no scramble, sub will fight
13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)
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Thanks Hank, but it was my mistake - I noticed it at the end but decided not to do it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiserNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
5 armour moved from France to Germany
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
6 infantry moved from Bulgaria to Romania
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun moved from France to Holland BelgiumPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
I didn’t scramble for the fight against your damaged battleship… I felt I would have smoked your fighters and you wouldn’t want that to happen. As it was I got plenty of hits.
If you would have, let me know -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Sakha to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 aaGun and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 4 artilleries and 15 infantry
Bryansk : 1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 15 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I didn’t scramble for the fight against your damaged battleship… I felt I would have smoked your fighters and you wouldn’t want that to happen. As it was I got plenty of hits.
If you would have, let me know -
Good call. Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Chahar to Hopei
1 fighter moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 armour moved from Korea to Jehol
1 aaGun and 4 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Anhwe to Hopei
1 fighter moved from Hunan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 carrier and 1 tactical_bomber
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 16
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 15 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 : 3/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 6
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 15 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry and 1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
1 fighter moved from Egypt to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Italian Somaliland to 76 Sea Zone
1 tactical_bomber moved from Italian Somaliland to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Alexandria to Egypt
3 aaGuns, 2 fighters and 7 infantry moved from United Kingdom to Scotland
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Shan State to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,4,4,1,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 3 aaGuns, 1 airfield, 2 fighters and 7 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 6
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 15 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 fighters moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
Hey, I’m in the purchasing stage of the ANZAC turn but I hit done before making a change - I am going to buy 1 artillery and 1 infantry rather than the transport that I purchased.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 6
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
3 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Norway to Finland
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from Western Germany to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Germany
2 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
3 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Poland
2 bombers moved from Western Germany to Southern Italy
3 tactical_bombers moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery, 6 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Evenkiyskiy
3 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
4 artilleries moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 artilleries
EDIT: Adding units owned by Russians to Belarus: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 2 artilleries and 11 infantry
Bryansk : 1 aaGun, 2 armour, 9 artilleries, 12 infantry and 2 mech_infantrys
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 5 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 1 aaGun and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 6
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
1 artillery moved from Hopei to Kweichow
2 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 10 Sea Zone
1 bomber placed in Central United States
2 fighters and 1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
10 Sea Zone : 3 submarines
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 bomber, 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 2 / 6
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 3 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 4 / 4
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Kwangtung to Kiangsi
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 bomber and 2 fighters moved from United Kingdom to Scotland
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Formosa
Battle in Yunnan
British attack with 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 artilleries and 6 infantry
British roll dice for 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 7/13 hits
Japanese roll dice for 4 artilleries and 6 infantry in Yunnan, round 1 : 2/10 hits
2 infantry owned by the British , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits
Japanese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
British win, taking Formosa from Japanese, taking Yunnan from Japanese with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 4 artilleries and 6 infantry
Casualties for British: 3 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Kiangsi, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 7 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
1 factory_minor placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kiangsi : 1 infantry
Yunnan : 7 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
20 Sea Zone : 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 3 aaGuns, 1 airfield, 1 bomber, 4 fighters and 7 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 destroyers
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 46
Americans : 52 / 77
Chinese : 6 / 4
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Eastern Poland
1 bomber moved from Southern France to Eastern Poland
1 artillery and 2 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Eastern Poland to GermanyPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 31 / 46
Americans : 52 / 77
Chinese : 6 / 4
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 18 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





