BotA 05: Make_It_Round vs. Bacala


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Goblins
                Goblins buy 10 shooterss; Remaining resources: 0 PUs;

    Combat Move - Goblins

    Combat - Goblins

    Place Units - Goblins
                8 shooterss placed in Moria
                2 shooterss placed in S. Caves

    Turn Complete - Goblins
                Goblins collect 12 PUs; end with 12 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Elves
                Elves buy 4 fortificationss and 6 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                6 hobbitss, 5 hunterss and 2 wizards moved from Eregion to Moria
                5 hunterss moved from Rivendell to Moria
                2 hunterss and 1 wizard moved from Drimrill Dale to Moria
                4 hunterss and 1 wizard moved from Anduin West Bank to Moria
                2 hunterss and 1 wizard moved from Gladden to Moria
                1 hunters moved from Anduin East Bank to Moria
                1 hunters moved from S. Mirkwood to S. Rhovanion
                      Elves take Rhovanion from Saruman
                      Elves take S. Rhovanion from Rhun
                1 ents and 1 wizard moved from S. Mirkwood to N. Brown Lands

    Combat - Elves
                Battle in N. Brown Lands
                    Elves attack with 1 ents and 1 wizard
                    Rhun defend with 1 spearInfantry
                    Elves win, taking N. Brown Lands from Rhun with 1 ents and 1 wizard remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in Moria
                    Elves attack with 6 hobbitss, 19 hunterss and 5 wizards
                    Goblins defend with 1 castle, 8 fortificationss, 18 shooterss and 4 stabberss
                    Goblins win with 4 shooterss remaining. Battle score for attacker is -76
                    Casualties for Goblins: 8 fortificationss, 14 shooterss and 4 stabberss
                    Casualties for Elves: 6 hobbitss, 19 hunterss and 5 wizards

    Non Combat Move - Elves
                1 hobbits moved from Lorien to Drimrill Dale
                1 hobbits moved from Lorien to Anduin East Bank

    Place Units - Elves
                4 fortificationss placed in Lorien
                6 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 caravels and 6 galleons moved from Umbar Peninsula Coast to S. Gondor Coast
                4 oliphants moved from Dagorlad to E. Emnet
                4 spearInfantrys moved from N. Ithilien to Dagorlad
                4 corsairss moved from N. Ithilien to S. Ithilien
                3 spearInfantrys moved from S. Gondor to S. Ithilien
                3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien
                6 spearInfantrys moved from City of Corsairs to Umbar

    Combat - Haradrim
                Battle in E. Emnet
                    Haradrim attack with 4 oliphants
                    Rohan defend with 2 heavyCavalrys
                        Haradrim roll dice for 4 oliphants in E. Emnet, round 1 :  2/4 hits
                        Rohan roll dice for 2 heavyCavalrys in E. Emnet, round 1 :  2/2 hits
                    Units damaged: 2 oliphants owned by the Haradrim
                        2 heavyCavalrys owned by the Rohan lost in E. Emnet
                    Haradrim win, taking E. Emnet from Rohan with 4 oliphants remaining. Battle score for attacker is 10
                    Casualties for Rohan: 2 heavyCavalrys

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 corsairs and 5 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 22 PUs; end with 22 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Gondor
                Gondor buy 1 galleon, 1 heavyCavalry, 1 raft, 3 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                4 towerGuards, 1 trebuche and 4 undeads moved from Harad Road to Khand
                3 spearInfantrys moved from W. Osg. to E. Osg.
                1 trebuche moved from W. Osg. to E. Osg.
                2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien
                1 trebuche moved from W. Osg. to Anorien
                1 spearInfantry moved from Lossarnach to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to S. Gondor
                      Gondor take S. Gondor from Haradrim

