13L G40 tcnance (allies +9) vs Last Jack Game 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kweichow
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,4,4,2
                Chinese collect 6 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 5 infantry
        Jehol : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 25 / 29
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.412
            Median : 2.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Norway
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Kenya to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                3 infantry placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by UK_Pacific to 32 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        32 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 3 infantry
        126 Sea Zone : 1 transport
        110 Sea Zone : 1 cruiser, 6 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 30 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.500
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in French Equatorial Africa, round 1 :  1/3 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from French Equatorial Africa to Egypt
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • A German Mech from Northern Italy is on the Italian transport in sz98. I couldn’t edit it but will try to edit it in Egypt during G5.

  • 2007 AAR League

    you cant move a german mech during the italian turn……did you do it on the german turn?

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 transport
        32 Sea Zone : 2 infantry and 1 transport
        34 Sea Zone : 1 carrier and 1 fighter
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @tcnance:

    you cant move a german mech during the italian turn……did you do it on the german turn?

    Yeah I posted that I tied to edit it but tripleA would not let me load it onto the Italian transport during the previous German turn. Post number 81 in this thread.

    So it should of moved down on the Italian transport this turn and then can offload during Germany’s next turn. Correct?


  • It is no big deal. I am just going to move the Italian transport back to sz 97 and load the German Mech onto it this turn. It was my mistake. If I had not of forgotten I would not of needed to try to edit it.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to 126 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Poland to Belarus
                1 fighter moved from Western Germany to Norway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to 126 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Poland to Belarus
                1 fighter moved from Western Germany to Norway

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Norway to 113 Sea Zone
                2 fighters moved from Norway to Western Germany
                1 bomber moved from 126 Sea Zone to Novgorod
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 aaGuns and 2 artilleries moved from Baltic States to Novgorod
                6 armour, 1 artillery and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Holland Belgium to France
                6 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                3 infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 1 :  0/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery, 23 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Samara
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 artillery and 4 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 3 artilleries, 1 factory_minor, 25 infantry and 2 mech_infantrys
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 2 infantry
        Samara : 2 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 25 / 30
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 24 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.689
            Median : 4.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                2 cruisers moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                2 destroyers moved from 6 Sea Zone to 34 Sea Zone
                2 fighters moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to Philippines
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 artillery moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Hopei to Chahar
                1 artillery moved from Hopei to Chahar
                1 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Hunan
                1 tactical_bomber moved from French Indo China to Kweichow
                1 artillery and 1 infantry moved from Kansu to Timguska
                1 armour, 1 artillery and 1 infantry moved from Yenisey to Timguska

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