@mike64 I was looking at the map and I think I’m going to edit my chinese units back to Kansu if that’s ok with you…
Global 1940 arathorn vs narses
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Spain
2 infantry moved from 91 Sea Zone to Spain
2 bombers moved from Eastern United States to United Kingdom
3 fighters moved from Wake Island to QueenslandCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in Spain
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 2 armour
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 1 : 2/2 hits
Germans roll dice for 2 armour in Spain, round 1 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in GibraltarNon Combat Move - Americans
1 mech_infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from 35 Sea Zone to Dutch New GuineaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 bomber
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 infantry and 1 mech_infantry
United Kingdom : 2 bombers
Portugal : 1 flag, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
Spain : 1 flag, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 37 / 37
Japanese : 43 / 43
Americans : 53 / 73
Chinese : 5 / 15
British : 27 / 28
UK_Pacific : 18 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3,640
Median : 4,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 25Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
3 artilleries and 1 infantry placed in Sikang
Chinese undo move 1.
3 artilleries placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 2 infantry
Kweichow : 1 infantry
Hunan : 3 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Sikang : 3 artilleries and 1 fighterProduction/PUs Summary :
Germans : 51 / 70
Russians : 37 / 37
Japanese : 40 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 27 / 28
UK_Pacific : 18 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3,333
Median : 3,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 36Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3,333
Median : 4,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 9Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,375
Median : 2,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 119 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to Iraq
1 fighter moved from India to Malaya
1 artillery moved from Scotland to United Kingdom
1 infantry moved from Scotland to United KingdomCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 battleship and 1 transport
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 3/5 hits
Germans roll dice for 1 armour and 3 infantry in Iraq, round 1 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Iraq
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry and 1 tactical_bomberNon Combat Move - British
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 fighter moved from Iraq to Persia
1 artillery moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 fighter moved from Malaya to Burma
3 infantry moved from Burma to Yunnan
3 aaGuns, 3 artilleries and 16 infantry moved from India to Burma
2 fighters moved from 119 Sea Zone to Scotland
1 bomber moved from Southern France to United KingdomPlace Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 2 fightersTerritory Summary for British, UK_Pacific :
Yunnan : 3 infantry
Burma : 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 cruiser
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 fighters
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 transport
Mozambique : 1 flag, 1 artillery and 2 infantry
Saudi Arabia : 1 flag, 3 infantry
109 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 37 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3,312
Median : 3,000
Variance : 1,302
Standard Deviation : 1,141
Total rolls : 64Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,636
Median : 4,000
Variance : 1,900
Standard Deviation : 1,378
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,111
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,312
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 16Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,375
Median : 2,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Alexandria to French Equatorial Africa
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Alexandria to French Equatorial Africa
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-JordanCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Equatorial Africa
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 1 : 2/3 hits
French roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Battle in Algeria
Italians attack with 3 artilleries and 2 infantry
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Algeria, round 1 : 2/5 hits
French roll dice for 1 fighter and 2 infantry in Algeria, round 1 : 3/3 hits
2 infantry owned by the French , 2 artilleries owned by the Italians , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Greece to Turkey
1 bomber moved from 80 Sea Zone to GreecePlace Units - Italians
1 factory_minor placed in Egypt
1 armour placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 fighter
Morocco : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 3 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 armour
Turkey : 2 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
92 Sea Zone : 1 cruiser, 1 submarine and 3 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 37 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 16 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 2.938
Standard Deviation : 1.714
Total rolls : 17French Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
1 infantry moved from Brazil to Argentina
ANZAC take Argentina from Neutral_True
1 infantry moved from Brazil to Venezuela
ANZAC take Venezuela from Neutral_TruePlace Units - ANZAC
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 carrier
Chile : 1 flag, 4 infantry
66 Sea Zone : 1 transport
Argentina : 1 flag, 5 infantry
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 36 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
Hi Arathorn,
before I can make my french move, I’ve to ask you, if you want to use Kamikaze against the french destroyer, attacking your Sub at sz 35 (Philippines).
Narses
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Turkey to Syria
Germans take Syria from French
2 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Greece to Persia
1 tactical_bomber moved from Greece to Iraq
4 infantry moved from Turkey to Iraq
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Germany to Poland
5 artilleries and 2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 6 infantry moved from Greece to Turkey
2 mech_infantrys moved from Western Germany to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Turkey to Syria
Germans take Syria from French
2 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Greece to Persia
1 tactical_bomber moved from Greece to Iraq
4 infantry moved from Turkey to Iraq
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Germany to Poland
5 artilleries and 2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 6 infantry moved from Greece to Turkey
2 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
Battle in Iraq
Germans attack with 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 1 : 0/5 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
Germans roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 armour and 1 bomber
British defend with 1 fighter
Germans roll dice for 2 armour and 1 bomber in Persia, round 1 : 1/3 hits
British roll dice for 1 fighter in Persia, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Spain
Germans attack with 2 bombers and 4 infantry
Americans defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers and 4 infantry in Spain, round 1 : 3/6 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 1 : 1/3 hits
2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 bombers moved from Spain to France
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Persia to EgyptPlace Units - Germans
1 factory_minor placed in Turkey
1 destroyer placed in 113 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Western Germany
2 artilleries placed in Germany
Germans undo move 5.