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 3 spearInfantrys and 1 trebuche
                    Mordor defend with 1 castle, 1 orcs and 1 siegeTower
                    Gondor win, taking E. Osg. from Mordor with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 1 orcs and 1 siegeTower
                Battle in Anorien
                    Gondor attack with 2 spearInfantrys, 1 towerGuard and 1 trebuche
                    Mordor defend with 2 orcss and 1 siegeTower
                    Gondor win, taking Anorien from Mordor with 1 spearInfantry, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 7
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 2 orcss and 1 siegeTower
                Battle in Khand
                    Gondor attack with 4 towerGuards, 1 trebuche and 4 undeads
                    Khand defend with 1 castle, 2 fortificationss, 2 raiderCavalrys, 3 raiderss and 3 xbowInfantrys
                    Gondor captures 10PUs while taking Khand capital
                    Gondor win, taking Khand from Khand with 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 26
                    Casualties for Gondor: 3 towerGuards and 4 undeads
                    Casualties for Khand: 2 fortificationss, 2 raiderCavalrys, 3 raiderss and 3 xbowInfantrys

    Non Combat Move - Gondor
                1 heavyCavalry moved from Minas Tirith to Lossarnach
                3 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                1 galleon and 1 raft placed in Anduin Mouth
                1 heavyCavalry, 3 spearInfantrys, 1 towerGuard and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 38 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 spearInfantrys moved from Rhun to N. Rhun
                2 spearInfantrys moved from Celduin to S. Dale
                1 spearInfantry moved from E. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Elves
                1 chariotArchers and 1 warChariot moved from S. Brown Lands to S. Rhovanion
                2 chariotArcherss and 1 warChariot moved from S. Brown Lands to N. Brown Lands

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                        Rhun roll dice for 2 spearInfantrys in N. Rhun, round 1 :  1/2 hits
                        Dale roll dice for 1 spearInfantry in N. Rhun, round 1 :  0/1 hits
                        1 spearInfantry owned by the Dale lost in N. Rhun
                    Rhun win, taking N. Rhun from Dale with 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 1 :  0/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 1 :  0/1 hits
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 :  0/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 2 :  0/1 hits
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 :  0/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 3 :  1/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                        Rhun roll dice for 1 spearInfantry in S. Dale, round 4 :  0/1 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 4 :  1/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                    Dale win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Rhun: 2 spearInfantrys
                Battle in N. Brown Lands
                    Rhun attack with 2 chariotArcherss and 1 warChariot
                    Elves defend with 1 ents and 1 wizard
                        Rhun roll dice for 2 chariotArcherss and 1 warChariot in N. Brown Lands, round 1 :  2/3 hits
                        Elves roll dice for 1 ents and 1 wizard in N. Brown Lands, round 1 :  0/2 hits
                        1 ents owned by the Elves and 1 wizard owned by the Elves lost in N. Brown Lands
                    Rhun win, taking N. Brown Lands from Elves with 2 chariotArcherss and 1 warChariot remaining. Battle score for attacker is 8
                    Casualties for Elves: 1 ents and 1 wizard
                Battle in S. Rhovanion
                    Rhun attack with 1 chariotArchers and 1 warChariot
                    Elves defend with 1 hunters
                        Rhun roll dice for 1 chariotArchers and 1 warChariot in S. Rhovanion, round 1 :  1/2 hits
                        Elves roll dice for 1 hunters in S. Rhovanion, round 1 :  0/1 hits
                        1 hunters owned by the Elves lost in S. Rhovanion
                    Rhun win, taking S. Rhovanion from Elves with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Rhun

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 18 PUs; end with 18 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dale
                Dale buy 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry and 1 lightCavalry moved from Lake Town to E. Mirkwood
                1 spearInfantry moved from S. Dale to Celduin
                      Dale take Celduin from Rhun
                3 archerss and 2 spearInfantrys moved from Iron Hills to N. Rhun
                1 archers moved from N. Dale to E. Mirkwood
                1 spearInfantry moved from N. Dale to N. Rhun
                1 archers moved from N. Dale to S. Dale
                1 spearInfantry moved from Lake Town to N. Dale

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 3 archerss and 3 spearInfantrys
                    Rhun defend with 2 spearInfantrys
                    Dale win, taking N. Rhun from Rhun with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Rhun: 2 spearInfantrys
                Battle in E. Mirkwood
                    Dale attack with 1 archers, 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 urukhai
                    Dale win, taking E. Mirkwood from Saruman with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 2
                    Casualties for Saruman: 1 urukhai
                    Casualties for Dale: 1 archers

