@Eric-Poppleton well I tried it by myself some and it sorta worked. My goal was to get my buddies into the game and try it with them but we’re still in the learning phase-figured it’s only a valid test if they have developed strategies in the normal game
1914 rules in axis and allies WW2
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I was wondering what rules people where thinking of bring over to Axis and Allies ww2
I sort of like artillery getting a first strike attack against amphibious assault (but I fell that bombardment should happen first)
I also like the idea of cruisers having a movement of 3
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I’ve always used a single movement round in all A&A games - speeds things up
Low cost of naval units
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single movement? like what for example?
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Flashman probably means no non combat move round.
Do all moves before rolling combat.
Then place new units. -
But how would you reinforce a territory you just captured?
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You don’t.
You attack with enough units to hold it.