@oysteilo
any scramble?
13L G40 tcnance (allies +9) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries, 9 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 5 artilleries, 31 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 24 / 29
Japanese : 53 / 57
Americans : 52 / 77
Chinese : 9 / 10
British : 25 / 29
UK_Pacific : 12 / 10
Italians : 21 / 31
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 6 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsi to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 bomber moved from Shan State to French Indo China
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Yakut S.S.R. to Buryatia
2 tactical_bombers moved from Kiangsi to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 20 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 20 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Marshall IslandsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 25 Sea Zone to 32 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 31 Sea Zone to 32 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 20 Sea Zone to Philippines
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 artillery and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 infantry moved from Anhwe to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 infantry moved from Anhwe to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kweichow
1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,4,4,2
Chinese collect 6 PUs (6 lost to blockades); end with 7 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 5 infantry
Jehol : 1 flag, 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 23 / 29
Japanese : 56 / 68
Americans : 54 / 79
Chinese : 12 / 7
British : 25 / 29
UK_Pacific : 7 / 10
Italians : 21 / 31
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.412
Median : 2.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Norway
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
3 infantry placed in United Kingdom
1 armour and 2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by UK_Pacific to 32 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
32 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Rhodesia : 1 infantry
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 3 infantry
126 Sea Zone : 1 transport
110 Sea Zone : 1 cruiser, 6 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 43 / 58
Russians : 23 / 29
Japanese : 56 / 68
Americans : 54 / 79
Chinese : 12 / 7
British : 30 / 30
UK_Pacific : 7 / 7
Italians : 21 / 31
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.900
Median : 2.500
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 mech_infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 mech_infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian CongoCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in French Equatorial Africa, round 1 : 1/3 hits
French roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 0/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from French Equatorial Africa to Belgian Congo
1 bomber moved from French Equatorial Africa to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
A German Mech from Northern Italy is on the Italian transport in sz98. I couldn’t edit it but will try to edit it in Egypt during G5.
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you cant move a german mech during the italian turn……did you do it on the german turn?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Dutch New GuineaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 transport
32 Sea Zone : 2 infantry and 1 transport
34 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 43 / 58
Russians : 23 / 29
Japanese : 52 / 68
Americans : 54 / 79
Chinese : 12 / 7
British : 27 / 30
UK_Pacific : 7 / 7
Italians : 26 / 36
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 38 Sea Zone to 42 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 23 / 29
Japanese : 52 / 68
Americans : 54 / 79
Chinese : 12 / 7
British : 27 / 30
UK_Pacific : 7 / 7
Italians : 26 / 36
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you cant move a german mech during the italian turn……did you do it on the german turn?
Yeah I posted that I tied to edit it but tripleA would not let me load it onto the Italian transport during the previous German turn. Post number 81 in this thread.
So it should of moved down on the Italian transport this turn and then can offload during Germany’s next turn. Correct?
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It is no big deal. I am just going to move the Italian transport back to sz 97 and load the German Mech onto it this turn. It was my mistake. If I had not of forgotten I would not of needed to try to edit it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 126 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Poland to Belarus
1 fighter moved from Western Germany to Norway