    Non Combat Move - Dale

    Place Units - Dale
                1 heavyCavalry, 1 lightCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 cannons and 2 phalanxs moved from Withered Heath to N. Dale
                1 axeInfantry and 1 cannon moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Saruman
                Saruman buy 4 orcss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Isengard to Fangorn
                      Saruman take Fangorn from Elves
                2 orcss moved from Isengard to Westfold
                2 orcss moved from Isengard to S. Dunland

    Combat - Saruman
                Battle in S. Dunland
                    Saruman attack with 2 orcss
                    Freefolk defend with 1 lightCavalry
                        Saruman roll dice for 2 orcss in S. Dunland, round 1 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in S. Dunland, round 1 :  0/1 hits
                        Saruman roll dice for 2 orcss in S. Dunland, round 2 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in S. Dunland, round 2 :  0/1 hits
                        Saruman roll dice for 2 orcss in S. Dunland, round 3 :  1/2 hits
                        Freefolk roll dice for 1 lightCavalry in S. Dunland, round 3 :  0/1 hits
                        1 lightCavalry owned by the Freefolk lost in S. Dunland
                    Saruman win, taking S. Dunland from Freefolk with 2 orcss remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Westfold
                    Saruman attack with 2 orcss
                    Rohan defend with 1 spearInfantry
                        Saruman roll dice for 2 orcss in Westfold, round 1 :  0/2 hits
                        Rohan roll dice for 1 spearInfantry in Westfold, round 1 :  0/1 hits
                        Saruman roll dice for 2 orcss in Westfold, round 2 :  1/2 hits
                        Rohan roll dice for 1 spearInfantry in Westfold, round 2 :  1/1 hits
                        1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                    Saruman win, taking Westfold from Rohan with 1 orcs remaining. Battle score for attacker is 0
                    Casualties for Rohan: 1 spearInfantry
                    Casualties for Saruman: 1 orcs

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 17 PUs; end with 17 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Freefolk
                Freefolk buy 1 catapult, 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 1 hobbits and 2 spearInfantrys moved from Eregion to Moria
                1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Tharbad
                3 lightCavalrys moved from Bree to Tharbad
                1 spearInfantry moved from Lond Daer to Enedwaith Coast
                      Freefolk take Enedwaith Coast from Neutral
                3 lightCavalrys moved from Lond Daer to Moria
                2 lightCavalrys moved from Enedwaith to Moria
                1 lightCavalry moved from N. Dunland to Moria
                1 hobbits moved from N. Enedwaith to N. Dunland
                1 spearInfantry moved from N. Enedwaith to Enedwaith
                1 archers moved from N. Enedwaith to Tharbad
                2 archerss moved from Lond Daer to N. Enedwaith
                1 archers moved from S. Downs to Cardolan
                1 archers and 1 hobbits moved from Hobbiton to Shire

    Combat - Freefolk
                Battle in Moria
                    Freefolk attack with 1 archers, 1 hobbits, 6 lightCavalrys and 2 spearInfantrys
                    Goblins defend with 1 castle and 4 shooterss
                    Freefolk captures 12PUs while taking Goblins capital
                    Freefolk win, taking Moria from Goblins with 6 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Freefolk: 1 archers, 1 hobbits and 1 spearInfantry
                    Casualties for Goblins: 4 shooterss
                Battle in Tharbad
                    Freefolk attack with 2 archerss, 1 hobbits, 3 lightCavalrys and 2 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk win, taking Tharbad from Neutral with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 2 archerss, 1 hobbits and 1 spearInfantry
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 catapult and 1 spearInfantry placed in Lond Daer
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 33 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Mordor
                Mordor buy 7 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 unit repaired.
                4 orcss moved from Dol Goldur to S. Mirkwood
                1 orcs moved from S. Ithilien to Harad Road
                      Haradrim take Harad Road from Gondor
                1 orcs and 1 siegeTower moved from S. Ithilien to S. Gondor
                1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
                2 orcss moved from N. Ithilien to E. Osg.
                1 siegeTower moved from N. Ithilien to E. Osg.
                2 siegeTowers moved from N. Ithilien to Anorien
                3 orcss moved from N. Ithilien to Anorien
                1 orcs moved from N. Ithilien to Anorien
                1 orcs moved from N. Ithilien to E. Osg.
                1 orcs moved from Udun to Dagorlad
                3 orcss moved from Minas Morgul to N. Ithilien
                3 nazguls and 5 trollss moved from S. Brown Lands to Eastfold

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 4 orcss
                    Elves defend with 1 ents
                        Mordor roll dice for 4 orcss in S. Mirkwood, round 1 :  1/4 hits
                        Elves roll dice for 1 ents in S. Mirkwood, round 1 :  0/1 hits
                        1 ents owned by the Elves lost in S. Mirkwood
                    Mordor win, taking S. Mirkwood from Elves with 4 orcss remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 ents
                Battle in Anorien
                    Mordor attack with 4 orcss and 2 siegeTowers
                    Gondor defend with 1 spearInfantry, 1 towerGuard and 1 trebuche
                        Mordor roll dice for 4 orcss and 2 siegeTowers in Anorien, round 1 :  0/6 hits
                        Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 1 :  1/3 hits
                        1 orcs owned by the Mordor lost in Anorien
                        Mordor roll dice for 3 orcss and 2 siegeTowers in Anorien, round 2 :  1/5 hits
                        Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 2 :  2/3 hits
                        1 trebuche owned by the Gondor and 2 orcss owned by the Mordor lost in Anorien
                        Mordor roll dice for 1 orcs and 2 siegeTowers in Anorien, round 3 :  2/3 hits
                        Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 3 :  0/2 hits
                        1 spearInfantry owned by the Gondor and 1 towerGuard owned by the Gondor lost in Anorien
                    Mordor win, taking Anorien from Gondor with 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 spearInfantry, 1 towerGuard and 1 trebuche
                    Casualties for Mordor: 3 orcss
                Battle in E. Osg.
                    Mordor attack with 4 orcss and 2 siegeTowers
                    Gondor defend with 1 castle, 2 spearInfantrys and 1 trebuche
                        Mordor roll dice for 4 orcss and 2 siegeTowers in E. Osg., round 1 :  4/6 hits
                        Gondor roll dice for 2 spearInfantrys and 1 trebuche in E. Osg., round 1 :  2/3 hits
                        1 trebuche owned by the Gondor , 2 spearInfantrys owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
                    Mordor win, taking E. Osg. from Gondor with 2 orcss and 2 siegeTowers remaining. Battle score for attacker is 4
                    Casualties for Gondor: 2 spearInfantrys and 1 trebuche
                    Casualties for Mordor: 2 orcss
                Battle in S. Gondor
                    Mordor attack with 1 orcs and 1 siegeTower
                    Gondor defend with 1 spearInfantry
                        Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 1 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 1 :  0/1 hits
                        Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 2 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 2 :  0/1 hits
                        Mordor roll dice for 1 orcs and 1 siegeTower in S. Gondor, round 3 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 3 :  1/1 hits
                        1 orcs owned by the Mordor lost in S. Gondor
                        Mordor roll dice for 1 siegeTower in S. Gondor, round 4 :  0/1 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 4 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in S. Gondor, round 5 :  0/1 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 5 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in S. Gondor, round 6 :  1/1 hits
                        Gondor roll dice for 1 spearInfantry in S. Gondor, round 6 :  0/1 hits
                        1 spearInfantry owned by the Gondor lost in S. Gondor
                    Mordor win, taking S. Gondor from Gondor with 1 siegeTower remaining. Battle score for attacker is 0
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 1 orcs
                Battle in Eastfold
                    Mordor attack with 3 nazguls and 5 trollss
                    Rohan defend with 1 castle, 7 fortificationss and 2 spearInfantrys
                        Mordor roll dice for 3 nazguls and 5 trollss in Eastfold, round 1 :  7/8 hits
                        Rohan roll dice for 7 fortificationss and 2 spearInfantrys in Eastfold, round 1 :  3/9 hits
                    Units damaged: 3 nazguls owned by the Mordor
                        7 fortificationss owned by the Rohan lost in Eastfold
                        Mordor roll dice for 3 nazguls and 5 trollss in Eastfold, round 2 :  3/8 hits
                        Rohan roll dice for 2 spearInfantrys in Eastfold, round 2 :  1/2 hits
                        2 spearInfantrys owned by the Rohan and 1 trolls owned by the Mordor lost in Eastfold
                    Mordor win, taking Eastfold from Rohan with 3 nazguls and 4 trollss remaining. Battle score for attacker is 14
                    Casualties for Rohan: 7 fortificationss and 2 spearInfantrys
                    Casualties for Mordor: 1 trolls

