Hank 13 (axis) vs Unknown Soldier (allies +11)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Southern Italy to Gibraltar
                1 armour moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                3 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Normandy Bordeaux to Southern France
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                2 infantry placed in Southern France
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 2 armour and 3 mech_infantrys
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Libya : 1 artillery and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        95 Sea Zone : 1 submarine
        94 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 34 / 44
        Japanese : 60 / 76
        Americans : 52 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                2 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 artillery and 3 infantry moved from South Australia to Northern Territory
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 3 fighters and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        45 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 34 / 44
        Japanese : 60 / 76
        Americans : 52 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        94 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 34 / 44
        Japanese : 60 / 76
        Americans : 52 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 3 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 5 artilleries and 14 infantry moved from Belarus to Bryansk
                10 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 17 armour, 5 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 17 armour, 5 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 1 :  20/46 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 17 armour, 5 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 4 tactical_bombers moved from Western Germany to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
                2 aaGuns moved from Belarus to Bryansk
                2 mech_infantrys moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 17 armour, 5 artilleries, 14 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 aaGun, 3 fighters and 6 tactical_bombers
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 33 / 44
        Japanese : 60 / 76
        Americans : 52 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 artillery moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Novgorod to Archangel
                2 aaGuns moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                4 infantry moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Norway : 1 flag, 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 artillery
        Rostov : 1 infantry
        Archangel : 1 artillery
        Russia : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 38 / 49
        Japanese : 60 / 76
        Americans : 52 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Tsinghai to Volgograd
                      Japanese take Kazakhstan from Russians
                      Japanese take Volgograd from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Shan State to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 :  3/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of New Guinea from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries moved from Yunnan to Shan State
                2 infantry moved from Shan State to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Hopei to Anhwe
                1 aaGun and 9 infantry moved from Manchuria to Jehol
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 destroyers and 8 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 aaGun and 9 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 8 submarines
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 34 / 49
        Japanese : 68 / 73
        Americans : 50 / 77
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 29
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 61 Sea Zone to 55 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 1 :  0/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  0/2 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Morocco, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 34 / 49
        Japanese : 68 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 23 / 29
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 13 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 34 / 49
        Japanese : 68 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 23 / 29
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Egypt to Tobruk
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from British Guiana to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 1 :  4/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Morocco
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Burma to India

    Place Units - British
                1 carrier placed in 98 Sea Zone
                British undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 98 Sea Zone
                1 artillery placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Morocco : 1 artillery, 1 bomber and 1 infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        86 Sea Zone : 2 transports
        Brazil : 1 flag, 1 armour and 3 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 34 / 49
        Japanese : 68 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 23 / 29
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Romania to Belarus
                1 armour and 2 mech_infantrys moved from Romania to Baltic States
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern France to 94 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Baltic States
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
                1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major and 7 infantry
        Libya : 1 artillery and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 armour
        Baltic States : 1 flag, 1 armour and 2 mech_infantrys
        Rostov : 1 flag, 1 armour
        Western Ukraine : 1 flag
        94 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 30 / 49
        Japanese : 68 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 27 / 27
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 aaGuns moved from Northern Territory to Queensland
                2 fighters moved from Northern Territory to 62 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 30 / 49
        Japanese : 64 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 27 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 30 / 49
        Japanese : 64 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 27 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Novgorod
                2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                3 armour moved from Ukraine to Russia
                15 armour, 5 artilleries, 14 infantry and 4 mech_infantrys moved from Bryansk to Russia
                3 fighters and 6 tactical_bombers moved from Western Ukraine to Russia
                4 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        AA guns fire in Novgorod :  0/1 hits
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Novgorod, round 1 :  2/5 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 1 infantry in Novgorod, round 1 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 18 armour, 5 artilleries, 4 bombers, 3 fighters, 14 infantry, 4 mech_infantrys and 6 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
                        AA guns fire in Russia :  1/6 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 5 artilleries, 4 bombers, 2 fighters, 14 infantry, 4 mech_infantrys and 6 tactical_bombers in Russia, round 1 :  23/53 hits
                        Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 3 fighters, 29 infantry and 2 mech_infantrys in Russia, round 1 :  17/40 hits
                        21 infantry owned by the Russians , 14 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 18 armour, 5 artilleries, 4 bombers, 2 fighters, 1 mech_infantry and 6 tactical_bombers in Russia, round 2 :  18/36 hits
                        Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Russia, round 2 :  12/19 hits
                        8 infantry owned by the Russians , 4 armour owned by the Russians , 6 armour owned by the Germans , 2 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 2 fighters owned by the Russians , 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 3 :  13/24 hits
                        Russians roll dice for 1 fighter in Russia, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Russia
                    Germans captures 49PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 4 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 14 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 3 fighters, 29 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                4 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Ukraine to Bryansk
                5 tactical_bombers moved from Russia to Ukraine
                1 bomber moved from Novgorod to Ukraine
                3 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                2 infantry and 8 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 40 PUs; end with 89 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 8 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 12 armour and 1 factory_minor
        Ukraine : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 mech_infantrys and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 99
        Russians : 25 / 0
        Japanese : 64 / 73
        Americans : 51 / 73
        Chinese : 0 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 27 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Volgograd, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Persia to West India
                      Russians take Eastern Persia from Neutral_Allies
                2 infantry moved from Persia to Eastern Persia
                16 infantry moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 17 infantry
        West India : 1 mech_infantry
        Norway : 1 flag, 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 40 / 99
        Russians : 28 / 0
        Japanese : 58 / 73
        Americans : 51 / 73
        Chinese : 3 / 13
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 27 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Volgograd to Vologda
                      Japanese take Samara from Russians
                      Japanese take Vologda from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 submarines moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from French Indo China to Shan State
                3 infantry moved from Yunnan to Shan State
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Jehol

