Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 cannons and 2 phalanxs moved from Withered Heath to N. Dale
1 axeInfantry and 1 cannon moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Isengard to Fangorn
Saruman take Fangorn from Elves
2 orcss moved from Isengard to Westfold
2 orcss moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 2 orcss
Freefolk defend with 1 lightCavalry
Saruman roll dice for 2 orcss in S. Dunland, round 1 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 1 : 0/1 hits
Saruman roll dice for 2 orcss in S. Dunland, round 2 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 2 : 0/1 hits
Saruman roll dice for 2 orcss in S. Dunland, round 3 : 1/2 hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 3 : 0/1 hits
1 lightCavalry owned by the Freefolk lost in S. Dunland
Saruman win, taking S. Dunland from Freefolk with 2 orcss remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalry
Battle in Westfold
Saruman attack with 2 orcss
Rohan defend with 1 spearInfantry
Saruman roll dice for 2 orcss in Westfold, round 1 : 0/2 hits
Rohan roll dice for 1 spearInfantry in Westfold, round 1 : 0/1 hits
Saruman roll dice for 2 orcss in Westfold, round 2 : 1/2 hits
Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman win, taking Westfold from Rohan with 1 orcs remaining. Battle score for attacker is 0
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 orcs
Non Combat Move - Saruman
Place Units - Saruman
4 orcss placed in Isengard
Turn Complete - Saruman
Saruman collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Freefolk
Freefolk buy 1 catapult, 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers, 1 hobbits and 2 spearInfantrys moved from Eregion to Moria
1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Tharbad
3 lightCavalrys moved from Bree to Tharbad
1 spearInfantry moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
3 lightCavalrys moved from Lond Daer to Moria
2 lightCavalrys moved from Enedwaith to Moria
1 lightCavalry moved from N. Dunland to Moria
1 hobbits moved from N. Enedwaith to N. Dunland
1 spearInfantry moved from N. Enedwaith to Enedwaith
1 archers moved from N. Enedwaith to Tharbad
2 archerss moved from Lond Daer to N. Enedwaith
1 archers moved from S. Downs to Cardolan
1 archers and 1 hobbits moved from Hobbiton to Shire
Combat - Freefolk
Battle in Moria
Freefolk attack with 1 archers, 1 hobbits, 6 lightCavalrys and 2 spearInfantrys
Goblins defend with 1 castle and 4 shooterss
Freefolk captures 12PUs while taking Goblins capital
Freefolk win, taking Moria from Goblins with 6 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 archers, 1 hobbits and 1 spearInfantry
Casualties for Goblins: 4 shooterss
Battle in Tharbad
Freefolk attack with 2 archerss, 1 hobbits, 3 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk win, taking Tharbad from Neutral with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Freefolk: 2 archerss, 1 hobbits and 1 spearInfantry
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 spearInfantry placed in Lond Daer
3 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 33 PUs; end with 45 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Mordor
Mordor buy 7 orcss and 2 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Mordor
1 unit repaired.
4 orcss moved from Dol Goldur to S. Mirkwood
1 orcs moved from S. Ithilien to Harad Road
Haradrim take Harad Road from Gondor
1 orcs and 1 siegeTower moved from S. Ithilien to S. Gondor
1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
2 orcss moved from N. Ithilien to E. Osg.
1 siegeTower moved from N. Ithilien to E. Osg.
2 siegeTowers moved from N. Ithilien to Anorien
3 orcss moved from N. Ithilien to Anorien
1 orcs moved from N. Ithilien to Anorien
1 orcs moved from N. Ithilien to E. Osg.
1 orcs moved from Udun to Dagorlad
3 orcss moved from Minas Morgul to N. Ithilien
3 nazguls and 5 trollss moved from S. Brown Lands to Eastfold
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 4 orcss
Elves defend with 1 ents
Mordor roll dice for 4 orcss in S. Mirkwood, round 1 : 1/4 hits
Elves roll dice for 1 ents in S. Mirkwood, round 1 : 0/1 hits
1 ents owned by the Elves lost in S. Mirkwood
Mordor win, taking S. Mirkwood from Elves with 4 orcss remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in Anorien
Mordor attack with 4 orcss and 2 siegeTowers
Gondor defend with 1 spearInfantry, 1 towerGuard and 1 trebuche
Mordor roll dice for 4 orcss and 2 siegeTowers in Anorien, round 1 : 0/6 hits
Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 1 : 1/3 hits
1 orcs owned by the Mordor lost in Anorien
Mordor roll dice for 3 orcss and 2 siegeTowers in Anorien, round 2 : 1/5 hits
Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 2 : 2/3 hits
1 trebuche owned by the Gondor and 2 orcss owned by the Mordor lost in Anorien
Mordor roll dice for 1 orcs and 2 siegeTowers in Anorien, round 3 : 2/3 hits
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 3 : 0/2 hits
1 spearInfantry owned by the Gondor and 1 towerGuard owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 2
Casualties for Gondor: 1 spearInfantry, 1 towerGuard and 1 trebuche
Casualties for Mordor: 3 orcss
Battle in E. Osg.
