@SuperbattleshipYamato Shocked your not going aggressive with Italy.
Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8), game2
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Sorry, Russia and Germany are at war in my other game, a bit of confusion there. But go ahead with the edit to 112
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I attacked your Mediterranean fleet and scrambled all your fighters. My luck continues and I got many hits in the round 1 of the battle. I need your OOL. Find the log attached.
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Maybe an important detail for that log which I failed to implement: I wanted to attack SZ92 via both SZ93 and SZ94… so I would have an option to retreat to either of them if I wanted. In the log file I sent you I forgot to explicitly navigate the attack that way and it automatically went only via SZ93. So please give me your OOL considering that I can retreat to both of SZ93, SZ94. Thanks.
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How do I see the hits? In any case order of loss is hit 1 on AC, DD, hit 2 AC, CR, US ftr. and then the UK ftrs.
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Oh and 2nd hit on BB last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea ZoneCombat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters; Americans defend with 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Italians and 2 cruisers owned by the Italians retreated to 93 Sea Zone
British win with 1 battleship and 4 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 fighter
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 battleship and 2 cruisers
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 battleship and 2 cruisers
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in Yugoslavia
Italians attack with 2 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the British forced to land in GibraltarNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 15 PUs total -
You can check the hits in a started battle by simply clicking on the battle in progress in the right list of battles (to avoid accidental start of a different battle it is best to review it in the local mode).
Also I noticed that sometimes you do not follow the order of the battles according to the rules (tripleA does not enforce this). The rules state that all naval battles must be played first, then amphibious assaults and last the regular common battles. In most cases the order does not matter but in some cases you can get some extra illegal information when deciding whether to stay or retreat from a battle.
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I keep having problems spotting obvious things, I really miscalculated what my odds in protecting those Italian transports are… thus I edit back my retreat from the naval battle to the original location… please use the attached file…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 carriers and 1 transport; Remaining resources: 6 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium -
scrambling?
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sorry… I have to change it a bit… again forgot about landings…
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Ok, so all is the same, except of my buy: I change 1 carrier and 4 PU for 1 destroyer and 3 mechanized infantry. I will change it at the end of G2.
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No scramble (come on boys shoot something down)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 carriers and 1 transport; Remaining resources: 6 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 battleship
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
3 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from France to Southern France
2 mech_infantrys moved from Southern France to Greater Southern Germany
1 submarine moved from 111 Sea Zone to 112 Sea Zone
4 armour and 1 mech_infantry moved from France to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns and 6 artilleries moved from Germany to Poland
2 infantry moved from Norway to FinlandPlace Units - Germans
2 carriers and 1 transport placed in 93 Sea Zone
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier
EDIT: Changing PUs for Germans from 6 to 2
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
they got down one of my fighters…
there are 3 edits at the end of my move:
1 - purchase edit described earlier
2 - forgotten move of my sub near Canada
3 - changed mind about the location of my Baltic fleet -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Novgorod to BelarusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 5 infantry
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan -
Intercept my bombing of India?