13L G40 tcnance (allies +9) vs Last Jack Game 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                7 armour, 2 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Baltic States to Normandy Bordeaux
                1 tactical_bomber moved from Baltic States to Bessarabia
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                7 armour, 2 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Baltic States to Normandy Bordeaux
                1 tactical_bomber moved from Baltic States to Bessarabia
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 7 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 7 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Baltic States to 113 Sea Zone
                1 fighter moved from Baltic States to Western Germany
                1 fighter and 2 tactical_bombers moved from Bessarabia to Poland
                1 bomber moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries and 1 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                4 armour and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 122 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • Forgot to move my submarine and I wanted to load the mech in northern Italy onto an Italian transport but tripleA would not let me.


  • Sorry one more edit. Moved 1 infantry from Baltic to Eastern Poland.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 artilleries, 9 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 artillery and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 5 artilleries, 31 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 24 / 29
        Japanese : 53 / 57
        Americans : 52 / 77
        Chinese : 9 / 10
        British : 25 / 29
        UK_Pacific : 12 / 10
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 cruisers moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 cruisers moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 bomber moved from Shan State to French Indo China
                4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                2 tactical_bombers moved from Kiangsi to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to 20 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to 20 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Marshall Islands

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 32 Sea Zone
                1 battleship moved from 25 Sea Zone to 32 Sea Zone
                1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 31 Sea Zone to 32 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 20 Sea Zone to Philippines
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 artillery and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Anhwe to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kweichow
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,4,4,2
                Chinese collect 6 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 5 infantry
        Jehol : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 25 / 29
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.412
            Median : 2.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Norway
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Kenya to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                3 infantry placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by UK_Pacific to 32 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        32 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 3 infantry
        126 Sea Zone : 1 transport
        110 Sea Zone : 1 cruiser, 6 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 56 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 30 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 31
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.500
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 mech_infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in French Equatorial Africa, round 1 :  1/3 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from French Equatorial Africa to Egypt
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • A German Mech from Northern Italy is on the Italian transport in sz98. I couldn’t edit it but will try to edit it in Egypt during G5.

  • 2007 AAR League

    you cant move a german mech during the italian turn……did you do it on the german turn?

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 transport
        32 Sea Zone : 2 infantry and 1 transport
        34 Sea Zone : 1 carrier and 1 fighter
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 23 / 29
        Japanese : 52 / 68
        Americans : 54 / 79
        Chinese : 12 / 7
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 26 / 36
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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