    Non Combat Move - Mordor
                3 nazguls moved from Eastfold to E. Emnet

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                3 orcss and 1 siegeTower placed in Minas Morgul
                1 orcs placed in Udun

    Turn Complete - Mordor
                Mordor collect 31 PUs; end with 31 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rohan
                Rohan buy 2 fortificationss, 2 spearInfantrys and 2 towers; Remaining resources: 1 PUs;

    Combat Move - Rohan
                1 heavyCavalry moved from Celebran to Westfold
                1 lightCavalry moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 orcs
                    Rohan win, taking Westfold from Saruman with 1 heavyCavalry remaining. Battle score for attacker is -1
                    Casualties for Rohan: 1 lightCavalry
                    Casualties for Saruman: 1 orcs

    Non Combat Move - Rohan
                1 lightCavalry moved from Celebran to Eregion

    Place Units - Rohan
                2 fortificationss, 2 spearInfantrys and 2 towers placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Combat Move - Goblins
                2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
                2 shooterss and 2 stabberss moved from N. Caves to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 shooterss and 2 stabberss
                    Rohan defend with 1 lightCavalry
                        Goblins roll dice for 2 shooterss and 2 stabberss in Eregion, round 1 :  2/2 hits
                        Elves roll dice for 1 lightCavalry in Eregion, round 1 :  0/1 hits
                        1 lightCavalry owned by the Rohan lost in Eregion
                    Goblins win, taking Eregion from Elves with 2 shooterss and 2 stabberss remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Drimrill Dale
                    Goblins attack with 2 shooterss and 2 stabberss
                    Elves defend with 1 hobbits
                        Goblins roll dice for 2 shooterss and 2 stabberss in Drimrill Dale, round 1 :  1/2 hits
                        Elves roll dice for 1 hobbits in Drimrill Dale, round 1 :  0/1 hits
                        1 hobbits owned by the Elves lost in Drimrill Dale
                    Goblins win, taking Drimrill Dale from Elves with 2 shooterss and 2 stabberss remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins

    Turn Complete - Goblins

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Elves
                Elves buy 1 eagles, 2 fortificationss, 2 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 ents moved from Anduin West Bank to N. Caves
                      Elves take N. Caves from Goblins
                6 hunterss moved from Rivendell to Eregion

    Combat - Elves
                Battle in Eregion
                    Elves attack with 6 hunterss
                    Goblins defend with 2 shooterss and 2 stabberss
                    Elves win, taking Eregion from Goblins with 4 hunterss remaining. Battle score for attacker is 0
                    Casualties for Goblins: 2 shooterss and 2 stabberss
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Elves

    Place Units - Elves
                2 fortificationss, 1 hobbits and 1 hunters placed in Lorien
                1 hobbits and 2 hunterss placed in High Mirkwood
                1 eagles and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Haradrim
                Haradrim buy 3 caravels, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 units repaired.
                7 corsairss and 6 spearInfantrys moved from S. Ithilien to Harad Road
                6 spearInfantrys moved from Umbar to N. Haradwaith
                1 corsairs and 5 spearInfantrys moved from City of Corsairs to Umbar
                4 caravels and 6 galleons moved from S. Gondor Coast to Umbar Peninsula Coast
                4 spearInfantrys moved from Dagorlad to S. Rhovanion
                1 oliphant moved from E. Emnet to Wold
                      Haradrim take Wold from Rohan
                1 oliphant moved from Wold to Westfold
                3 oliphants moved from E. Emnet to Westfold