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 artillery placed in Germany
4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 bomber, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Syria : 1 flag, 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 2 aaGuns, 2 artilleries and 12 infantry
Poland : 1 aaGun, 7 artilleries and 9 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 infantry
113 Sea Zone : 1 destroyer and 1 transport
Turkey : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 3 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Sweden : 1 flag, 2 artilleries and 7 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 77
Russians : 34 / 37
Japanese : 36 / 43
Americans : 51 / 73
Chinese : 8 / 14
British : 26 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.464
Median : 3.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Hey! You did not let me make my french move. I asked you for scrambling, my Destroyer wanted to attack Philippine sz! If you want, we can edit it with taking away the jap sub and adding the french Destroyer there. Or we have to repeat.
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sry, Kamikaze, not scrambling!
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With how many do you want to Kamikaze?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - French
Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 1 hits. Rolls: 2,4,5
Battle in 35 Sea Zone
Japanese defend with 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 36 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 artilleries moved from Karelia to Novgorod
5 infantry moved from Novgorod to Karelia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 1 : 3/4 hits
1 cruiser owned by the Russians , 1 tactical_bomber owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 artillery moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
4 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Bryansk to Rostov
5 artilleries moved from Western Ukraine to Ukraine
2 fighters moved from Eastern Poland to Novgorod
1 mech_infantry moved from Tsinghai to Olgiy
Russians take Olgiy from Mongolians
1 armour moved from Tsinghai to Afghanistan
Russians take Afghanistan from Neutral_True
1 armour moved from Tsinghai to Afghanistan
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
1 infantry moved from Bryansk to UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsTerritory Summary for Russians :
Suiyuyan : 1 mech_infantry
Olgiy : 1 flag, 2 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag, 2 infantry
Karelia : 10 infantry
Rostov : 7 artilleries and 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 3 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 2 aaGuns, 3 armour, 7 artilleries, 1 factory_minor and 7 infantry
Volgograd : 5 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
Afghanistan : 1 flag, 2 armour and 4 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 77
Russians : 39 / 48
Japanese : 35 / 43
Americans : 51 / 73
Chinese : 9 / 14
British : 26 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,609
Median : 4,000
Variance : 0,318
Standard Deviation : 0,564
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3,500
Median : 2,500
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Russians Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15 -
Do you scramble in Caroline Island?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
3 armour moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
4 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Jehol to Yunnan -
yes, I scramble with all, I can get into
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And please, inform me (perhaps via the Triplea-Lobby? It’s faster) about casualties, so I can choose
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I will use the lobby next time. I can’t get into the lobby until I’m finished with this round, since I only have one window open, and I can’t open the main file when it is already open.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
3 armour moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
4 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Jehol to YunnanCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
ANZAC defend with 1 carrier and 3 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 33 Sea Zone, round 1 : 8/14 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 2 transports in 33 Sea Zone, round 1 : 4/14 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 7 fighters and 2 transports in 33 Sea Zone, round 2 : 7/11 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 2 submarines owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 7/9 hits
Americans roll dice for 1 fighter and 2 transports in 33 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 98
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier and 3 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Battle in Caroline Islands
Japanese attack with 4 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 4 artilleries and 3 infantry in Caroline Islands, round 1 : 0/7 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 4 artilleries and 2 infantry in Caroline Islands, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 4 artilleries and 2 infantry in Caroline Islands, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 fighters
Casualties for British: 1 battleship and 1 transport
Battle in Hunan
Japanese attack with 3 armour and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 armour and 3 infantry in Hunan, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Hunan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Buyant-Uhaa, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
1 tactical_bomber moved from Japan to 33 Sea Zone
2 bombers moved from 33 Sea Zone to MarianasPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 4 artilleries, 1 harbour and 2 infantry
Kwangsi : 3 artilleries, 1 harbour, 1 infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 aaGun, 1 fighter and 1 tactical_bomber
Marianas : 2 bombers
Hunan : 1 flag, 3 armour and 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports
6 Sea Zone : 2 destroyers and 1 transport
Buyant-Uhaa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 77
Russians : 38 / 48
Japanese : 37 / 38
Americans : 51 / 73
Chinese : 8 / 14
British : 26 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 30 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.433
Median : 3.000
Variance : 0.782
Standard Deviation : 0.884
Total rolls : 134Japanese Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 23 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.435
Median : 3.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 85Russians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33