Mordor attack with 4 orcss and 2 siegeTowers
Gondor defend with 1 castle, 2 spearInfantrys and 1 trebuche
Mordor roll dice for 4 orcss and 2 siegeTowers in E. Osg., round 1 : 4/6 hits
Gondor roll dice for 2 spearInfantrys and 1 trebuche in E. Osg., round 1 : 2/3 hits
1 trebuche owned by the Gondor , 2 spearInfantrys owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
Mordor win, taking E. Osg. from Gondor with 2 orcss and 2 siegeTowers remaining. Battle score for attacker is 4
Casualties for Gondor: 2 spearInfantrys and 1 trebuche
Casualties for Mordor: 2 orcss
Battle in S. Gondor
Mordor attack with 1 orcs and 1 siegeTower
Gondor defend with 1 spearInfantry
Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 1 : 0/2 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 1 : 0/1 hits
Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 2 : 0/2 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 2 : 0/1 hits
Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 3 : 0/2 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 3 : 1/1 hits
1 orcs owned by the Mordor lost in S. Gondor
Mordor roll dice for 1 siegeTower in S. Gondor, round 4 : 0/1 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 4 : 0/1 hits
Mordor roll dice for 1 siegeTower in S. Gondor, round 5 : 0/1 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 5 : 0/1 hits
Mordor roll dice for 1 siegeTower in S. Gondor, round 6 : 1/1 hits
Gondor roll dice for 1 spearInfantry in S. Gondor, round 6 : 0/1 hits
1 spearInfantry owned by the Gondor lost in S. Gondor
Mordor win, taking S. Gondor from Gondor with 1 siegeTower remaining. Battle score for attacker is 0
Casualties for Gondor: 1 spearInfantry
Casualties for Mordor: 1 orcs
Battle in Eastfold
Mordor attack with 3 nazguls and 5 trollss
Rohan defend with 1 castle, 7 fortificationss and 2 spearInfantrys
Mordor roll dice for 3 nazguls and 5 trollss in Eastfold, round 1 : 7/8 hits
Rohan roll dice for 7 fortificationss and 2 spearInfantrys in Eastfold, round 1 : 3/9 hits
Units damaged: 3 nazguls owned by the Mordor
7 fortificationss owned by the Rohan lost in Eastfold
Mordor roll dice for 3 nazguls and 5 trollss in Eastfold, round 2 : 3/8 hits
Rohan roll dice for 2 spearInfantrys in Eastfold, round 2 : 1/2 hits
2 spearInfantrys owned by the Rohan and 1 trolls owned by the Mordor lost in Eastfold
Mordor win, taking Eastfold from Rohan with 3 nazguls and 4 trollss remaining. Battle score for attacker is 14
Casualties for Rohan: 7 fortificationss and 2 spearInfantrys
Casualties for Mordor: 1 trolls
Non Combat Move - Mordor
3 nazguls moved from Eastfold to E. Emnet
Place Units - Mordor
3 orcss and 1 siegeTower placed in Dol Goldur
3 orcss and 1 siegeTower placed in Minas Morgul
1 orcs placed in Udun
Turn Complete - Mordor
Mordor collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rohan
Rohan buy 2 fortificationss, 2 spearInfantrys and 2 towers; Remaining resources: 1 PUs;
Combat Move - Rohan
1 heavyCavalry moved from Celebran to Westfold
1 lightCavalry moved from Helms Deep to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 1 heavyCavalry and 1 lightCavalry
Saruman defend with 1 orcs
Rohan win, taking Westfold from Saruman with 1 heavyCavalry remaining. Battle score for attacker is -1
Casualties for Rohan: 1 lightCavalry
Casualties for Saruman: 1 orcs
Non Combat Move - Rohan
1 lightCavalry moved from Celebran to Eregion
Place Units - Rohan
2 fortificationss, 2 spearInfantrys and 2 towers placed in Helms Deep
Turn Complete - Rohan
Rohan collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Combat Move - Goblins
2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
2 shooterss and 2 stabberss moved from N. Caves to Eregion
Combat - Goblins
Battle in Eregion
Goblins attack with 2 shooterss and 2 stabberss
Rohan defend with 1 lightCavalry
Goblins roll dice for 2 shooterss and 2 stabberss in Eregion, round 1 : 2/2 hits
Elves roll dice for 1 lightCavalry in Eregion, round 1 : 0/1 hits
1 lightCavalry owned by the Rohan lost in Eregion
Goblins win, taking Eregion from Elves with 2 shooterss and 2 stabberss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Drimrill Dale
Goblins attack with 2 shooterss and 2 stabberss
Elves defend with 1 hobbits
Goblins roll dice for 2 shooterss and 2 stabberss in Drimrill Dale, round 1 : 1/2 hits
Elves roll dice for 1 hobbits in Drimrill Dale, round 1 : 0/1 hits
1 hobbits owned by the Elves lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Elves with 2 shooterss and 2 stabberss remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Goblins
Turn Complete - Goblins
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Elves
Elves buy 1 eagles, 2 fortificationss, 2 hobbitss and 4 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 ents moved from Anduin West Bank to N. Caves
Elves take N. Caves from Goblins
6 hunterss moved from Rivendell to Eregion
Combat - Elves
Battle in Eregion
Elves attack with 6 hunterss
Goblins defend with 2 shooterss and 2 stabberss
Elves win, taking Eregion from Goblins with 4 hunterss remaining. Battle score for attacker is 0
Casualties for Goblins: 2 shooterss and 2 stabberss
Casualties for Elves: 2 hunterss
Non Combat Move - Elves
Place Units - Elves
2 fortificationss, 1 hobbits and 1 hunters placed in Lorien
1 hobbits and 2 hunterss placed in High Mirkwood
1 eagles and 1 hunters placed in Rivendell
Turn Complete - Elves
Elves collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Haradrim
Haradrim buy 3 caravels, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 units repaired.
7 corsairss and 6 spearInfantrys moved from S. Ithilien to Harad Road
6 spearInfantrys moved from Umbar to N. Haradwaith
1 corsairs and 5 spearInfantrys moved from City of Corsairs to Umbar
4 caravels and 6 galleons moved from S. Gondor Coast to Umbar Peninsula Coast
4 spearInfantrys moved from Dagorlad to S. Rhovanion
1 oliphant moved from E. Emnet to Wold
Haradrim take Wold from Rohan
1 oliphant moved from Wold to Westfold
3 oliphants moved from E. Emnet to Westfold
Combat - Haradrim
Battle in Westfold
Haradrim attack with 4 oliphants
Rohan defend with 1 heavyCavalry
Haradrim roll dice for 4 oliphants in Westfold, round 1 : 3/4 hits
Rohan roll dice for 1 heavyCavalry in Westfold, round 1 : 0/1 hits
1 heavyCavalry owned by the Rohan lost in Westfold
Haradrim win, taking Westfold from Rohan with 4 oliphants remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalry
Non Combat Move - Haradrim
Place Units - Haradrim
3 caravels placed in Bay of Harad
1 spearInfantry and 1 trebuche placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Gondor
Gondor buy 2 fortificationss, 1 heavyCavalry, 2 rafts, 4 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
2 spearInfantrys moved from Minas Tirith to Anorien
1 trebuche moved from Minas Tirith to Anorien
1 towerGuard moved from Minas Tirith to Anorien
2 towerGuards moved from Lossarnach to Anduin Mouth
2 towerGuards moved from Anduin Mouth to Harad Road
3 towerGuards moved from Lossarnach to Anduin Mouth
3 spearInfantrys moved from Lossarnach to Anduin Mouth
2 trebuches moved from Lossarnach to Anduin Mouth
4 spearInfantrys moved from Lossarnach to Anduin Mouth
7 spearInfantrys, 3 towerGuards and 2 trebuches moved from Anduin Mouth to Harad Road
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 spearInfantry moved from W. Osg. to Anduin Mouth
1 trebuche moved from W. Osg. to Anduin Mouth
2 spearInfantrys and 1 trebuche moved from Anduin Mouth to Harad Road
1 towerGuard moved from Khand to S. Khand
Gondor take S. Khand from Khand
1 trebuche moved from Khand to Harad Road
1 trebuche moved from W. Osg. to E. Osg.
2 spearInfantrys moved from W. Osg. to E. Osg.
2 heavyCavalrys moved from Lossarnach to E. Osg.
Combat - Gondor
Battle in Anorien
Gondor attack with 2 spearInfantrys, 1 towerGuard and 1 trebuche
Mordor defend with 1 orcs and 2 siegeTowers
Gondor win, taking Anorien from Mordor with 2 spearInfantrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 11
Casualties for Mordor: 1 orcs and 2 siegeTowers
Battle in E. Osg.
Gondor attack with 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche
Mordor defend with 1 castle, 2 orcss and 2 siegeTowers
Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 14
Casualties for Mordor: 2 orcss and 2 siegeTowers
Battle in Harad Road
Gondor attack with 9 spearInfantrys, 5 towerGuards and 4 trebuches
Haradrim defend with 7 corsairss and 6 spearInfantrys; Mordor defend with 1 orcs
Gondor win, taking Harad Road from Haradrim with 4 spearInfantrys, 5 towerGuards and 4 trebuches remaining. Battle score for attacker is 34
Casualties for Haradrim: 7 corsairss and 6 spearInfantrys
Casualties for Gondor: 5 spearInfantrys
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
1 spearInfantry moved from Minas Tirith to Lossarnach
1 heavyCavalry moved from Minas Tirith to W. Osg.
2 heavyCavalrys moved from Lossarnach to W. Osg.
Place Units - Gondor
2 rafts placed in Morthond
1 towerGuard and 1 trebuche placed in W. Osg.
1 heavyCavalry, 1 spearInfantry, 3 towerGuards and 1 trebuche placed in Khand
Gondor undo move 2.
1 fortifications and 1 trebuche placed in W. Osg.
1 fortifications, 3 spearInfantrys and 1 towerGuard placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
2 chariotArcherss and 1 warChariot moved from N. Brown Lands to Celduin
1 spearInfantry moved from Rhovanion to Celduin
1 chariotArchers and 1 warChariot moved from S. Rhovanion to Celduin
3 spearInfantrys moved from Rhun to S. Dale
1 spearInfantry moved from Rhun to S. Dale
2 spearInfantrys moved from Rhun to S. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 6 spearInfantrys
Dale defend with 1 archers
Rhun roll dice for 6 spearInfantrys in S. Dale, round 1 : 0/6 hits
Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
Rhun roll dice for 6 spearInfantrys in S. Dale, round 2 : 0/6 hits
Dale roll dice for 1 archers in S. Dale, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Rhun roll dice for 5 spearInfantrys in S. Dale, round 3 : 0/5 hits
Dale roll dice for 1 archers in S. Dale, round 3 : 1/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Rhun roll dice for 4 spearInfantrys in S. Dale, round 4 : 0/4 hits
Dale roll dice for 1 archers in S. Dale, round 4 : 1/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Rhun roll dice for 3 spearInfantrys in S. Dale, round 5 : 0/3 hits
Dale roll dice for 1 archers in S. Dale, round 5 : 0/1 hits
Rhun roll dice for 3 spearInfantrys in S. Dale, round 6 : 1/3 hits
Dale roll dice for 1 archers in S. Dale, round 6 : 0/1 hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 3 spearInfantrys remaining. Battle score for attacker is -6
Casualties for Rhun: 3 spearInfantrys
Casualties for Dale: 1 archers
Battle in Celduin
Rhun attack with 3 chariotArcherss, 1 spearInfantry and 2 warChariots
Dale defend with 1 spearInfantry
Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 2 warChariots in Celduin, round 1 : 2/6 hits
Dale roll dice for 1 spearInfantry in Celduin, round 1 : 0/1 hits
1 spearInfantry owned by the Dale lost in Celduin
Rhun win, taking Celduin from Dale with 3 chariotArcherss, 1 spearInfantry and 2 warChariots remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
6 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 heavyCavalry and 1 lightCavalry moved from E. Mirkwood to Celduin
1 spearInfantry moved from N. Dale to Celduin
1 heavyCavalry and 1 lightCavalry moved from Lake Town to Celduin
3 archerss and 3 spearInfantrys moved from N. Rhun to S. Dale
Combat - Dale
Battle in S. Dale
Dale attack with 3 archerss and 3 spearInfantrys
Rhun defend with 3 spearInfantrys
Dale win, taking S. Dale from Rhun with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 3 spearInfantrys
Casualties for Dale: 1 archers and 1 spearInfantry
Battle in Celduin
Dale attack with 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry
Rhun defend with 3 chariotArcherss, 1 spearInfantry and 2 warChariots
Rhun win with 2 chariotArcherss remaining. Battle score for attacker is -1
Casualties for Rhun: 1 chariotArchers, 1 spearInfantry and 2 warChariots
Casualties for Dale: 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry
Non Combat Move - Dale
1 spearInfantry moved from Lake Town to N. Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 cannons and 2 phalanxs moved from N. Dale to Celduin
Combat - Dwarves
Battle in Celduin
Dwarves attack with 2 cannons and 2 phalanxs
Rhun defend with 2 chariotArcherss
Dwarves win, taking Celduin from Rhun with 1 cannon and 2 phalanxs remaining. Battle score for attacker is 5
Casualties for Rhun: 2 chariotArcherss
Casualties for Dwarves: 1 cannon
Non Combat Move - Dwarves
1 axeInfantry and 1 cannon moved from N. Rhun to S. Dale
4 axeInfantrys moved from Iron Hills to N. Rhun
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Saruman
Saruman buy 4 orcss and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Fangorn to Celebran
1 orcs moved from S. Dunland to N. Dunland
1 orcs moved from S. Dunland to Adorn
Saruman take Adorn from Rohan
Combat - Saruman
Battle in N. Dunland
Saruman attack with 1 orcs
Freefolk defend with 1 hobbits
Saruman roll dice for 1 orcs in N. Dunland, round 1 : 1/1 hits
Freefolk roll dice for 1 hobbits in N. Dunland, round 1 : 0/1 hits
1 hobbits owned by the Freefolk lost in N. Dunland
Saruman win, taking N. Dunland from Freefolk with 1 orcs remaining. Battle score for attacker is 2
Casualties for Freefolk: 1 hobbits
Battle in Celebran
Saruman attack with 1 orcs
Rohan defend with 1 lightCavalry
Saruman roll dice for 1 orcs in Celebran, round 1 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 1 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 2 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 2 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 3 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 3 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 4 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 4 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 5 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 5 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 6 : 0/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 6 : 0/1 hits
Saruman roll dice for 1 orcs in Celebran, round 7 : 1/1 hits
Rohan roll dice for 1 lightCavalry in Celebran, round 7 : 0/1 hits
1 lightCavalry owned by the Rohan lost in Celebran
Saruman win, taking Celebran from Rohan with 1 orcs remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Non Combat Move - Saruman
1 orcs moved from Isengard to Fangorn
1 orcs moved from Isengard to S. Dunland
1 orcs moved from Isengard to Westfold
1 orcs moved from Isengard to S. Dunland
Place Units - Saruman
4 orcss and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Freefolk
Freefolk buy 4 archerss, 2 catapults, 5 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 archerss moved from N. Enedwaith to N. Dunland
1 spearInfantry moved from Enedwaith to N. Dunland
1 spearInfantry moved from Enedwaith Coast to Enedwaith
1 catapult and 1 spearInfantry moved from Lond Daer to N. Enedwaith
1 spearInfantry moved from Tharbad to Eregion
1 archers moved from Cardolan to Eregion
1 archers and 1 hobbits moved from Shire to Minhiriath
1 lightCavalry moved from Hobbiton to N. Enedwaith
2 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Bree to N. Enedwaith
1 lightCavalry and 1 spearInfantry moved from Moria to Celebran
3 lightCavalrys moved from Tharbad to Drimrill Dale
5 lightCavalrys moved from Moria to Drimrill Dale
Combat - Freefolk
Battle in Celebran
Freefolk attack with 1 lightCavalry and 1 spearInfantry
Saruman defend with 1 orcs
Freefolk win, taking Celebran from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Battle in N. Dunland
Freefolk attack with 2 archerss and 1 spearInfantry
Saruman defend with 1 orcs
Freefolk win, taking N. Dunland from Saruman with 2 archerss and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Battle in Drimrill Dale
Freefolk attack with 8 lightCavalrys
Goblins defend with 2 shooterss and 2 stabberss
Freefolk win, taking Drimrill Dale from Goblins with 6 lightCavalrys remaining. Battle score for attacker is 0
Casualties for Freefolk: 2 lightCavalrys
Casualties for Goblins: 2 shooterss and 2 stabberss
Non Combat Move - Freefolk
Place Units - Freefolk
3 lightCavalrys placed in Bree
2 archerss, 2 catapults, 3 hobbitss and 1 spearInfantry placed in Moria
1 archers and 1 hobbits placed in Tharbad
1 archers and 1 hobbits placed in Lond Daer
Turn Complete - Freefolk
Freefolk collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Mordor
Mordor buy 9 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Mordor
3 units repaired.
1 orcs moved from S. Mirkwood to W. Mirkwood
Mordor take W. Mirkwood from Elves
1 orcs moved from S. Mirkwood to Gladden
Mordor take Gladden from Elves
2 orcss moved from S. Mirkwood to Anduin East Bank
1 siegeTower moved from S. Gondor to S. Ithilien
2 nazguls moved from E. Emnet to Anorien
1 nazgul moved from E. Emnet to E. Osg.
2 siegeTowers moved from N. Ithilien to E. Osg.
2 orcss moved from N. Ithilien to E. Osg.
2 orcss moved from N. Ithilien to Anorien
1 orcs moved from N. Ithilien to E. Osg.
Combat - Mordor
Battle in Anorien
Mordor attack with 2 nazguls and 2 orcss
Gondor defend with 2 spearInfantrys, 1 towerGuard and 1 trebuche
Mordor roll dice for 2 nazguls and 2 orcss in Anorien, round 1 : 3/4 hits
Gondor roll dice for 2 spearInfantrys, 1 towerGuard and 1 trebuche in Anorien, round 1 : 2/4 hits
Units damaged: 2 nazguls owned by the Mordor
1 trebuche owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien
Mordor roll dice for 2 nazguls and 2 orcss in Anorien, round 2 : 2/4 hits
Gondor roll dice for 1 towerGuard in Anorien, round 2 : 0/1 hits
1 towerGuard owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 2 nazguls and 2 orcss remaining. Battle score for attacker is 14
Casualties for Gondor: 2 spearInfantrys, 1 towerGuard and 1 trebuche
Battle in E. Osg.
Mordor attack with 1 nazgul, 3 orcss and 2 siegeTowers
Gondor defend with 1 castle, 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche
Mordor roll dice for 1 nazgul, 3 orcss and 2 siegeTowers in E. Osg., round 1 : 1/6 hits
Gondor roll dice for 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche in E. Osg., round 1 : 3/5 hits
Units damaged: 1 nazgul owned by the Mordor
1 trebuche owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
Mordor roll dice for 1 nazgul, 1 orcs and 2 siegeTowers in E. Osg., round 2 : 1/4 hits
Gondor roll dice for 2 heavyCavalrys and 2 spearInfantrys in E. Osg., round 2 : 1/4 hits
1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
Mordor roll dice for 1 nazgul and 2 siegeTowers in E. Osg., round 3 : 1/3 hits
Gondor roll dice for 2 heavyCavalrys and 1 spearInfantry in E. Osg., round 3 : 1/3 hits
1 spearInfantry owned by the Gondor and 1 siegeTower owned by the Mordor lost in E. Osg.
Mordor roll dice for 1 nazgul and 1 siegeTower in E. Osg., round 4 : 0/2 hits
Gondor roll dice for 2 heavyCavalrys in E. Osg., round 4 : 2/2 hits
1 nazgul owned by the Mordor and 1 siegeTower owned by the Mordor lost in E. Osg.
Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is -34
Casualties for Gondor: 2 spearInfantrys and 1 trebuche
Casualties for Mordor: 1 nazgul, 3 orcss and 2 siegeTowers
Battle in Anduin East Bank
Mordor attack with 2 orcss
Elves defend with 1 hobbits
Mordor roll dice for 2 orcss in Anduin East Bank, round 1 : 0/2 hits
Elves roll dice for 1 hobbits in Anduin East Bank, round 1 : 1/1 hits
1 orcs owned by the Mordor lost in Anduin East Bank
Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits
Elves roll dice for 1 hobbits in Anduin East Bank, round 2 : 0/1 hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 0/1 hits
Elves roll dice for 1 hobbits in Anduin East Bank, round 3 : 0/1 hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits
Elves roll dice for 1 hobbits in Anduin East Bank, round 4 : 0/1 hits
1 hobbits owned by the Elves lost in Anduin East Bank
Mordor win, taking Anduin East Bank from Elves with 1 orcs remaining. Battle score for attacker is -1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 hobbits
Non Combat Move - Mordor
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
4 trollss moved from Eastfold to Adorn
2 nazguls moved from Anorien to Minas Morgul
3 orcss and 1 siegeTower moved from Minas Morgul to S. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
1 orcs moved from Udun to Dagorlad
Place Units - Mordor
3 orcss and 1 siegeTower placed in Eastfold
4 orcss placed in Dol Goldur
2 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rohan
Rohan buy 2 fortificationss, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Rohan
4 spearInfantrys moved from Helms Deep to Eastfold
Combat - Rohan
Battle in Eastfold
Rohan attack with 4 spearInfantrys
Mordor defend with 1 castle, 3 orcss and 1 siegeTower
2 spearInfantrys retreated to Helms Deep
Mordor win with 2 orcss and 1 siegeTower remaining. Battle score for attacker is -3
Casualties for Rohan: 2 spearInfantrys
Casualties for Mordor: 1 orcs
Non Combat Move - Rohan
Place Units - Rohan
2 fortificationss, 2 spearInfantrys and 1 trebuche placed in Helms Deep
Turn Complete - Rohan
Rohan collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Elves
Elves buy 2 eagless, 3 hobbitss and 2 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits and 1 hunters moved from Lorien to Anduin East Bank
2 hunterss moved from High Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
2 hunterss moved from Eregion to S. Dunland
1 eagles moved from Rivendell to S. Dunland
1 hunters moved from Eregion to Drimrill Dale
1 hunters moved from Eregion to Celebran
1 ents moved from N. Caves to Anduin West Bank
1 hunters moved from Rivendell to Moria
Combat - Elves
Battle in W. Mirkwood
Elves attack with 2 hunterss
Mordor defend with 1 orcs
Elves win, taking W. Mirkwood from Mordor with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Anduin East Bank
Elves attack with 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves win, taking Anduin East Bank from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in S. Dunland
Elves attack with 1 eagles and 2 hunterss
Saruman defend with 2 orcss
Elves win, taking S. Dunland from Saruman with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
Casualties for Saruman: 2 orcss
Casualties for Elves: 1 hunters
Non Combat Move - Elves
1 eagles moved from S. Dunland to Moria
Place Units - Elves
3 hobbitss and 1 hunters placed in Lorien
1 eagles and 1 hunters placed in N. Caves
1 eagles placed in High Mirkwood
Turn Complete - Elves
Elves collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Haradrim
Haradrim buy 1 castle and 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 spearInfantrys moved from S. Rhovanion to Rhovanion
4 oliphants moved from Westfold to Angren Bank
6 spearInfantrys moved from N. Haradwaith to Debatable Land
1 corsairs and 5 spearInfantrys moved from Umbar to Debatable Land
3 caravels moved from Bay of Harad to Umbar Peninsula Coast
1 spearInfantry and 1 trebuche moved from City of Corsairs to Umbar
Combat - Haradrim
Battle in Angren Bank
Haradrim attack with 4 oliphants
Neutral defend with 1 spearInfantry
Haradrim roll dice for 4 oliphants in Angren Bank, round 1 : 1/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Angren Bank
Haradrim win, taking Angren Bank from Neutral with 4 oliphants remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of Corsairs
1 castle placed in Westfold
Turn Complete - Haradrim
Haradrim collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Gondor
Gondor buy 6 fortificationss, 3 heavyCavalrys, 1 raft, 1 spearInfantry, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Gondor