    Combat - Haradrim
                Battle in Westfold
                    Haradrim attack with 4 oliphants
                    Rohan defend with 1 heavyCavalry
                        Haradrim roll dice for 4 oliphants in Westfold, round 1 :  3/4 hits
                        Rohan roll dice for 1 heavyCavalry in Westfold, round 1 :  0/1 hits
                        1 heavyCavalry owned by the Rohan lost in Westfold
                    Haradrim win, taking Westfold from Rohan with 4 oliphants remaining. Battle score for attacker is 5
                    Casualties for Rohan: 1 heavyCavalry

    Non Combat Move - Haradrim

    Place Units - Haradrim
                3 caravels placed in Bay of Harad
                1 spearInfantry and 1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 26 PUs; end with 26 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 1 heavyCavalry, 2 rafts, 4 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 spearInfantrys moved from Minas Tirith to Anorien
                1 trebuche moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                2 towerGuards moved from Lossarnach to Anduin Mouth
                2 towerGuards moved from Anduin Mouth to Harad Road
                3 towerGuards moved from Lossarnach to Anduin Mouth
                3 spearInfantrys moved from Lossarnach to Anduin Mouth
                2 trebuches moved from Lossarnach to Anduin Mouth
                4 spearInfantrys moved from Lossarnach to Anduin Mouth
                7 spearInfantrys, 3 towerGuards and 2 trebuches moved from Anduin Mouth to Harad Road
                1 spearInfantry moved from Lossarnach to Anduin Mouth
                1 spearInfantry moved from W. Osg. to Anduin Mouth
                1 trebuche moved from W. Osg. to Anduin Mouth
                2 spearInfantrys and 1 trebuche moved from Anduin Mouth to Harad Road
                1 towerGuard moved from Khand to S. Khand
                      Gondor take S. Khand from Khand
                1 trebuche moved from Khand to Harad Road
                1 trebuche moved from W. Osg. to E. Osg.
                2 spearInfantrys moved from W. Osg. to E. Osg.
                2 heavyCavalrys moved from Lossarnach to E. Osg.

    Combat - Gondor
                Battle in Anorien
                    Gondor attack with 2 spearInfantrys, 1 towerGuard and 1 trebuche
                    Mordor defend with 1 orcs and 2 siegeTowers
                    Gondor win, taking Anorien from Mordor with 2 spearInfantrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 11
                    Casualties for Mordor: 1 orcs and 2 siegeTowers
                Battle in E. Osg.
                    Gondor attack with 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche
                    Mordor defend with 1 castle, 2 orcss and 2 siegeTowers
                    Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 14
                    Casualties for Mordor: 2 orcss and 2 siegeTowers
                Battle in Harad Road
                    Gondor attack with 9 spearInfantrys, 5 towerGuards and 4 trebuches
                    Haradrim defend with 7 corsairss and 6 spearInfantrys; Mordor defend with 1 orcs
                    Gondor win, taking Harad Road from Haradrim with 4 spearInfantrys, 5 towerGuards and 4 trebuches remaining. Battle score for attacker is 34
                    Casualties for Haradrim: 7 corsairss and 6 spearInfantrys
                    Casualties for Gondor: 5 spearInfantrys
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Gondor
                1 spearInfantry moved from Minas Tirith to Lossarnach
                1 heavyCavalry moved from Minas Tirith to W. Osg.
                2 heavyCavalrys moved from Lossarnach to W. Osg.

