13L G40 tcnance (allies +9) vs Last Jack Game 2


  • Forgot to move my battleship. Had to edit.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 32 Sea Zone to 33 Sea Zone
                5 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
                1 fighter moved from 32 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 32 Sea Zone to 33 Sea Zone
                5 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
                1 fighter moved from 32 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Soviet Far East
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 1 :  4/10 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 submarine and 4 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
        Marshall Islands : 1 flag
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 2 infantry
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 4 transports
        21 Sea Zone : 1 submarine
        10 Sea Zone : 2 submarines and 1 transport
        17 Sea Zone : 1 submarine
        8 Sea Zone : 1 submarine
        3 Sea Zone : 1 transport
        4 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
        Morocco : 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 submarine and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 submarines and 7 transports

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 25 / 30
        Japanese : 60 / 66
        Americans : 54 / 79
        Chinese : 9 / 7
        British : 24 / 30
        UK_Pacific : 6 / 7
        Italians : 26 / 36
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                4 infantry moved from Kiangsi to Hunan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                4 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 infantry in Hunan, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,3
                Chinese collect 4 PUs (6 lost to blockades); end with 5 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 2 infantry
        Anhwe : 1 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 25 / 30
        Japanese : 56 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 24 / 30
        UK_Pacific : 9 / 7
        Italians : 26 / 36
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.537
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from India to Burma

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 32 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by UK_Pacific to 33 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                2 infantry moved from Persia to Eastern Persia

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 1 artillery and 1 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kwangtung : 1 harbour
        33 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser, 6 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 25 / 30
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 30 / 30
        UK_Pacific : 10 / 10
        Italians : 23 / 36
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 17 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.475
            Median : 3.000
            Variance : 1.717
            Standard Deviation : 1.310
            Total rolls : 61

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French

    Combat - Italians
                Battle in Kenya
                    Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 1 :  0/6 hits
                        British roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Kenya to Egypt
                1 fighter moved from Egypt to Southern Italy
                1 bomber moved from Egypt to Southern Italy
                2 infantry moved from Northern Italy to France
                1 fighter moved from Southern France to France
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from Tunisia to Libya
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                3 armour placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 fighter and 1 harbour
        Kenya : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 3 infantry
        France : 1 fighter and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Libya : 1 artillery
        Southern Italy : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Iraq : 1 flag, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 25 / 30
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 27 / 39
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Dutch New Guinea to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from South Australia to Northern Territory
                1 infantry moved from South Australia to Western Australia
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter and 2 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 25 / 30
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 27 / 39
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Algeria : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 25 / 30
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 27 / 39
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                1 bomber moved from Novgorod to Normandy Bordeaux
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Novgorod to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                1 bomber moved from Novgorod to Normandy Bordeaux
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 7 artilleries, 12 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 3 armour, 7 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Germany
                4 armour and 4 mech_infantrys moved from Germany to Western Germany
                1 artillery moved from Eastern Poland to Belarus
                11 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                3 aaGuns moved from Novgorod to Belarus
                3 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • Forgot to unload that stupid Mech into Egypt. Triplea wouldn’t let me remove the Mech from the Transport. I will delete it next German turn. I added one Mech to Egypt and adjusted the German PUs. Trying to get that NO has been a pain.  :-)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Ukraine to Bessarabia
                4 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Tambov
                2 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Samara to Russia
                2 mech_infantrys moved from Ukraine to Russia
                4 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns, 1 artillery and 9 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Vologda
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Evenkiyskiy to Urals

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 infantry
        Rostov : 2 aaGuns, 1 artillery and 12 infantry
        Urals : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 artillery and 6 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 20 infantry and 2 mech_infantrys
        Tambov : 1 artillery and 2 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 3 infantry
        Novosibirsk : 1 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 24 / 24
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 10 / 5
        British : 24 / 30
        UK_Pacific : 10 / 10
        Italians : 27 / 39
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                2 fighters moved from 19 Sea Zone to 33 Sea Zone
                2 battleships, 1 carrier, 9 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour, 2 artilleries and 1 infantry moved from Timguska to Novosibirsk
                2 bombers moved from French Indo China to 33 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific


  • scramble sz33?

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