• 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 13

    It’s been so long I can’t even recall what I was doing in this game  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                2 armour and 1 mech_infantry moved from Shantung to Hopei
                1 fighter moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Suiyuyan
                1 fighter moved from Kiangsi to Hopei
                1 fighter moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 bomber moved from Marianas to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 battleships and 2 cruisers moved from 33 Sea Zone to 44 Sea Zone
                3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 47 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Kwangtung
                1 fighter moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                1 artillery and 2 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs


  • @Vold:

    It’s been so long I can’t even recall what I was doing in this game� :?

    Yea, I had to study it all to try and remember what was going on.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - Americans
                3 transports moved from 110 Sea Zone to 104 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 bomber and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery placed in Kweichow
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - British

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - British
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Kenya to Egypt
                2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
                1 bomber moved from France to United Kingdom

    Place Units - British
                1 carrier and 1 submarine placed in 110 Sea Zone
                2 artilleries and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Yunnan: 4 mech_infantrys
                EDIT: Removing units owned by British from India: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in Yunnan change ownership: 4 mech_infantrys
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern France
                2 infantry moved from France to Southern France
                2 infantry moved from France to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 5 submarines
                    Americans defend with 3 destroyers, 2 submarines and 6 transports
                    Italians win with 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Italians: 4 submarines
                    Casualties for Americans: 3 destroyers, 2 submarines and 6 transports
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to France
                2 fighters moved from Southern France to Southern Italy
                4 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • Sorry, forgot about my bombers.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 carrier, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                5 armour and 9 mech_infantrys moved from Caucasus to Iraq
                1 artillery moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                2 bombers and 1 fighter moved from Caucasus to Southern Italy
                1 artillery and 3 infantry moved from Caucasus to Kazakhstan
                3 mech_infantrys moved from Kazakhstan to Northwest Persia

    Combat - Germans
                Battle in Iraq
                    Germans attack with 10 armour and 11 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Iraq from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier and 1 fighter placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs


  • Decided to send a couple mobile units to Berlin just in case something crazy happens.  :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                1 fighter moved from Anhwe to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Shensi
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Kwangtung to Hunan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                      Japanese take 36 Sea Zone from UK_Pacific
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to French Indo China
                1 bomber moved from Kwangtung to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; Chinese defend with 1 harbour
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    retreated to Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Hopei to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Kweichow to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 armour and 1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Sakha to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                5 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                8 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in France
                    Americans attack with 8 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 14 infantry; Italians defend with 2 artilleries, 8 infantry and 1 mech_infantry
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 artilleries and 14 infantry
                    Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
                    Casualties for Americans: 7 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                Battle in Caroline Islands
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters moved from France to 110 Sea Zone
                1 bomber moved from France to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries and 1 fighter
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 4 mech_infantrys moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 4 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangsi from Japanese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 aaGun, 8 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to France
                1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from Kenya to Ethiopia

    Place Units - British
                3 artilleries, 1 bomber and 3 infantry placed in United Kingdom
                British undo move 1.
                2 artilleries and 2 infantry placed in United Kingdom
                1 artillery, 1 bomber and 1 infantry placed in Egypt
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Eastern Persia
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Southern France to Northern Italy
                1 bomber and 2 fighters moved from Southern Italy to Northern Italy
                2 fighters moved from Western Germany to Northern Italy
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 5 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Persia to Persia

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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