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                2 destroyers and 8 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Malaya
                1 factory_minor placed in French Indo China
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 3 fighters and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 aaGun, 1 artillery and 10 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 6 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        46 Sea Zone : 2 submarines
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 submarines, 3 tactical_bombers and 6 transports
        36 Sea Zone : 2 destroyers and 8 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 submarines
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 40 / 99
        Russians : 25 / 0
        Japanese : 62 / 63
        Americans : 51 / 73
        Chinese : 3 / 13
        British : 31 / 32
        UK_Pacific : 5 / 6
        Italians : 27 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  3/6 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                3 transports placed in 101 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 destroyer
        30 Sea Zone : 1 carrier and 2 fighters
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        10 Sea Zone : 3 submarines and 1 transport
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        United Kingdom : 1 artillery
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Holland Belgium : 1 flag, 1 infantry
        104 Sea Zone : 3 infantry, 3 mech_infantrys and 3 transports
        101 Sea Zone : 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 37 / 99
        Russians : 25 / 0
        Japanese : 62 / 63
        Americans : 58 / 78
        Chinese : 3 / 13
        British : 31 / 32
        UK_Pacific : 5 / 6
        Italians : 23 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 fighters moved from 98 Sea Zone to Libya

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Libya
                    British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Libya, round 1 :  4/8 hits
                        Italians roll dice for 1 artillery and 3 infantry in Libya, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                2 fighters moved from Libya to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 91 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Brazil : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
        91 Sea Zone : 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 99
        Russians : 25 / 0
        Japanese : 62 / 63
        Americans : 58 / 78
        Chinese : 3 / 4
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 22 / 27
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Northern Italy
                4 infantry moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
                1 armour moved from Belarus to Rostov

    Non Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 93 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 5 infantry and 5 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 armour and 2 mech_infantrys
        Rostov : 1 flag, 2 armour
        Western Ukraine : 1 flag
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 99
        Russians : 25 / 0
        Japanese : 62 / 63
        Americans : 58 / 78
        Chinese : 3 / 4
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 22 / 22
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Well now you’re in for it - Italy declares war on China!!!

  • 13

    @Hank13:

    Well now you’re in for it - Italy declares war on China!!!

    That is almost as funny as France declaring war on anyone!  :lol:

Suggested Topics

  • 15
  • 34
  • 22
  • 27
  • 90
  • 116
  • 55
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts