G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                3 fighters moved from Java to India

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 cruiser, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Southern Italy to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Ukraine to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 1 :  4/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 3 bombers and 3 mech_infantrys
                    British defend with 2 armour and 4 mech_infantrys
                        Germans roll dice for 3 armour, 3 bombers and 3 mech_infantrys in Caucasus, round 1 :  4/9 hits
                        Russians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 1 :  3/6 hits
                        4 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour and 3 bombers in Caucasus, round 2 :  4/6 hits
                        Russians roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                        2 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 2 armour and 4 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Ukraine
                7 artilleries and 4 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                2 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from France to Southern France

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 cruiser and 1 transport placed in 93 Sea Zone
                1 fighter placed in Western Germany
                3 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Poland : 2 infantry
        Germany : 1 aaGun, 1 factory_major, 3 infantry and 1 mech_infantry
        Norway : 1 infantry
        Denmark : 5 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 5 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 7 artilleries and 4 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 2 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Caucasus : 1 flag, 2 armour
        Smolensk : 1 flag, 1 artillery and 3 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 77
        Russians : 10 / 19
        Japanese : 66 / 71
        Americans : 60 / 82
        Chinese : 0 / 6
        British : 33 / 32
        UK_Pacific : 9 / 10
        Italians : 10 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                8 artilleries and 35 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 8 artilleries and 35 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Smolensk from Germans with 8 artilleries and 33 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Smolensk
                1 infantry moved from Volgograd to Samara
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Vologda to Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble orders for sz39?


  • Is that all the combat moves? If so, then no scrambling. The order of loss may be a bit different also.

  • '23 '21 '20 '19 '17 '16 '15 '13

    sorry…I forgot to include my planes in the attack.
    Use this file now…do you want to scramble any now?


  • No scrambling, please let me know casualties for round 1.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I got fourteen hits on round one in India…OOL?


  • The two bombers, the AA, then infantry.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour, 7 infantry and 12 mech_infantrys moved from Burma to India
                2 artilleries moved from Burma to India
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 destroyers, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 6 infantry moved from 39 Sea Zone to India
                2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 13 infantry, 12 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 6 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 20 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 2 bombers
                        AA guns fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 13 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 1 :  14/38 hits
                        UK_Pacific roll dice for 6 aaGuns, 2 artilleries, 2 bombers, 7 fighters and 20 infantry in India, round 1 :  11/31 hits
                        6 infantry owned by the British , 11 infantry owned by the Japanese , 2 bombers owned by the Americans and 6 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 2 :  10/27 hits
                        UK_Pacific roll dice for 2 artilleries, 7 fighters and 14 infantry in India, round 2 :  10/23 hits
                        10 infantry owned by the British , 2 infantry owned by the Japanese and 8 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 3 :  8/17 hits
                        UK_Pacific roll dice for 2 artilleries, 7 fighters and 4 infantry in India, round 3 :  5/13 hits
                        4 infantry owned by the British , 2 artilleries owned by the British , 2 fighters owned by the British , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers in India, round 4 :  6/12 hits
                        UK_Pacific roll dice for 5 fighters in India, round 4 :  4/5 hits
                        2 fighters owned by the British , 1 fighter owned by the Japanese , 3 fighters owned by the ANZAC and 3 artilleries owned by the Japanese lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for Japanese: 4 artilleries, 2 fighters, 13 infantry and 12 mech_infantrys
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 6 aaGuns, 2 artilleries, 4 fighters and 20 infantry
                    Casualties for Americans: 2 bombers

    Non Combat Move - Japanese
                2 tactical_bombers moved from India to Burma
                2 bombers and 3 fighters moved from India to Burma
                2 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Burma
                2 artilleries and 4 infantry moved from Yunnan to Burma
                4 infantry moved from Shensi to Sikang
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 artillery placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 aaGun
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 4 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Urals : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 12 / 13
        Japanese : 69 / 84
        Americans : 60 / 82
        Chinese : 0 / 6
        British : 33 / 32
        UK_Pacific : 6 / 0
        Italians : 10 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    That was close, but with all the armor and mech units you have around I had to go for it before they could reinforce India. Now I have to get ready for their counter-attack!


