
10 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to TambovPlace Units - Russians
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from Philippines to Malaya
1 armour moved from Szechwan to Burma
1 armour moved from Hunan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Philippines to 44 Sea ZoneAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from Philippines to Malaya
1 armour moved from Szechwan to Burma
1 armour moved from Hunan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Philippines to 44 Sea ZoneAirborne Attack Move - Japanese
Combat - Japanese
Battle in Burma
Japanese attack with 2 armour, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Burma, round 1 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 4/9 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 armour moved from Kwangsi to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Yunnan
2 infantry moved from Anhwe to Hunan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 artillery and 2 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
I think you are playing a very good game. Small tweaks and I’m in bigger trouble. Also, dice have really gone my way a few times - especially right off the bat vs your British Navy and just recently when you scrambled @ Moscow. Take away the luck, and I’m in trouble.
Also, I forgot one move in my attack, so I did restart the attack. I’m mentioning it because some dice were rolled. Original dice - I lost one more inf in Malaya. I edited out the extra infantryman since original dice were in your favor.
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crap. I edited out of the game after hitting send. I should have 1 inf, 1 art, 1 tank in Malaya. Will adjust at start of Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Gibraltar
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/6 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 0/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking 17 Sea Zone from Japanese, taking Gibraltar from Italians with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 107 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 24 Sea Zone to 18 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber moved from 24 Sea Zone to 33 Sea Zone
2 transports moved from 24 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to Gilbert Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 47 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery, 2 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Gilbert Islands : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
26 Sea Zone : 1 flag, 6 submarines and 2 transports
25 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
Gibraltar : 3 infantry and 1 mech_infantry
118 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
109 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
107 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 34
UK_Pacific : 9 / 14
Italians : 12 / 27
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 9 infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 8 / 9
British : 32 / 34
UK_Pacific : 9 / 14
Italians : 12 / 27
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





