Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
That’s OK, I’ll use the save you sent me.
Your defences have not been very lucky…
Game History
Round :5
Purchase Units - Rhun
Rhun buy 4 warChariots; Remaining resources: 1 PUs;Combat Move - Rhun
4 chariotArcherss, 6 spearInfantrys and 2 warWagons moved from N. Dale to Lake Town
1 warWagon moved from Iron Hills to Lake Town
2 chariotArcherss moved from Withered Heath to Lake Town
3 chariotArcherss moved from Withered Heath to Iron Hills
2 warWagons moved from Withered Heath to Iron Hills
4 spearInfantrys moved from Withered Heath to N. DaleCombat - Rhun
Battle in Lake Town
Rhun attack with 6 chariotArcherss, 6 spearInfantrys and 3 warWagons
Dale defend with 1 castle, 8 fortificationss and 1 tower
Rhun roll dice for 6 chariotArcherss, 6 spearInfantrys and 3 warWagons in Lake Town, round 1 : 5/15 hits
Dale roll dice for 8 fortificationss and 1 tower in Lake Town, round 1 : 0/9 hits
4 fortificationss owned by the Dale and 1 tower owned by the Dale lost in Lake Town
Rhun roll dice for 6 chariotArcherss, 6 spearInfantrys and 3 warWagons in Lake Town, round 2 : 5/15 hits
Dale roll dice for 4 fortificationss in Lake Town, round 2 : 1/4 hits
4 fortificationss owned by the Dale and 1 spearInfantry owned by the Rhun lost in Lake Town
Rhun captures 6PUs while taking Dale capital
Rhun win, taking Lake Town from Dale with 6 chariotArcherss, 5 spearInfantrys and 3 warWagons remaining. Battle score for attacker is 18
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 8 fortificationss and 1 towerNon Combat Move - Rhun
Place Units - Rhun
4 warChariots placed in Iron HillsTurn Complete - Rhun
Rhun collect 30 PUs; end with 37 PUs total
Your defences have not been very lucky…
Indeed… obviously they were so demoralized because of the failed run for Rhun City that they welcomed Rhuns’ troops with arms wide opened…
Yes, that and all the flyers my chariots spewed in the streets of Lake Town before the attack, all containing nothing but one rude word.
Psychological warfare at its best.
LOL :-)
Game History
Round :5
Combat Move - Dale
1 archers moved from Lonely Mtn. to Withered Heath
Dale take Withered Heath from Rhun
3 archerss and 3 spearInfantrys moved from Lonely Mtn. to N. Dale
Combat - Dale
Battle in N. Dale
Dale attack with 3 archerss and 3 spearInfantrys
Rhun defend with 4 spearInfantrys
1 archers and 2 spearInfantrys retreated to Lonely Mtn.
Rhun win with 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Rhun: 3 spearInfantrys
Casualties for Dale: 2 archerss and 1 spearInfantry
Non Combat Move - Dale
4 archerss, 1 lightCavalry and 1 spearInfantry moved from Lonely Mtn. to High Mirkwood
Turn Complete - Dale
File comes per email again.
Please - if you by any chance intend to attack my Gondor army in Harad Road at any time - ask for my OOL. Thank you. :-)
Oops, I didn’t check this post before attacking. I didn’t exactly do a lot of damage but I can redo it if you want.
Please post the turn and we will see what we can make of it.
It was only on round of combat as I see from the dice so maybe I will probably only edit my losses.
ONE round of combat of course :-)
So nothing to worry about.
OK, here it is then:
Game History
Round :5
Purchase Units - Khand
Khand buy 6 fortificationss; Remaining resources: 1 PUs;Combat Move - Khand
3 raiderss, 2 trebuches and 8 xbowInfantrys moved from Khand to Harad RoadCombat - Khand
Battle in Harad Road
Khand attack with 3 raiderss, 2 trebuches and 8 xbowInfantrys
Gondor defend with 8 heavyCavalrys, 8 spearInfantrys, 8 towerGuards and 5 trebuches
Gondor win with 8 heavyCavalrys, 8 spearInfantrys, 6 towerGuards and 5 trebuches remaining. Battle score for attacker is -44
Casualties for Gondor: 2 towerGuards
Casualties for Khand: 3 raiderss, 2 trebuches and 8 xbowInfantrysNon Combat Move - Khand
Place Units - Khand
6 fortificationss placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 11 PUs total
Turn sent via email.
Ouch…. but it was a desperate and definitely lost battle from the beginning on.
I would lose two Spear Infantries (Cost 3 Attack 1 Defense 2) of course - instead of two Tower Guards Cost 4 Attack 2 Defense 3).
I will edit this in my next move. You will see it in the post then.
OK. It was desperate, but the gods of war definitely don’t favour the braves.
OK. It was desperate, but the gods of war definitely don’t favour the braves.
Well, your gods favoured the Rhuns… and mine the Gondors. ;-)
I need to pray to the dice, then, they’re the real decision-makers!
Game History
Round :5
Purchase Units - Dwarves
Turning on Edit Mode
EDIT: Removing units owned by Gondor from Harad Road: 2 spearInfantrys
EDIT: Adding units owned by Gondor to Harad Road: 2 towerGuards
EDIT: Turning off Edit Mode
Dwarves buy 4 fortificationss and 1 phalanx; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 axeInfantry moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. Dale
1 zepplin moved from Lonely Mtn. to N. Dale
Combat - Dwarves
Battle in N. Dale
Dwarves attack with 1 axeInfantry, 1 cannon and 1 zepplin
Rhun defend with 1 spearInfantry
Dwarves win, taking N. Dale from Rhun with 1 axeInfantry and 1 zepplin remaining. Battle score for attacker is -2
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 cannon
Non Combat Move - Dwarves
1 zepplin moved from N. Dale to Lonely Mtn.
Place Units - Dwarves
4 fortificationss and 1 phalanx placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 14 PUs; end with 14 PUs total
I need to pray to the dice, then, they’re the real decision-makers!
That’s exactly what I do ;-)