BotA Rd. 5 (Middle Earth): Narushima vs. P@nther


  • Oops, I didn’t check this post before attacking. I didn’t exactly do a lot of damage but I can redo it if you want.


  • Please post the turn and we will see what we can make of it.


  • It was only on round of combat as I see from the dice so maybe I will probably only edit my losses.


  • ONE round of combat of course :-)


  • So nothing to worry about.


  • OK, here it is then:

    Game History

    Round :5

    Purchase Units - Khand
                Khand buy 6 fortificationss; Remaining resources: 1 PUs;

    Combat Move - Khand
                3 raiderss, 2 trebuches and 8 xbowInfantrys moved from Khand to Harad Road

    Combat - Khand
                Battle in Harad Road
                    Khand attack with 3 raiderss, 2 trebuches and 8 xbowInfantrys
                    Gondor defend with 8 heavyCavalrys, 8 spearInfantrys, 8 towerGuards and 5 trebuches
                    Gondor win with 8 heavyCavalrys, 8 spearInfantrys, 6 towerGuards and 5 trebuches remaining. Battle score for attacker is -44
                    Casualties for Gondor: 2 towerGuards
                    Casualties for Khand: 3 raiderss, 2 trebuches and 8 xbowInfantrys

    Non Combat Move - Khand

    Place Units - Khand
                6 fortificationss placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 11 PUs total


  • Turn sent via email.


  • Ouch…. but it was a desperate and definitely lost battle from the beginning on.

    I would lose two Spear Infantries (Cost 3 Attack 1 Defense 2) of course - instead of two Tower Guards Cost 4 Attack 2 Defense 3).
    I will edit this in my next move. You will see it in the post then.


  • OK. It was desperate, but the gods of war definitely don’t favour the braves.


  • @Narushima:

    OK. It was desperate, but the gods of war definitely don’t favour the braves.

    Well, your gods favoured the Rhuns… and mine the Gondors. ;-)


  • I need to pray to the dice, then, they’re the real decision-makers!


  • Game History

    Round :5

    Purchase Units - Dwarves
                Turning on Edit Mode
                EDIT: Removing units owned by Gondor from Harad Road: 2 spearInfantrys
                EDIT: Adding units owned by Gondor to Harad Road: 2 towerGuards
                EDIT: Turning off Edit Mode
                Dwarves buy 4 fortificationss and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from Lonely Mtn. to N. Dale
                1 cannon moved from Lonely Mtn. to N. Dale
                1 zepplin moved from Lonely Mtn. to N. Dale

    Combat - Dwarves
                Battle in N. Dale
                    Dwarves attack with 1 axeInfantry, 1 cannon and 1 zepplin
                    Rhun defend with 1 spearInfantry
                    Dwarves win, taking N. Dale from Rhun with 1 axeInfantry and 1 zepplin remaining. Battle score for attacker is -2
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dwarves: 1 cannon

    Non Combat Move - Dwarves
                1 zepplin moved from N. Dale to Lonely Mtn.

    Place Units - Dwarves
                4 fortificationss and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total


  • @Narushima:

    I need to pray to the dice, then, they’re the real decision-makers!

    That’s exactly what I do  ;-)


  • File per email.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Saruman
                Saruman buy 8 fortificationss; Remaining resources: 1 PUs;

    Combat Move - Saruman
                2 siegeTowers and 2 urukhais moved from Isengard to Fangorn
                2 siegeTowers and 2 urukhais moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 4 siegeTowers and 4 urukhais
                    Gondor defend with 6 spearInfantrys
                    3 siegeTowers and 4 urukhais retreated to Isengard
                    Elves win with 4 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Gondor: 2 spearInfantrys
                    Casualties for Saruman: 1 siegeTower

    Non Combat Move - Saruman

    Place Units - Saruman
                8 fortificationss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 11 PUs total


  • Hey, it’s working again!


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Freefolk
                Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 hobbits and 2 lightCavalrys moved from Enedwaith to Angren Bank
                3 lightCavalrys moved from Tharbad to Angren Bank
                9 lightCavalrys moved from Gladden to Celduin
                      Elves take S. Mirkwood from Mordor
                      Freefolk take Rhovanion from Goblins

    Combat - Freefolk
                Battle in Angren Bank
                    Freefolk attack with 1 hobbits and 5 lightCavalrys
                    Neutral defend with 1 spearInfantry
                    Freefolk win, taking Angren Bank from Neutral with 5 lightCavalrys remaining. Battle score for attacker is 1
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Neutral: 1 spearInfantry
                Battle in Celduin
                    Freefolk attack with 9 lightCavalrys
                    Mordor defend with 1 nazgul
                    Freefolk win, taking Celduin from Rhun with 9 lightCavalrys remaining. Battle score for attacker is 27
                    Casualties for Mordor: 1 nazgul

    Non Combat Move - Freefolk
                1 hobbits moved from Shire to Minhiriath
                4 archerss and 4 spearInfantrys moved from Tharbad to N. Enedwaith
                1 lightCavalry moved from Hobbiton to N. Enedwaith
                1 lightCavalry moved from Cardolan to Moria
                2 lightCavalrys moved from Bree to Eregion
                1 lightCavalry moved from Moria to Celebran
                1 spearInfantry moved from S. Caves to Celebran
                1 hobbits moved from S. Caves to Celebran
                1 lightCavalry moved from Bree to Eregion

    Place Units - Freefolk
                1 lightCavalry and 1 spearInfantry placed in S. Caves
                2 lightCavalrys placed in Tharbad
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Mordor
                Mordor buy 4 towers; Remaining resources: 2 PUs;

    Combat Move - Mordor

    Combat - Mordor

    Place Units - Mordor
                4 towers placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 20 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Rohan
                Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from S. Brown Lands to N. Brown Lands
                      Rohan take N. Brown Lands from Saruman
                1 lightCavalry moved from N. Brown Lands to S. Rhovanion
                      Rohan take S. Rhovanion from Rhun
                1 lightCavalry moved from S. Rhovanion to S. E. Rhovanion
                      Rohan take S. E. Rhovanion from Rhun
                1 lightCavalry moved from S. Brown Lands to S. Rhovanion
                1 lightCavalry moved from S. Rhovanion to S. Rhun
                      Rohan take S. Rhun from Rhun
                1 lightCavalry moved from S. Rhun to S. E. Rhovanion
                2 lightCavalrys moved from S. Brown Lands to S. E. Rhovanion
                5 lightCavalrys moved from S. Brown Lands to S. E. Rhovanion

    Combat - Rohan

    Non Combat Move - Rohan
                1 heavyCavalry moved from S. Brown Lands to Westfold
                1 spearInfantry moved from Westfold to S. Dunland
                1 lightCavalry moved from S. Dunland to E. Emnet
                2 spearInfantrys moved from Helms Deep to Westfold
                3 trebuches moved from Helms Deep to Westfold
                1 spearInfantry moved from Westfold to Fangorn

    Place Units - Rohan
                1 spearInfantry placed in Eastfold
                4 lightCavalrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Turn Complete - Goblins

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