BotA Rd. 5 (Middle Earth): Narushima vs. P@nther


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 hobbits moved from N. Enedwaith to Enedwaith
                      Freefolk take Enedwaith from Saruman
                1 lightCavalry moved from N. Enedwaith to Enedwaith Coast
                      Freefolk take Enedwaith Coast from Saruman
                1 lightCavalry moved from Enedwaith Coast to Eregion
                1 lightCavalry moved from N. Enedwaith to S. Caves
                      Freefolk take S. Caves from Goblins

    Combat - Freefolk

    Non Combat Move - Freefolk
                1 archers and 2 spearInfantrys moved from Cardolan to Eregion
                3 lightCavalrys moved from Bree to Eregion
                1 hobbits moved from S. Downs to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                5 lightCavalrys moved from N. Enedwaith to Eregion
                1 hobbits moved from N. Enedwaith to N. Dunland

    Place Units - Freefolk
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Fornost
                1 hobbits placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Mordor
                Mordor buy 2 fortificationss and 4 towers; Remaining resources: 1 PUs;

    Combat Move - Mordor
                1 orcs moved from Udun to Dagorlad
                2 orcss moved from Barad Dur to Gorgoroth
                1 nazgul moved from S. Mirkwood to Anduin East Bank
                1 nazgul moved from S. Mirkwood to Gladden
                5 orcss, 1 siegeTower and 2 trollss moved from S. Mirkwood to N. Brown Lands

    Combat - Mordor
                Battle in Anduin East Bank
                    Mordor attack with 1 nazgul
                    Elves defend with 1 ents
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 ents
                Battle in Gladden
                    Mordor attack with 1 nazgul
                    Elves defend with 1 ents
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 ents

    Non Combat Move - Mordor
                1 nazgul moved from Anduin East Bank to N. Brown Lands
                1 nazgul moved from Gladden to N. Brown Lands

    Place Units - Mordor
                1 fortifications and 4 towers placed in Minas Morgul
                1 fortifications placed in Udun

    Turn Complete - Mordor
                Mordor collect 21 PUs; end with 22 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Wold to S. Brown Lands
                      Rohan take S. Brown Lands from Neutral

    Combat - Rohan

    Non Combat Move - Rohan
                1 spearInfantry moved from Anorien to E. Emnet
                3 spearInfantrys moved from Eastfold to Westfold
                3 lightCavalrys moved from Helms Deep to Westfold
                1 spearInfantry moved from Westfold to Wold

    Place Units - Rohan
                1 heavyCavalry and 5 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Combat Move - Goblins
                2 shooterss and 2 stabberss moved from Drimrill Dale to Celebran

    Combat - Goblins

    Non Combat Move - Goblins

    Turn Complete - Goblins


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Elves
                Elves buy 7 hobbitss and 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from N. Caves to Drimrill Dale
                      Elves take Drimrill Dale from Goblins
                1 hunters moved from Moria to Lorien
                      Elves take Lorien from Goblins
                4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards moved from Moria to Celebran

    Combat - Elves
                Battle in Celebran
                    Elves attack with 4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards
                    Goblins defend with 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss
                        Elves roll dice for 4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards in Celebran, round 1 :  12/37 hits
                        Saruman roll dice for 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss in Celebran, round 1 :  15/35 hits
                        8 hobbitss owned by the Elves , 12 stabberss owned by the Goblins and 7 hunterss owned by the Elves lost in Celebran
                        Elves roll dice for 4 eagless, 3 entss, 9 hunterss and 6 wizards in Celebran, round 2 :  12/22 hits
                        Saruman roll dice for 1 bats, 14 shooterss, 1 stabbers, 2 trollss and 5 wargss in Celebran, round 2 :  7/23 hits
                        1 bats owned by the Goblins , 1 stabbers owned by the Goblins , 5 shooterss owned by the Goblins , 7 hunterss owned by the Elves and 5 wargss owned by the Goblins lost in Celebran
                        Elves roll dice for 4 eagless, 3 entss, 2 hunterss and 6 wizards in Celebran, round 3 :  9/15 hits
                        Saruman roll dice for 9 shooterss and 2 trollss in Celebran, round 3 :  5/11 hits
                        3 eagless owned by the Elves , 9 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
                        Elves roll dice for 1 eagles, 3 entss and 6 wizards in Celebran, round 4 :  5/10 hits
                        Saruman roll dice for 2 trollss in Celebran, round 4 :  0/2 hits
                        2 trollss owned by the Goblins lost in Celebran
                    Elves win, taking Celebran from Saruman with 1 eagles, 3 entss and 6 wizards remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss
                    Casualties for Elves: 3 eagless, 8 hobbitss and 16 hunterss

