G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    OOL would be two hits on cv,ca’s, tac, fighter.
    In an attack like that most everything gets hit on the first round…I should have seen that coming!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 55 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 4 fighters
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Italians defend with 2 armour
                    Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                3 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Hawaiian Islands to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to 54 Sea Zone
                3 destroyers moved from 49 Sea Zone to 54 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 4 fighters and 1 infantry placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                4 mech_infantrys moved from Volgograd to Russia
                1 armour moved from Volgograd to Russia
                4 mech_infantrys moved from Caucasus to Tambov
                1 armour moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                7 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        95 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 22
        Japanese : 67 / 72
        Americans : 53 / 74
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 13 / 13
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 bomber and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French


  • Darn it. I just realized I didn’t move the brit fighters to Moscow. Do you mind if I do that? If not that’s cool, my mistake.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll edit it for you before I do Germany’s turn.


  • Awesome, thanks much.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 1 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Smolensk, round 1 :  4/7 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                2 artilleries and 5 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Karelia to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 3 infantry and 1 mech_infantry placed in Germany
                1 bomber and 2 infantry placed in France
                1 armour and 1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 5.
                Germans undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Norway : 1 infantry
        Denmark : 5 infantry
        Southern Italy : 3 bombers and 1 fighter
        Belarus : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 6 artilleries and 3 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 flag, 1 artillery and 3 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 15 / 22
        Japanese : 63 / 72
        Americans : 53 / 74
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 13 / 13
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                3 fighters moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Sikang to Kazakhstan

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 4 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
                1 bomber moved from Malaya to Java
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                4 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 2 mech_infantrys moved from Hopei to Kansu
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 55 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 1 :  2/3 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Kansu
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 bomber and 2 fighters moved from Malaya to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 artilleries and 3 infantry moved from French Indo China to Yunnan
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Java to Borneo
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Japan
                4 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 bomber, 5 fighters, 1 harbour and 2 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 aaGun
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery, 6 infantry and 11 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        36 Sea Zone : 3 transports
        35 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 17 / 18
        Japanese : 72 / 77
        Americans : 53 / 74
        Chinese : 0 / 6
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 13 / 13
        ANZAC : 10 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                5 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 artilleries moved from 42 Sea Zone to Java
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 46
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
                Battle in Java
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 49 Sea Zone
                1 bomber moved from Hawaiian Islands to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                2 submarines moved from 26 Sea Zone to 49 Sea Zone
                1 bomber moved from 49 Sea Zone to Queensland
                1 fighter moved from 49 Sea Zone to 54 Sea Zone
                2 submarines moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                4 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                3 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Morocco to Algeria
                2 aaGuns moved from Morocco to Algeria
                1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                1 battleship moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                2 fighters moved from 92 Sea Zone to 89 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                5 destroyers moved from 91 Sea Zone to 101 Sea Zone
                4 submarines moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour moved from Caucasus to Rostov
                4 mech_infantrys moved from Caucasus to Rostov
                4 mech_infantrys moved from Russia to Rostov
                1 armour moved from Russia to Rostov
                4 mech_infantrys moved from Tambov to Rostov
                4 fighters moved from Russia to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 3 armour, 4 fighters and 12 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    British win, taking Rostov from Germans with 3 armour, 4 fighters and 10 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 armour moved from Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                2 cruisers moved from 81 Sea Zone to 79 Sea Zone
                2 destroyers moved from 81 Sea Zone to 79 Sea Zone
                1 battleship moved from 81 Sea Zone to 79 Sea Zone
                2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 carrier moved from 81 Sea Zone to 79 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                4 fighters moved from Rostov to Russia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 2 destroyers and 2 transports
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 transports in 92 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  3/6 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Tobruk : 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
        Greece : 1 flag, 1 armour
        97 Sea Zone : 2 destroyers
        92 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 19 / 18
        Japanese : 68 / 77
        Americans : 59 / 79
        Chinese : 0 / 6
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 11 / 21
        ANZAC : 10 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    when you post your turn could you check the box that says “show dice/ battle details” ? It will show how each round of combat went then .
    I like to go through the game history and see how many hits and what was lost in each round…though at times it’s depressing.
    thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 aaGun moved from 42 Sea Zone to Java
                3 fighters moved from 45 Sea Zone to Java

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Vologda

    Turn Complete - French


  • @captain:

    when you post your turn could you check the box that says “show dice/ battle details” ? It will show how each round of combat went then .
    I like to go through the game history and see how many hits and what was lost in each round…though at times it’s depressing.
    thanks!

    Sure, on the previous Java sea battle I went with max defense for your units. I sent in my own carrier to soak the first two hits and I had yours do likewise (I believe round one had 4 hits against you, which was the carrier dead and two battleships wounded). I hope that’s ok.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Yeah that’s ok. OOL was pretty defined that fight.

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