    Place Units - Gondor
                2 rafts placed in Morthond
                1 towerGuard and 1 trebuche placed in W. Osg.
                1 heavyCavalry, 1 spearInfantry, 3 towerGuards and 1 trebuche placed in Khand
                Gondor undo move 2.
                1 fortifications and 1 trebuche placed in W. Osg.
                1 fortifications, 3 spearInfantrys and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 41 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 chariotArcherss and 1 warChariot moved from N. Brown Lands to Celduin
                1 spearInfantry moved from Rhovanion to Celduin
                1 chariotArchers and 1 warChariot moved from S. Rhovanion to Celduin
                3 spearInfantrys moved from Rhun to S. Dale
                1 spearInfantry moved from Rhun to S. Dale
                2 spearInfantrys moved from Rhun to S. Dale

    Combat - Rhun
                Battle in S. Dale
                    Rhun attack with 6 spearInfantrys
                    Dale defend with 1 archers
                        Rhun roll dice for 6 spearInfantrys in S. Dale, round 1 :  0/6 hits
                        Dale roll dice for 1 archers in S. Dale, round 1 :  0/1 hits
                        Rhun roll dice for 6 spearInfantrys in S. Dale, round 2 :  0/6 hits
                        Dale roll dice for 1 archers in S. Dale, round 2 :  1/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                        Rhun roll dice for 5 spearInfantrys in S. Dale, round 3 :  0/5 hits
                        Dale roll dice for 1 archers in S. Dale, round 3 :  1/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                        Rhun roll dice for 4 spearInfantrys in S. Dale, round 4 :  0/4 hits
                        Dale roll dice for 1 archers in S. Dale, round 4 :  1/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                        Rhun roll dice for 3 spearInfantrys in S. Dale, round 5 :  0/3 hits
                        Dale roll dice for 1 archers in S. Dale, round 5 :  0/1 hits
                        Rhun roll dice for 3 spearInfantrys in S. Dale, round 6 :  1/3 hits
                        Dale roll dice for 1 archers in S. Dale, round 6 :  0/1 hits
                        1 archers owned by the Dale lost in S. Dale
                    Rhun win, taking S. Dale from Dale with 3 spearInfantrys remaining. Battle score for attacker is -6
                    Casualties for Rhun: 3 spearInfantrys
                    Casualties for Dale: 1 archers
                Battle in Celduin
                    Rhun attack with 3 chariotArcherss, 1 spearInfantry and 2 warChariots
                    Dale defend with 1 spearInfantry
                        Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 2 warChariots in Celduin, round 1 :  2/6 hits
                        Dale roll dice for 1 spearInfantry in Celduin, round 1 :  0/1 hits
                        1 spearInfantry owned by the Dale lost in Celduin
                    Rhun win, taking Celduin from Dale with 3 chariotArcherss, 1 spearInfantry and 2 warChariots remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dale
                Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry and 1 lightCavalry moved from E. Mirkwood to Celduin
                1 spearInfantry moved from N. Dale to Celduin
                1 heavyCavalry and 1 lightCavalry moved from Lake Town to Celduin
                3 archerss and 3 spearInfantrys moved from N. Rhun to S. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 3 archerss and 3 spearInfantrys
                    Rhun defend with 3 spearInfantrys
                    Dale win, taking S. Dale from Rhun with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Rhun: 3 spearInfantrys
                    Casualties for Dale: 1 archers and 1 spearInfantry
                Battle in Celduin
                    Dale attack with 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry
                    Rhun defend with 3 chariotArcherss, 1 spearInfantry and 2 warChariots
                    Rhun win with 2 chariotArcherss remaining. Battle score for attacker is -1
                    Casualties for Rhun: 1 chariotArchers, 1 spearInfantry and 2 warChariots
                    Casualties for Dale: 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry

    Non Combat Move - Dale
                1 spearInfantry moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 cannons and 2 phalanxs moved from N. Dale to Celduin

    Combat - Dwarves
                Battle in Celduin
                    Dwarves attack with 2 cannons and 2 phalanxs
                    Rhun defend with 2 chariotArcherss
                    Dwarves win, taking Celduin from Rhun with 1 cannon and 2 phalanxs remaining. Battle score for attacker is 5
                    Casualties for Rhun: 2 chariotArcherss
                    Casualties for Dwarves: 1 cannon

