13L G40 tcnance (allies +9) vs Last Jack Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 cruisers moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 bomber moved from Shan State to French Indo China
                4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                2 tactical_bombers moved from Kiangsi to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to 20 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to 20 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Marshall Islands

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 32 Sea Zone
                1 battleship moved from 25 Sea Zone to 32 Sea Zone
                1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 31 Sea Zone to 32 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 20 Sea Zone to Philippines
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 artillery and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kweichow
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,4,4,2
                Chinese collect 6 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 5 infantry
        Jehol : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 25 / 29
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.412
            Median : 2.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Norway
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Kenya to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                3 infantry placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by UK_Pacific to 32 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        32 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 3 infantry
        126 Sea Zone : 1 transport
        110 Sea Zone : 1 cruiser, 6 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 30 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.500
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in French Equatorial Africa, round 1 :  1/3 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from French Equatorial Africa to Egypt
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • A German Mech from Northern Italy is on the Italian transport in sz98. I couldn’t edit it but will try to edit it in Egypt during G5.

  • 2007 AAR League

    you cant move a german mech during the italian turn……did you do it on the german turn?

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 transport
        32 Sea Zone : 2 infantry and 1 transport
        34 Sea Zone : 1 carrier and 1 fighter
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @tcnance:

    you cant move a german mech during the italian turn……did you do it on the german turn?

    Yeah I posted that I tied to edit it but tripleA would not let me load it onto the Italian transport during the previous German turn. Post number 81 in this thread.

    So it should of moved down on the Italian transport this turn and then can offload during Germany’s next turn. Correct?


  • It is no big deal. I am just going to move the Italian transport back to sz 97 and load the German Mech onto it this turn. It was my mistake. If I had not of forgotten I would not of needed to try to edit it.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to 126 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Poland to Belarus
                1 fighter moved from Western Germany to Norway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to 126 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Poland to Belarus
                1 fighter moved from Western Germany to Norway

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Norway to 113 Sea Zone
                2 fighters moved from Norway to Western Germany
                1 bomber moved from 126 Sea Zone to Novgorod
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 aaGuns and 2 artilleries moved from Baltic States to Novgorod
                6 armour, 1 artillery and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Holland Belgium to France
                6 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                3 infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

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