1 towerGuard moved from S. Khand to Haradwaith
Gondor take Haradwaith from Haradrim
2 rafts moved from Morthond to Gilrain
3 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien
2 heavyCavalrys moved from W. Osg. to N. Ithilien
1 spearInfantry moved from Khand to N. Haradwaith
Gondor take N. Haradwaith from Haradrim
4 spearInfantrys, 5 towerGuards and 4 trebuches moved from Harad Road to Debatable Land
1 heavyCavalry moved from Khand to Debatable Land
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to S. Gondor
Gondor take S. Gondor from Mordor
1 trebuche moved from W. Osg. to Anduin Mouth
1 trebuche moved from Anduin Mouth to Debatable Land
2 spearInfantrys moved from W. Osg. to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to S. Ithilien
2 heavyCavalrys moved from W. Osg. to S. Ithilien
2 heavyCavalrys moved from W. Osg. to Anduin Mouth
2 heavyCavalrys moved from Anduin Mouth to Debatable Land
2 heavyCavalrys moved from W. Osg. to S. Ithilien
1 heavyCavalry moved from E. Osg. to S. Ithilien
1 heavyCavalry moved from E. Osg. to Anduin Mouth
1 heavyCavalry moved from Anduin Mouth to Debatable Land
3 towerGuards and 1 trebuche moved from Khand to N. Haradwaith
Combat - Gondor
Battle in Anorien
Gondor attack with 3 spearInfantrys and 1 towerGuard
Mordor defend with 2 orcss
Gondor win, taking Anorien from Mordor with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 6
Casualties for Mordor: 2 orcss
Battle in N. Ithilien
Gondor attack with 2 heavyCavalrys
Mordor defend with 1 orcs
Gondor win, taking N. Ithilien from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in S. Ithilien
Gondor attack with 5 heavyCavalrys and 2 spearInfantrys
Mordor defend with 3 orcss and 2 siegeTowers
Gondor win, taking S. Ithilien from Mordor with 5 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 14
Casualties for Gondor: 1 spearInfantry
Casualties for Mordor: 3 orcss and 2 siegeTowers
Battle in Debatable Land
Gondor attack with 4 heavyCavalrys, 4 spearInfantrys, 5 towerGuards and 5 trebuches
Haradrim defend with 1 corsairs and 11 spearInfantrys
Gondor win, taking Debatable Land from Haradrim with 4 heavyCavalrys, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 17
Casualties for Haradrim: 1 corsairs and 11 spearInfantrys
Casualties for Gondor: 4 spearInfantrys, 1 towerGuard and 1 trebuche
Non Combat Move - Gondor
Place Units - Gondor
2 fortificationss placed in Andrast
Gondor undo move 1.
1 towerGuard and 1 trebuche placed in W. Osg.
1 raft placed in Morthond
2 fortificationss placed in Anfalas
2 fortificationss placed in Andrast
Gondor undo move 2.
Gondor undo move 1.
Gondor undo move 1.
Gondor undo move 1.
2 fortificationss placed in E. Osg.
1 raft placed in Morthond
2 fortificationss placed in Andrast
2 fortificationss placed in Anfalas
Gondor undo move 2.
Gondor undo move 1.
1 fortifications placed in Anfalas
1 fortifications placed in E. Osg.
1 raft placed in Lower Anduin
1 towerGuard and 1 trebuche placed in W. Osg.
1 spearInfantry and 1 towerGuard placed in Minas Tirith
1 heavyCavalry placed in Minas Tirith
2 heavyCavalrys placed in Khand
Turn Complete - Gondor
Gondor collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rhun
Rhun buy 2 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rhun
6 spearInfantrys moved from Rhun to Celduin
Combat - Rhun
Battle in Celduin
Rhun attack with 6 spearInfantrys
Dwarves defend with 1 cannon and 2 phalanxs
Rhun roll dice for 6 spearInfantrys in Celduin, round 1 : 1/6 hits
Dwarves roll dice for 1 cannon and 2 phalanxs in Celduin, round 1 : 2/3 hits
2 spearInfantrys owned by the Rhun and 1 cannon owned by the Dwarves lost in Celduin
Rhun roll dice for 4 spearInfantrys in Celduin, round 2 : 1/4 hits
Dwarves roll dice for 2 phalanxs in Celduin, round 2 : 2/2 hits
1 phalanx owned by the Dwarves and 2 spearInfantrys owned by the Rhun lost in Celduin
Rhun roll dice for 2 spearInfantrys in Celduin, round 3 : 0/2 hits
Dwarves roll dice for 1 phalanx in Celduin, round 3 : 0/1 hits
Rhun roll dice for 2 spearInfantrys in Celduin, round 4 : 0/2 hits
Dwarves roll dice for 1 phalanx in Celduin, round 4 : 1/1 hits
1 spearInfantry owned by the Rhun lost in Celduin
1 spearInfantry retreated to Rhun
Dwarves win with 1 phalanx remaining. Battle score for attacker is -4
Casualties for Rhun: 5 spearInfantrys
Casualties for Dwarves: 1 cannon and 1 phalanx
Non Combat Move - Rhun
Place Units - Rhun
2 fortificationss, 3 spearInfantrys and 1 tower placed in Rhun
Turn Complete - Rhun
Rhun collect 13 PUs; end with 13 PUs total