13L G40 Boldfresh vs. hobo (allies +5)

  • 12

    you did just fine in 111 i should think - average i would guess?  but whiffing in 106 and 110 does hurt, it’s happened to me many times.  just be glad you didn’t scramble into 110.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Sakha to Buryatia
                5 infantry moved from Amur to Buryatia
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                Russians undo move 3.
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 11 infantry
        Belarus : 1 artillery and 13 infantry
        Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I didn’t mind z106 but not getting 1-2 hits on z110 really stings…

  • 12

    yeah, having to attack a sub and battleship in 110 on uk1 SUCKS>

  • 12

    sorry forgot to mention i posted J1.  have to post map directly in here when i’m on my phone.


  • No combat on J1??

  • 12

    yeah, i attacked china


  • NM I saw the emails.  Whenever possible pls post the end of turn summary.

  • 12

    @hobo:

    NM I saw the emails.  Whenever possible pls post the end of turn summary.

    yes of course i will.  but when i’m posting from my phone it is not possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 harbour and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                1 cruiser moved from 10 Sea Zone to 64 Sea Zone
                1 destroyer moved from 10 Sea Zone to 64 Sea Zone
                1 battleship moved from 10 Sea Zone to 64 Sea Zone
                1 cruiser moved from 26 Sea Zone to 64 Sea Zone
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Central United States to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 32 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 cruiser moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 artillery moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from 64 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 harbour placed in Central America
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        32 Sea Zone : 1 destroyer
        26 Sea Zone : 1 transport
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 1 artillery and 1 factory_minor
        Central America : 1 harbour
        Southeast Mexico : 1 artillery and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        64 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 2 transports
        101 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 12
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  3/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Chinese retreated to Kweichow
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                4 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Suiyuyan : 1 fighter and 5 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 56
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone


  • any scramble for z97?

  • 12

    let’s have a look

  • 12

    yes scramble 3 ftrs

  • 12

    @Boldfresh:

    yes scramble 3 ftrs

    HOLD ON, i may reconsider

  • 12

    no go ahead and scramble 3 ftrs

  • 12

    i just checked and you did get an extra 3/4 aircraft in 111.


  • hmm need OOL I only got 2 hits  :|


  • Might as well list the entire OOL, I assume battleship takes first hit

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