Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsBotA Rd. 5 (Middle Earth): Narushima vs. P@nther
-
Elves to follow later (I’m watching Champions League) :-)
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Elves
Elves buy 1 griffin and 8 hunterss; Remaining resources: 0 PUs;Non Combat Move - Elves
1 hobbits moved from Celebran to Fangorn
1 hobbits moved from S. Caves to Celebran
1 hobbits moved from Anduin West Bank to Carrock
1 hobbits moved from N. Caves to Anduin West Bank
1 hobbits moved from Gladden to S. Mirkwood
10 hobbitss moved from Drimrill Dale to Gladden
1 hobbits moved from Drimrill Dale to Gladden
3 entss moved from Drimrill Dale to Gladden
13 hobbitss moved from Moria to Drimrill Dale
1 griffin and 2 hunterss moved from Lorien to Gladden
3 hunterss moved from Carrock to High Mirkwood
1 hunters moved from Gladden to High Mirkwood
1 hunters moved from Lonely Mtn. to High Mirkwood
1 hobbits moved from N. Caves to Drimrill DalePlace Units - Elves
1 griffin and 3 hunterss placed in Lorien
2 hunterss placed in N. Caves
3 hunterss placed in MoriaTurn Complete - Elves
Elves collect 40 PUs; end with 40 PUs total -
I’m going to attack Harad Road again with Haradrim, do you want OOL?
-
Yes please. But it depends on how many hits you score.
I need to know the attacking and defending units then.I will be home in about 2 hours (in case you prefer to wait).
-
OK I’m home… let’s rumble…
-
Test summary from TripleA, engine version: 1.6.1.4, time: 19:36:10
-
I’m using a different computer.
-
OK, here we go (hope you’re still here).
A nice 5 hits to begin with -probably won’t much farther, if at all).I’m atacking with 13 spear infantries, 3 corsairs and 1 elephant.
-
Take out 4 Spear Infantries and 1 Trebuche
-
5 more. the dice are being kind.
-
Incredible…again all Spear inf and then trebuche
-
2 more, and I guess that’ll be it.
-
Last trebuche and Tower Guard
-
OK, that’s the lot, turn incoming.
That went better than I thought it would. If only the previous attack from Khadn had worked as well (or even at all)…
Things are looking even more grim now. -
Right, from the odds I was expected to lose only 9 Units.
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Haradrim
4 galleons moved from S. E. Central Sea Zone to Umbar Coast
3 corsairss and 13 spearInfantrys moved from Umbar Peninsula to Umbar Coast
3 corsairss, 8 galleons and 13 spearInfantrys moved from Umbar Coast to Harnen
3 corsairss and 13 spearInfantrys moved from Harnen to Harad Road
3 rafts moved from Umbar Peninsula Coast to Umbar Coast
2 spearInfantrys and 3 trebuches moved from City of Corsairs to Umbar
2 caravels and 3 galleons moved from N. E. Central Sea Zone to Umbar Coast
1 raft moved from S. E. Central Sea Zone to Umbar Coast
1 oliphant moved from Khand to Harad RoadCombat - Haradrim
Battle in Harad Road
Haradrim attack with 3 corsairss, 1 oliphant and 13 spearInfantrys
Gondor defend with 8 heavyCavalrys, 6 spearInfantrys, 8 towerGuards and 5 trebuches
Units damaged: 1 oliphant owned by the Haradrim
Gondor win with 8 heavyCavalrys and 7 towerGuards remaining. Battle score for attacker is -21
Casualties for Haradrim: 3 corsairss, 1 oliphant and 13 spearInfantrys
Casualties for Gondor: 6 spearInfantrys, 1 towerGuard and 5 trebuchesNon Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 17 PUs; end with 18 PUs total -
@P@nther:
Right, from the odds I was expected to lose only 9 Units.
Well if we’ve learned anything it’s that the dice and the odds are not the same thing.
-
You’re right.
Next move to follow within the next minutes…
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Gondor
Gondor buy 1 galleon, 4 heavyCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
1 heavyCavalry moved from Harad Road to Haradwaith
Gondor take N. Haradwaith from Haradrim
Gondor take Haradwaith from Haradrim
7 heavyCavalrys and 7 towerGuards moved from Harad Road to Khand
2 caravels and 13 galleons moved from Anduin Mouth to HarnenCombat - Gondor
Battle in Khand
Gondor attack with 7 heavyCavalrys and 7 towerGuards
Khand defend with 1 castle and 8 fortificationss
Gondor captures 11PUs while taking Khand capital
Gondor win, taking Khand from Khand with 7 heavyCavalrys and 6 towerGuards remaining. Battle score for attacker is 12
Casualties for Gondor: 1 towerGuard
Casualties for Khand: 8 fortificationss
Battle in Harnen
Gondor attack with 2 caravels and 13 galleons
Haradrim defend with 8 galleons
10 galleons retreated to S. Gondor Coast
Haradrim win with 1 galleon remaining. Battle score for attacker is 22
Casualties for Haradrim: 7 galleons
Casualties for Gondor: 2 caravels and 3 galleonsNon Combat Move - Gondor
6 rafts moved from Anduin Mouth to S. Gondor Coast
1 towerGuard moved from Anfalas to Morthond
1 raft and 1 towerGuard moved from Morthond to Gilrain
1 towerGuard moved from Gilrain to Tolfolas
1 spearInfantry moved from S. Ithilien to Harad Road
1 spearInfantry moved from E. Osg. to S. Ithilien
1 raft moved from Lower Anduin to Anduin MouthPlace Units - Gondor
2 heavyCavalrys placed in E. Osg.
1 heavyCavalry placed in W. Osg.
1 galleon placed in Anduin Mouth
1 heavyCavalry and 2 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 43 PUs; end with 54 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Rhun
Rhun buy 7 chariotArcherss; Remaining resources: 2 PUs;Combat Move - Rhun
4 warWagons moved from Iron Hills to Rhun
3 chariotArcherss and 5 warChariots moved from Iron Hills to N. Dale
3 warWagons moved from Lake Town to N. DaleCombat - Rhun
Battle in N. Dale
Rhun attack with 3 chariotArcherss, 5 warChariots and 3 warWagons
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Dale from Dwarves with 3 chariotArcherss, 4 warChariots and 3 warWagons remaining. Battle score for attacker is -2
Casualties for Rhun: 1 warChariot
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Rhun
Place Units - Rhun
6 chariotArcherss placed in Rhun
1 chariotArchers placed in Iron HillsTurn Complete - Rhun
Rhun collect 23 PUs; end with 25 PUs total
Suggested Topics




