Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsBotA Rd. 5 (Middle Earth): Narushima vs. P@nther
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Hey, it’s working again!
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
1 hobbits and 2 lightCavalrys moved from Enedwaith to Angren Bank
3 lightCavalrys moved from Tharbad to Angren Bank
9 lightCavalrys moved from Gladden to Celduin
Elves take S. Mirkwood from Mordor
Freefolk take Rhovanion from GoblinsCombat - Freefolk
Battle in Angren Bank
Freefolk attack with 1 hobbits and 5 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Angren Bank from Neutral with 5 lightCavalrys remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Battle in Celduin
Freefolk attack with 9 lightCavalrys
Mordor defend with 1 nazgul
Freefolk win, taking Celduin from Rhun with 9 lightCavalrys remaining. Battle score for attacker is 27
Casualties for Mordor: 1 nazgulNon Combat Move - Freefolk
1 hobbits moved from Shire to Minhiriath
4 archerss and 4 spearInfantrys moved from Tharbad to N. Enedwaith
1 lightCavalry moved from Hobbiton to N. Enedwaith
1 lightCavalry moved from Cardolan to Moria
2 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Moria to Celebran
1 spearInfantry moved from S. Caves to Celebran
1 hobbits moved from S. Caves to Celebran
1 lightCavalry moved from Bree to EregionPlace Units - Freefolk
1 lightCavalry and 1 spearInfantry placed in S. Caves
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Mordor
Mordor buy 4 towers; Remaining resources: 2 PUs;Combat Move - Mordor
Combat - Mordor
Place Units - Mordor
4 towers placed in Dol GoldurTurn Complete - Mordor
Mordor collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Rohan
Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from S. Brown Lands to N. Brown Lands
Rohan take N. Brown Lands from Saruman
1 lightCavalry moved from N. Brown Lands to S. Rhovanion
Rohan take S. Rhovanion from Rhun
1 lightCavalry moved from S. Rhovanion to S. E. Rhovanion
Rohan take S. E. Rhovanion from Rhun
1 lightCavalry moved from S. Brown Lands to S. Rhovanion
1 lightCavalry moved from S. Rhovanion to S. Rhun
Rohan take S. Rhun from Rhun
1 lightCavalry moved from S. Rhun to S. E. Rhovanion
2 lightCavalrys moved from S. Brown Lands to S. E. Rhovanion
5 lightCavalrys moved from S. Brown Lands to S. E. RhovanionCombat - Rohan
Non Combat Move - Rohan
1 heavyCavalry moved from S. Brown Lands to Westfold
1 spearInfantry moved from Westfold to S. Dunland
1 lightCavalry moved from S. Dunland to E. Emnet
2 spearInfantrys moved from Helms Deep to Westfold
3 trebuches moved from Helms Deep to Westfold
1 spearInfantry moved from Westfold to FangornPlace Units - Rohan
1 spearInfantry placed in Eastfold
4 lightCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Turn Complete - Goblins
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Elves to follow later (I’m watching Champions League) :-)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Elves
Elves buy 1 griffin and 8 hunterss; Remaining resources: 0 PUs;Non Combat Move - Elves
1 hobbits moved from Celebran to Fangorn
1 hobbits moved from S. Caves to Celebran
1 hobbits moved from Anduin West Bank to Carrock
1 hobbits moved from N. Caves to Anduin West Bank
1 hobbits moved from Gladden to S. Mirkwood
10 hobbitss moved from Drimrill Dale to Gladden
1 hobbits moved from Drimrill Dale to Gladden
3 entss moved from Drimrill Dale to Gladden
13 hobbitss moved from Moria to Drimrill Dale
1 griffin and 2 hunterss moved from Lorien to Gladden
3 hunterss moved from Carrock to High Mirkwood
1 hunters moved from Gladden to High Mirkwood
1 hunters moved from Lonely Mtn. to High Mirkwood
1 hobbits moved from N. Caves to Drimrill DalePlace Units - Elves
1 griffin and 3 hunterss placed in Lorien
2 hunterss placed in N. Caves
3 hunterss placed in MoriaTurn Complete - Elves
Elves collect 40 PUs; end with 40 PUs total -
I’m going to attack Harad Road again with Haradrim, do you want OOL?
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Yes please. But it depends on how many hits you score.
I need to know the attacking and defending units then.I will be home in about 2 hours (in case you prefer to wait).
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OK I’m home… let’s rumble…
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Test summary from TripleA, engine version: 1.6.1.4, time: 19:36:10
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I’m using a different computer.
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OK, here we go (hope you’re still here).
A nice 5 hits to begin with -probably won’t much farther, if at all).I’m atacking with 13 spear infantries, 3 corsairs and 1 elephant.
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Take out 4 Spear Infantries and 1 Trebuche
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5 more. the dice are being kind.
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Incredible…again all Spear inf and then trebuche
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2 more, and I guess that’ll be it.
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Last trebuche and Tower Guard
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OK, that’s the lot, turn incoming.
That went better than I thought it would. If only the previous attack from Khadn had worked as well (or even at all)…
Things are looking even more grim now. -
Right, from the odds I was expected to lose only 9 Units.
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