    Non Combat Move - Elves
                8 hobbitss moved from Eregion to Moria
                1 eagles moved from Celebran to Moria
                1 hobbits moved from N. Mirkwood to N. Dale
                1 ents moved from W. Mirkwood to E. Mirkwood
                1 eagles moved from N. Dale to Drimrill Dale
                8 hobbitss moved from Rivendell to Eregion
                1 hobbits moved from Carrock to Gladden
                1 eagles moved from Drimrill Dale to Anduin East Bank
                3 hunterss moved from High Mirkwood to Carrock

    Place Units - Elves
                2 hobbitss and 1 hunters placed in High Mirkwood
                2 hobbitss and 4 hunterss placed in Moria
                2 hobbitss placed in N. Caves
                Elves undo move 3.
                2 hobbitss placed in Moria
                1 hobbits placed in N. Caves

    Turn Complete - Elves
                Elves collect 37 PUs; end with 37 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 2 hobbitss, 1 hunters and 1 tower
        E. Mirkwood : 1 ents
        Lorien : 1 castle and 1 hunters
        N. Caves : 1 flag, 1 castle and 1 hobbits
        Moria : 1 flag, 1 castle, 1 eagles, 12 hobbitss and 4 hunterss
        N. Dale : 1 hobbits
        Anduin East Bank : 1 flag, 1 eagles
        Gladden : 1 flag, 1 hobbits
        Carrock : 1 flag, 3 hunterss
        Drimrill Dale : 1 flag, 1 hobbits
        Celebran : 1 flag, 3 entss and 6 wizards
        N. Dunland : 1 flag, 1 hobbits
        Eregion : 1 flag, 8 hobbitss
        Cardolan : 1 flag

    Production/PUs Summary :

    Saruman : 13 / 17
        Freefolk : 21 / 21
        Mordor : 21 / 22
        Rohan : 18 / 18
        Goblins : 1 / 0
        Elves : 37 / 37
        Haradrim : 19 / 19
        Gondor : 32 / 32
        Rhun : 20 / 24
        Dale : 11 / 11
        Khand : 10 / 12
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 33 times
                3 was rolled 20 times
                4 was rolled 24 times
                5 was rolled 29 times
                6 was rolled 21 times
            Average roll : 3,361
            Median : 3,000
            Variance : 0,851
            Standard Deviation : 0,922
            Total rolls : 155

    Saruman Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3,211
            Median : 3,000
            Variance : 0,843
            Standard Deviation : 0,918
            Total rolls : 71

    Elves Combat
                1 was rolled 13 times
                2 was rolled 18 times
                3 was rolled 9 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3,488
            Median : 4,000
            Variance : 0,578
            Standard Deviation : 0,760
            Total rolls : 84


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Haradrim
                Haradrim buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                2 galleons moved from Bay of Harad to Umbar Peninsula Coast
                3 rafts moved from Bay of Harad to Harad Sea Coast
                2 caravels and 3 galleons moved from Umbar Peninsula Coast to N. W. Central Sea Zone
                1 corsairs and 1 spearInfantry moved from Umbar to Umbar Peninsula
                1 oliphant moved from Debatable Land to Khand
                2 corsairss and 6 spearInfantrys moved from Umbar to City of Corsairs

    Combat - Haradrim
                Battle in N. W. Central Sea Zone
                    Haradrim attack with 2 caravels and 3 galleons
                    Gondor defend with 1 raft
                    Haradrim win with 2 caravels and 3 galleons remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 raft

