13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 6 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Germany to Poland
                4 infantry moved from Germany to Poland
                3 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from Norway to Finland
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Germany
                2 armour moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                3 armour moved from Germany to Poland
                1 mech_infantry moved from Germany to Slovakia Hungary
                2 mech_infantrys moved from Germany to Poland
                2 bombers moved from Western Germany to Southern Italy
                3 tactical_bombers moved from Western Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 tactical_bomber placed in Western Germany
                1 artillery, 6 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Evenkiyskiy
                3 artilleries moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                4 artilleries moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 artilleries
                EDIT: Adding units owned by Russians to Belarus: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 6 infantry
        Amur : 2 aaGuns and 12 infantry
        Belarus : 1 aaGun, 2 artilleries and 11 infantry
        Bryansk : 1 aaGun, 2 armour, 9 artilleries, 12 infantry and 2 mech_infantrys
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 1 factory_major, 5 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 aaGun and 11 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 6
        British : 31 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 32
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Hunan to Yunnan
                2 artilleries moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                1 bomber placed in Central United States
                2 fighters and 1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        10 Sea Zone : 3 submarines
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 bomber, 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 6
        British : 31 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 32
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 3 infantry
        Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 31 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 32
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Kwangtung to Kiangsi
                1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 bomber and 2 fighters moved from United Kingdom to Scotland
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Tanganyika Territory to Kenya
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Formosa
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 artilleries and 6 infantry
                        British roll dice for 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  7/13 hits
                        Japanese roll dice for 4 artilleries and 6 infantry in Yunnan, round 1 :  2/10 hits
                        2 infantry owned by the British , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/11 hits
                        Japanese roll dice for 3 artilleries in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Formosa from Japanese, taking Yunnan from Japanese with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 4 artilleries and 6 infantry
                    Casualties for British: 3 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Kiangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 6 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 7 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 7 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Alexandria to Egypt

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 4 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 7 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 3 aaGuns, 1 airfield, 1 bomber, 4 fighters and 7 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 destroyers
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 46
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 33 / 34
        UK_Pacific : 25 / 30
        Italians : 17 / 32
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Eastern Poland
                1 bomber moved from Southern France to Eastern Poland
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Romania to Eastern Poland
                2 infantry moved from Yugoslavia to Romania
                1 bomber moved from Eastern Poland to Germany

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 31 / 46
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 33 / 34
        UK_Pacific : 25 / 30
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                4 tactical_bombers moved from Poland to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 6 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans winRussians win with no units remaining with 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                6 artilleries and 25 infantry moved from Poland to Baltic States
                2 infantry moved from Romania to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Poland to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                6 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                6 tactical_bombers moved from 114 Sea Zone to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 submarine moved from 91 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in Western Germany
                1 artillery, 6 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                5 infantry and 1 mech_infantry moved from Russia to Bryansk
                4 infantry moved from Ukraine to Bryansk
                1 aaGun and 10 infantry moved from Western Ukraine to Bryansk
                1 aaGun, 2 artilleries and 7 infantry moved from Belarus to Bryansk
                1 aaGun and 7 infantry moved from Novgorod to Archangel
                6 infantry moved from Evenkiyskiy to Urals

    Place Units - Russians
                3 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 4 infantry
        Bryansk : 3 aaGuns, 2 armour, 11 artilleries, 38 infantry and 3 mech_infantrys
        Urals : 6 infantry
        Archangel : 1 aaGun and 7 infantry
        Russia : 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 34
        Japanese : 31 / 46
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 33 / 34
        UK_Pacific : 25 / 30
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 mech_infantrys moved from Kiangsu to Kiangsi
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kwangsi to Kiangsi
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 7 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 7 mech_infantrys
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 8 infantry moved from Manchuria to Korea
                1 armour moved from Jehol to Anhwe
                1 armour moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 bomber, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from 20 Sea Zone to Kwangsi
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total


  • You’ve set yourself up very shrewdly - I can tell we’re in for a good fight in this one  :-)

  • TripleA

    @Stalingradski:

    You’ve set yourself up very shrewdly - I can tell we’re in for a good fight in this one  :-)

    I think that is the first time anyone has described me as being shewed… thanks?


  • It was meant. The fact that you have four carriers and four bombers in the Pacific this early is a good sign for your Pacific game. I can’t take it lightly. And your aggressive Russia/UK has pinned down forces and is about to allow China to breathe a little… those are signs to me that I’m in for a fight.

    To me, that’s shrewd!  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 :  2/4 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 1 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 1 :  1/3 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 45 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from 16 Sea Zone to Buryatia
                1 bomber moved from Central United States to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Midway : 1 airfield
        Buryatia : 2 bombers
        Dutch New Guinea : 1 bomber
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports
        26 Sea Zone : 3 submarines
        10 Sea Zone : 1 destroyer, 3 submarines and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 34
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 33 / 34
        UK_Pacific : 15 / 30
        Italians : 18 / 28
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 2 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter and 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 34
        Japanese : 48 / 51
        Americans : 50 / 71
        Chinese : 7 / 8
        British : 33 / 34
        UK_Pacific : 15 / 30
        Italians : 18 / 28
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 artilleries
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  3/6 hits
                        Japanese roll dice for 3 artilleries in Yunnan, round 1 :  3/3 hits
                        3 mech_infantrys owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 artilleries
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Kenya to Ethiopia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 airfield placed in Egypt
                1 fighter and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,5,2,5,4,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
                British collect 25 PUs (10 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 bomber, 2 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,4,6
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 bomber, 2 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        Eastern United States : 1 artillery and 2 infantry
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 3 aaGuns, 1 airfield, 1 bomber, 4 fighters and 7 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 34
        Japanese : 48 / 51
        Americans : 50 / 71
        Chinese : 7 / 8
        British : 35 / 26
        UK_Pacific : 15 / 14
        Italians : 18 / 28
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Woops! Forgot to move my awesome UK airforce to Russia.

    Here’s the correct file!

    By the way, sorry my response time has been slow - busy week + an awful stomach bug mid-week.


  • No worries re: time between moves. My family got hit also, and half the people I know.

    I’ll do Italy later this afternoon -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Western Ukraine
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 fighter moved from 95 Sea Zone to Tobruk
                1 fighter moved from Southern Italy to Alexandria
                1 fighter moved from 95 Sea Zone to Tobruk
                1 carrier, 3 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tobruk
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 fighter moved from Alexandria to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 fighter moved from Tobruk to Tunisia
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Ukraine to Romania

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

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