  • Ten hits @1 out of twenty five is insane.


  • Dang it. I forgot to drop off my troops in the Carolines so my two fighters attacked and took the territory with one loss. I hope you don’t mind if I edit it and take the isle and lose an infantry. Sorry about that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 armour, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 fighters
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 2 fighters in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 fighters in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 fighters in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in Caroline Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 2 fighters in Caroline Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in Borneo
                Battle in Tobruk
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Tobruk, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    Americans win, taking Borneo from Japanese, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 armour, 5 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Changing ownership of Caroline Islands from Japanese to Americans
                EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                2 destroyers and 4 submarines placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Eastern United States
                2 bombers placed in Western United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • Oops…forgot to add my transport back. Doing that on the UK turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Kazakhstan to Tsinghai
                1 armour moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                2 cruisers moved from 41 Sea Zone to 39 Sea Zone
                2 destroyers moved from 41 Sea Zone to 39 Sea Zone
                12 mech_infantrys moved from Kazakhstan to Rostov
                2 armour moved from Kazakhstan to Rostov
                4 fighters moved from Russia to Rostov
                3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 8 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 9 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 9 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 10 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 10 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 11 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 11 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 12 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 12 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers
                    Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 battleship owned by the British
                        3 destroyers owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
                        British roll dice for 1 battleship, 2 cruisers and 2 tactical_bombers in 39 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 fighter and 4 transports in 39 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 39 Sea Zone
                        4 transports owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Japanese with 2 cruisers and 2 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                    Casualties for British: 1 battleship, 1 carrier and 2 destroyers
                Battle in Malaya
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Malaya, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 6 mech_infantrys
                    Germans defend with 2 armour
                        British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 1 :  0/7 hits
                        Germans roll dice for 2 armour in Caucasus, round 1 :  0/2 hits
                        British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 2 :  3/7 hits
                        Germans roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    British attack with 2 armour, 4 fighters and 12 mech_infantrys
                    Germans defend with 7 artilleries and 4 infantry
                        British roll dice for 2 armour, 4 fighters and 12 mech_infantrys in Rostov, round 1 :  4/18 hits
                        Germans roll dice for 7 artilleries and 4 infantry in Rostov, round 1 :  3/11 hits
                        4 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Rostov
                        British roll dice for 2 armour, 4 fighters and 9 mech_infantrys in Rostov, round 2 :  4/15 hits
                        Germans roll dice for 7 artilleries in Rostov, round 2 :  4/7 hits
                        4 mech_infantrys owned by the British and 4 artilleries owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 3 :  2/11 hits
                        Germans roll dice for 3 artilleries in Rostov, round 3 :  0/3 hits
                        2 artilleries owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 4 :  2/11 hits
                        Germans roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 armour, 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 7 artilleries and 4 infantry
                    Casualties for British: 7 mech_infantrys

    Non Combat Move - British
                4 fighters moved from Rostov to Russia
                2 tactical_bombers moved from 39 Sea Zone to Persia
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 33 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
                1 bomber moved from Southern Italy to Tobruk
                1 fighter moved from Southern Italy to Tobruk

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Libya
                Battle in Tobruk
                    Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 1 :  2/6 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Tobruk
                    Italians win, taking 98 Sea Zone from British, taking Libya from Americans, taking Tobruk from Americans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 fighter moved from Tobruk to Malta
                1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour, 2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 fighter
        Tobruk : 1 armour and 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 4 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Greece : 1 flag, 1 armour
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 16 / 13
        Japanese : 59 / 84
        Americans : 63 / 84
        Chinese : 3 / 6
        British : 33 / 37
        UK_Pacific : 9 / 0
        Italians : 11 / 16
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Did you forget to unload your transports for your attack on Carolines?
    If you realize that you didn’t unload your transports for an attack ,and you haven’t had any decisive battles before that, just start your turn over.


  • I had all ready started rolling dice. I didn’t want you to think that I was messing with the dice roller, so I sucked it up and figured that if I lost two units I’d call it a lost battle and eliminate the ground troops.

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