    Non Combat Move - Haradrim

    Place Units - Haradrim
                6 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Gondor
                Gondor buy 1 caravel, 2 galleons, 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                6 spearInfantrys moved from Lossarnach to Anduin Mouth
                1 heavyCavalry moved from S. Ithilien to Anduin Mouth
                2 spearInfantrys and 1 towerGuard moved from S. Ithilien to Anduin Mouth
                1 towerGuard moved from E. Osg. to Anduin Mouth
                8 galleons, 1 heavyCavalry, 8 spearInfantrys and 2 towerGuards moved from Anduin Mouth to Lower Anduin
                4 towerGuards moved from N. Ithilien to Lower Anduin
                1 spearInfantry moved from W. Osg. to Lower Anduin
                8 galleons, 1 heavyCavalry, 1 raft, 9 spearInfantrys and 6 towerGuards moved from Lower Anduin to Entwash
                1 heavyCavalry, 9 spearInfantrys and 6 towerGuards moved from Entwash to Fangorn
                1 spearInfantry moved from W. Osg. to Anduin Mouth
                1 caravel and 1 spearInfantry moved from Anduin Mouth to Entwash
                1 spearInfantry moved from Entwash to Fangorn
                1 heavyCavalry moved from N. Ithilien to S. Gondor
                      Gondor take S. Gondor from Haradrim
                1 heavyCavalry moved from S. Ithilien to Harad Road
                      Gondor take Harad Road from Haradrim
                1 heavyCavalry moved from Harad Road to S. Ithilien
                1 heavyCavalry moved from S. Ithilien to Debatable Land
                      Gondor take Debatable Land from Haradrim
                1 heavyCavalry moved from Debatable Land to S. Ithilien

    Combat - Gondor
                Battle in Fangorn
                    Gondor attack with 1 heavyCavalry, 10 spearInfantrys and 6 towerGuards
                    Saruman defend with 2 urukhais
                    Gondor win, taking Fangorn from Saruman with 1 heavyCavalry, 10 spearInfantrys and 6 towerGuards remaining. Battle score for attacker is 10
                    Casualties for Saruman: 2 urukhais

    Non Combat Move - Gondor
                4 heavyCavalrys moved from N. Ithilien to S. Ithilien
                4 trebuches moved from N. Ithilien to S. Ithilien
                2 spearInfantrys moved from Minas Tirith to Lossarnach
                1 spearInfantry moved from E. Osg. to S. Ithilien
                1 galleon moved from Morthond to Anduin Mouth
                1 raft moved from S. Gondor Coast to Umbar Coast
                1 raft moved from N. E. Central Sea Zone to S. E. Central Sea Zone
                1 raft moved from Morthond to Anfalas Coast
                1 raft moved from Gilrain to N. E. Central Sea Zone

    Place Units - Gondor
                1 towerGuard placed in Anfalas
                1 galleon placed in Morthond
                1 spearInfantry and 1 towerGuard placed in W. Osg.
                1 caravel and 1 galleon placed in Anduin Mouth

    Turn Complete - Gondor
                Gondor collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rhun
                Rhun buy 3 warWagons; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from S. Dale to N. Rhun
                      Rhun take N. Rhun from Dale
                6 spearInfantrys moved from Celduin to N. Dale
                1 chariotArchers moved from N. Rhun to N. Dale
                3 chariotArcherss moved from S. Dale to N. Dale
                5 chariotArcherss and 5 spearInfantrys moved from Iron Hills to Withered Heath
                2 warWagons moved from Iron Hills to N. Dale
                2 warWagons moved from Iron Hills to Withered Heath

    Combat - Rhun
                Battle in Withered Heath
                    Rhun attack with 5 chariotArcherss, 5 spearInfantrys and 2 warWagons
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking Withered Heath from Dwarves with 5 chariotArcherss, 4 spearInfantrys and 2 warWagons remaining. Battle score for attacker is 1
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dwarves: 1 axeInfantry
                Battle in N. Dale
                    Rhun attack with 4 chariotArcherss, 6 spearInfantrys and 2 warWagons
                    Elves defend with 1 hobbits
                    Rhun win, taking N. Dale from Dale with 4 chariotArcherss, 6 spearInfantrys and 2 warWagons remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Rhun

    Place Units - Rhun
                3 warWagons placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dale
                Dale buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;

    Non Combat Move - Dale
                5 archerss, 1 lightCavalry and 2 spearInfantrys moved from Lake Town to Lonely Mtn.

    Place Units - Dale
                4 fortificationss and 1 tower placed in Lake Town

    Turn Complete - Dale
                Dale collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Khand
                Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Place Units - Khand
                3 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dwarves
                Dwarves buy 8 fortificationss; Remaining resources: 0 PUs;

    Non Combat Move - Dwarves
                1 cannon moved from Lake Town to Lonely Mtn.
                1 zepplin moved from Lake Town to Lonely Mtn.

