@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from British
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Iraq
Italians attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry; British defend with 1 infantry
Italians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 1 : 3/7 hits
British roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Southern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 armour
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag, 1 infantry
Southern France : 1 aaGun, 1 infantry and 1 tactical_bomber
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 artillery
Bessarabia : 1 flag, 2 armour
93 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 3
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 3
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Scotland : 2 infantry
Production/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 3
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Bryansk
4 armour, 2 artilleries and 1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 5 infantry moved from France to Normandy Bordeaux
1 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 1 : 3/13 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 8/13 hits
Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Normandy Bordeaux : 1/2 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/10 hits
Americans roll dice for 1 aaGun, 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 : 2/9 hits
2 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits
Americans roll dice for 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/9 hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits
Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 4 : 2/4 hits
1 armour owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Americans win with 2 artilleries and 2 fighters remaining. Battle score for attacker is -32
Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Germans
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Poland to Western Germany
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Egypt : 2 fighters and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 4 infantry
Norway : 2 artilleries and 2 infantry
Denmark : 1 aaGun and 4 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Rostov : 1 flag, 1 armour and 2 artilleries
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 4 infantry
Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 70
Russians : 23 / 26
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 3
British : 24 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.
@captain:
Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.
Phew!! Just what Russia needed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 artillery moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Caucasus
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 8 infantry
Tambov : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 70
Russians : 24 / 29
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 2 / 3
British : 24 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 infantry moved from Shan State to Burma
2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Burma, round 1 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 4 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 1/8 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 25 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 3 destroyers and 2 submarines
Casualties for Americans: 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 36 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
2 artilleries and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
3 artilleries moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 artillery and 3 infantry moved from French Indo China to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 aaGun and 7 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 2 fighters and 4 transports
25 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 55 / 70
Russians : 23 / 29
Japanese : 65 / 70
Americans : 52 / 72
Chinese : 0 / 3
British : 24 / 33
UK_Pacific : 6 / 6
Italians : 26 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Need OOL for SZ 25 already has two hits
take a tac and the dd. If you don’t kill everything in the next round let me know how many hits you get.
GOt one more hit. :?
Just one?!
Take one hit on a carrier then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/7 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 1 bomber and 2 infantry
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 2 artilleries and 2 infantry
92 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
91 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 55 / 70
Russians : 23 / 29
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 0 / 3
British : 24 / 33
UK_Pacific : 6 / 6
Italians : 25 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 55 / 70
Russians : 23 / 29
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 0 / 0
British : 24 / 33
UK_Pacific : 6 / 6
Italians : 25 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Rhodesia to Tanganyika Territory
1 artillery moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Battle in Tanganyika Territory
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 2 armour and 1 mech_infantry in Tanganyika Territory, round 1 : 2/3 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tanganyika Territory
British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans, taking Tanganyika Territory from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Shan State : 1 artillery
Burma : 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Tanganyika Territory : 2 armour and 1 mech_infantry
Normandy Bordeaux : 1 artillery, 2 fighters and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 52 / 70
Russians : 23 / 29
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 0 / 0
British : 28 / 29
UK_Pacific : 7 / 7
Italians : 24 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
2 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 : 3/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -29
Casualties for Italians: 1 destroyer, 1 fighter and 1 tactical_bomber
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 artillery moved from Ethiopia to Kenya
1 armour and 2 mech_infantrys moved from Egypt to Kenya
Place Units - Italians
1 cruiser and 1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Nigeria : 1 flag
Kenya : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Southern France : 1 aaGun and 1 infantry
Syria : 1 flag
French West Africa : 1 flag, 1 armour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bessarabia : 1 flag, 2 armour
Caucasus : 1 flag, 2 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 52 / 70
Russians : 21 / 29
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 0 / 0
British : 24 / 29
UK_Pacific : 7 / 7
Italians : 31 / 42
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Need OOL for SZ 36, basically I have one hit, which ship do you want it on. I assume a carrier?
yeah…give the hit to one of the carriers. If you get another shot and it take that hit on the other carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 36 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
62 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 52 / 70
Russians : 21 / 29
Japanese : 60 / 70
Americans : 53 / 73
Chinese : 0 / 0
British : 24 / 29
UK_Pacific : 7 / 7
Italians : 31 / 42
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 41 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
Scotland : 2 infantry
Production/PUs Summary :
Germans : 52 / 70
Russians : 21 / 29
Japanese : 60 / 70
Americans : 53 / 73
Chinese : 0 / 0
British : 24 / 29
UK_Pacific : 7 / 7
Italians : 31 / 42
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0