@The-Janus I have no idea what you called, “dunce”. But I hope it is an honorable name that means somebody is wise, thoughtful, and super cool.
:)
That’s what it means, right!?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
1 fighter moved from 101 Sea Zone to 116 Sea Zone
Combat - Americans
Battle in 116 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 116 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Hawaiian Islands to Queensland
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 factory_minor and 1 submarine; Remaining resources: 14 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to 94 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
3 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
Combat - British
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 2 transports
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Kenya
British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 armour moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from 94 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,2,4,6,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 artillery and 3 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 2 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Tunisia to Algeria
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 7 transports; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Do you intercept my bombing in Great Britain?
No intercept. Btw I see that I forgot to move the fighter that participated in the attack in sz 116 back to carrier in 106, can you edit that back in. Feel to redo any aspect of the German move if that would effect anything you did.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 7 transports; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,6,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 20, airfield = 3
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from Algeria to Western Germany
1 fighter and 1 tactical_bomber moved from Algeria to Normandy Bordeaux
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
4 armour moved from Germany to Western Germany
1 armour moved from Slovakia Hungary to Germany
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 armour moved from Bulgaria to Slovakia Hungary
3 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
7 infantry moved from Finland to Norway
4 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Germany
Place Units - Germans
1 infantry placed in Germany
7 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
my save file had the attacking fighter moved back to SZ106… so there was no need for the edit. The reason you are missing 1 fighter in SZ106 is that you flew a non-attacking fighter to Pacific…
I did a mistake near Canada also… I should have pulled my sub to SZ121… so then whatever you would send to kill it could not reach UK in 2 turns… but I thought that New Brunswick and Quebec is a single region and thus thought that SZ121 is served by your naval base… but is not…
So I suggest to just proceed with the game as is… you would have an extra fighter if you realized I might go for sealion… but you would be short of 1 destroyer & sub… what do you think?
also in your next move, could you please edit and move my whole Poland army to Germany? Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 5 aaGuns, 8 artilleries and 14 infantry
EDIT: Removing units owned by Germans from Poland: 14 infantry
EDIT: Removing units owned by Germans from Poland: 8 artilleries
EDIT: Removing units owned by Germans from Poland: 5 aaGuns
EDIT: Turning off Edit Mode
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
8 infantry moved from Novgorod to Karelia
4 artilleries moved from Novgorod to Karelia
1 aaGun, 3 artilleries, 2 fighters and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 6 infantry moved from Western Ukraine to Bessarabia
2 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Rostov to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries, 7 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
It’s bad enough that I did such a bad job of positioning my units, but not hitting a single bomber really added to the pain
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers moved from French Indo China to India
1 armour moved from Malaya to Yunnan
Japanese take Shan State from UK_Pacific
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
Intercept my bombing in India?
No intercept. The AA guns are over due for a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers moved from French Indo China to India
1 armour moved from Malaya to Yunnan
Japanese take Shan State from UK_Pacific
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Sumatra
Battle in Java
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Yunnan from Chinese with 1 armour, 5 artilleries, 3 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 infantry moved from Jehol to Manchuria
3 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 aaGun and 3 infantry moved from Chahar to Suiyuyan
1 fighter moved from Japan to Philippines
1 infantry moved from Korea to Manchuria
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
3 artilleries and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
I edit my casualties in Yunnan… I realized too late how important is every infantry in Yunnan for me. Unfortunately you scored 2 hits… and I need to take it as planes instead of infantry. So I killed my Chahar fighter + t. bomber and added 2 killed Infantry in Yunnan back. Please use the attached file.