    Non Combat Move - Dwarves
                1 axeInfantry and 1 cannon moved from N. Rhun to S. Dale
                4 axeInfantrys moved from Iron Hills to N. Rhun

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Fangorn to Celebran
                1 orcs moved from S. Dunland to N. Dunland
                1 orcs moved from S. Dunland to Adorn
                      Saruman take Adorn from Rohan

    Combat - Saruman
                Battle in N. Dunland
                    Saruman attack with 1 orcs
                    Freefolk defend with 1 hobbits
                        Saruman roll dice for 1 orcs in N. Dunland, round 1 :  1/1 hits
                        Freefolk roll dice for 1 hobbits in N. Dunland, round 1 :  0/1 hits
                        1 hobbits owned by the Freefolk lost in N. Dunland
                    Saruman win, taking N. Dunland from Freefolk with 1 orcs remaining. Battle score for attacker is 2
                    Casualties for Freefolk: 1 hobbits
                Battle in Celebran
                    Saruman attack with 1 orcs
                    Rohan defend with 1 lightCavalry
                        Saruman roll dice for 1 orcs in Celebran, round 1 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 1 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 2 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 2 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 3 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 3 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 4 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 4 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 5 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 5 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 6 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 6 :  0/1 hits
                        Saruman roll dice for 1 orcs in Celebran, round 7 :  1/1 hits
                        Rohan roll dice for 1 lightCavalry in Celebran, round 7 :  0/1 hits
                        1 lightCavalry owned by the Rohan lost in Celebran
                    Saruman win, taking Celebran from Rohan with 1 orcs remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry

    Non Combat Move - Saruman
                1 orcs moved from Isengard to Fangorn
                1 orcs moved from Isengard to S. Dunland
                1 orcs moved from Isengard to Westfold
                1 orcs moved from Isengard to S. Dunland

    Place Units - Saruman
                4 orcss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 16 PUs; end with 16 PUs total

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Freefolk
                Freefolk buy 4 archerss, 2 catapults, 5 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                2 archerss moved from N. Enedwaith to N. Dunland
                1 spearInfantry moved from Enedwaith to N. Dunland
                1 spearInfantry moved from Enedwaith Coast to Enedwaith
                1 catapult and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                1 spearInfantry moved from Tharbad to Eregion
                1 archers moved from Cardolan to Eregion
                1 archers and 1 hobbits moved from Shire to Minhiriath
                1 lightCavalry moved from Hobbiton to N. Enedwaith
                2 lightCavalrys moved from Bree to Eregion
                1 lightCavalry moved from Bree to N. Enedwaith
                1 lightCavalry and 1 spearInfantry moved from Moria to Celebran
                3 lightCavalrys moved from Tharbad to Drimrill Dale
                5 lightCavalrys moved from Moria to Drimrill Dale

    Combat - Freefolk
                Battle in Celebran
                    Freefolk attack with 1 lightCavalry and 1 spearInfantry
                    Saruman defend with 1 orcs
                    Freefolk win, taking Celebran from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs
                Battle in N. Dunland
                    Freefolk attack with 2 archerss and 1 spearInfantry
                    Saruman defend with 1 orcs
                    Freefolk win, taking N. Dunland from Saruman with 2 archerss and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs
                Battle in Drimrill Dale
                    Freefolk attack with 8 lightCavalrys
                    Goblins defend with 2 shooterss and 2 stabberss
                    Freefolk win, taking Drimrill Dale from Goblins with 6 lightCavalrys remaining. Battle score for attacker is 0
                    Casualties for Freefolk: 2 lightCavalrys
                    Casualties for Goblins: 2 shooterss and 2 stabberss

    Non Combat Move - Freefolk

    Place Units - Freefolk
                3 lightCavalrys placed in Bree
                2 archerss, 2 catapults, 3 hobbitss and 1 spearInfantry placed in Moria
                1 archers and 1 hobbits placed in Tharbad
                1 archers and 1 hobbits placed in Lond Daer

    Turn Complete - Freefolk
                Freefolk collect 35 PUs; end with 35 PUs total

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