13L G40 Boldfresh vs. hobo (allies +5)


  • Wasn’t exactly the same but net effect ended up letting the Italians totally dominate the med.  Now sure how I can take out the Italian navy now  :lol:

  • 12

    well looks like the italians have been trained by the germans.  :-o

  • 12

    here’s the completed move

  • 12

    hang on, i may change that noncom a bit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Algeria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Bulgaria
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 3 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 2 aaGuns, 2 artilleries and 2 infantry
        Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 submarine
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        Bulgaria : 2 infantry
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Lovely, not a single hit and boxcars no less on the french fleet  :?

  • 12

    nah let’s leave it as is, you can go ahead.

  • 12

    @hobo:

    Lovely, not a single hit and boxcars no less on the french fleet  :?

    apparently the dice have chosen to give you a bit of a hazing upon your entry to the frenzied G40 league!  :|

  • 12

    the french have lived up to their reputation this game, that’s for sure.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    since i got a very good first round, i’m going to experiment some in this one.

  • 12

    @Boldfresh:

    since i got a very good first round, i’m going to experiment some in this one.

    this decision may improve or diminish your prospects, we shall see.

  • 12

    well, that went much better for the allies.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Sweden
                2 infantry moved from Norway to Sweden
                1 infantry moved from Finland to Sweden
                2 bombers moved from Western Germany to Sweden
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 armour and 2 mech_infantrys moved from Southern France to Spain
                4 armour and 2 mech_infantrys moved from France to Spain
                3 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 carrier and 1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Western Germany to Portugal
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to Portugal

    Combat - Germans
                Battle in Gibraltar
                Battle in Portugal
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Portugal, round 1 :  1/2 hits
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 1 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 1 :  2/2 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Germans and 2 infantry owned by the Neutral_True lost in Portugal
                    Germans win, taking Gibraltar from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 1 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 :  4/9 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Spain
                    Germans attack with 6 armour, 2 infantry and 4 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Spain, round 1 :  3/12 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  3/6 hits
                        2 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 6 armour and 3 mech_infantrys in Spain, round 2 :  4/9 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 2 bombers and 9 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 2 bombers and 9 infantry in Sweden, round 1 :  2/11 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  3/6 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 2 bombers and 6 infantry in Sweden, round 2 :  2/8 hits
                        Neutral_True roll dice for 4 infantry in Sweden, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 2 bombers and 5 infantry in Sweden, round 3 :  2/7 hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                2 bombers moved from Sweden to Northern Italy
                2 bombers moved from Northern Italy to Southern Italy
                3 infantry moved from Yugoslavia to Northern Italy
                2 artilleries moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
                2 artilleries and 1 infantry moved from Western Germany to Germany
                3 aaGuns moved from Western Germany to Northern Italy
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 transports placed in 93 Sea Zone
                2 bombers placed in France
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Alexandria : 2 fighters and 2 tactical_bombers
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 aaGuns and 10 infantry
        Germany : 4 artilleries, 1 factory_major and 6 infantry
        Northern Italy : 3 aaGuns, 2 artilleries and 3 infantry
        Southern Italy : 2 bombers and 1 tactical_bomber
        93 Sea Zone : 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 4 infantry
        Sweden : 1 flag, 4 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 armour and 3 mech_infantrys
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                9 infantry moved from Belarus to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                6 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 11 infantry
        Buryatia : 1 infantry
        Karelia : 1 artillery and 2 infantry
        Bryansk : 2 armour, 6 infantry and 2 mech_infantrys
        Eastern Poland : 2 artilleries and 19 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns, 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

  • 12

    turn coming now

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to Anhwe
                2 bombers moved from Anhwe to Buyant-Uhaa
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Mongolians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                6 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Jehol to Buyant-Uhaa
                2 fighters moved from Kwangsi to Kweichow
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Buyant-Uhaa
                    Japanese attack with 2 bombers and 3 infantry
                    Mongolians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Buyant-Uhaa, round 1 :  1/5 hits
                        Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Mongolians lost in Buyant-Uhaa
                        Japanese roll dice for 2 bombers and 2 infantry in Buyant-Uhaa, round 2 :  0/4 hits
                        Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Buyant-Uhaa, round 3 :  2/4 hits
                        Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        1 infantry owned by the Mongolians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Mongolians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Mongolians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Kweichow, round 1 :  8/15 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from Kwangsi to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Anhwe to Szechwan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Manchuria to Amur
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                2 bombers moved from Buyant-Uhaa to Anhwe
                2 infantry moved from Manchuria to Jehol
                3 fighters moved from Kweichow to Yunnan
                3 fighters moved from 36 Sea Zone to Kwangsi
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 airfield placed in Kwangsi
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 4 artilleries, 3 fighters and 6 infantry
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Jehol : 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery, 8 fighters, 4 infantry and 5 tactical_bombers
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 3 infantry
        Amur : 1 flag, 2 infantry
        41 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine, 3 tactical_bombers and 2 transports
        36 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 3 transports
        Central Mongolia : 1 flag, 1 artillery and 2 infantry
        6 Sea Zone : 2 transports
        Buyant-Uhaa : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 56
        Chinese : 5 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship moved from 64 Sea Zone to 89 Sea Zone
                1 cruiser moved from 64 Sea Zone to 89 Sea Zone
                1 cruiser moved from 64 Sea Zone to 89 Sea Zone
                1 cruiser moved from 64 Sea Zone to 89 Sea Zone
                1 submarine moved from 64 Sea Zone to 89 Sea Zone
                1 carrier moved from 64 Sea Zone to 89 Sea Zone
                2 destroyers moved from 64 Sea Zone to 89 Sea Zone
                2 transports moved from 64 Sea Zone to 89 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery moved from Central United States to Southeast Mexico
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
                4 mech_infantrys moved from Western United States to Eastern United States
                1 armour moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                2 fighters and 1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 2 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_minor
        Central America : 1 harbour
        Southeast Mexico : 2 artilleries and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        89 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 54
        Chinese : 5 / 8
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                4 infantry moved from Suiyuyan to Hopei
                5 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Hopei, round 1 :  3/9 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Kansu : 1 fighter
        Hopei : 11 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 54
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 21 / 23
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

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