    Place Units - Dwarves
                8 fortificationss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Saruman
                Saruman buy 10 fortificationss; Remaining resources: 2 PUs;

    Combat Move - Saruman
                1 urukhai moved from Isengard to S. Dunland

    Non Combat Move - Saruman

    Place Units - Saruman
                10 fortificationss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits, 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 hobbits moved from Enedwaith to S. Dunland
                1 hobbits moved from N. Dunland to S. Dunland
                1 lightCavalry moved from S. Caves to S. Dunland
                1 lightCavalry moved from Cardolan to S. Dunland
                3 lightCavalrys moved from Bree to Tharbad
                1 hobbits moved from Cardolan to Tharbad
                4 archerss and 4 spearInfantrys moved from Eregion to Tharbad

    Combat - Freefolk
                Battle in S. Dunland
                    Freefolk attack with 2 hobbitss and 2 lightCavalrys
                    Saruman defend with 2 urukhais
                    1 hobbits and 2 lightCavalrys retreated to Enedwaith
                    Saruman win with 1 urukhai remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Saruman: 1 urukhai
                Battle in Tharbad
                    Freefolk attack with 4 archerss, 1 hobbits, 3 lightCavalrys and 4 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk win, taking Tharbad from Neutral with 4 archerss, 3 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 13
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys

    Non Combat Move - Freefolk
                1 lightCavalry moved from Fornost to Cardolan
                1 hobbits moved from Hobbiton to Shire
                9 lightCavalrys moved from Eregion to Gladden
                1 spearInfantry moved from Eregion to N. Dunland

    Place Units - Freefolk
                1 hobbits and 1 spearInfantry placed in S. Caves
                2 lightCavalrys placed in Hobbiton
                Freefolk undo move 2.
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Mordor
                Mordor buy 3 orcss and 2 trollss; Remaining resources: 1 PUs;

    Combat Move - Mordor
                2 trollss moved from N. Brown Lands to Dol Goldur
                5 orcss and 1 siegeTower moved from N. Brown Lands to S. Brown Lands
                1 nazgul moved from N. Brown Lands to E. Mirkwood
                1 nazgul moved from N. Brown Lands to Anduin East Bank
                2 orcss moved from Gorgoroth to Minas Morgul
                1 orcs moved from Dagorlad to S. Brown Lands

    Combat - Mordor
                Battle in Anduin East Bank
                    Mordor attack with 1 nazgul
                    Elves defend with 1 eagles
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 6
                    Casualties for Elves: 1 eagles
                Battle in E. Mirkwood
                    Mordor attack with 1 nazgul
                    Elves defend with 1 ents
                    Units damaged: 1 nazgul owned by the Mordor
                    retreated to E. Mirkwood
                Battle in S. Brown Lands
                    Mordor attack with 6 orcss and 1 siegeTower
                    Rohan defend with 1 spearInfantry
                    Mordor winElves win with 1 ents remaining, taking S. Brown Lands from Rohan with 6 orcss and 1 siegeTower remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Mordor
                1 nazgul moved from E. Mirkwood to Celduin
                1 nazgul moved from Anduin East Bank to Dol Goldur

    Place Units - Mordor
                2 orcss and 1 trolls placed in Dol Goldur
                1 orcs and 1 trolls placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 21 PUs; end with 22 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rohan
                Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from N. Enedwaith to S. Dunland
                1 spearInfantry moved from Westfold to S. Dunland
                9 lightCavalrys moved from Westfold to S. Brown Lands
                1 spearInfantry moved from E. Emnet to S. Brown Lands
                1 spearInfantry moved from Wold to S. Brown Lands
                1 heavyCavalry moved from Westfold to S. Brown Lands

    Combat - Rohan
                Battle in S. Dunland
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Saruman defend with 1 urukhai
                    Rohan win, taking S. Dunland from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in S. Brown Lands
                    Rohan attack with 1 heavyCavalry, 9 lightCavalrys and 2 spearInfantrys
                    Mordor defend with 6 orcss and 1 siegeTower
                    Rohan win, taking S. Brown Lands from Mordor with 1 heavyCavalry and 9 lightCavalrys remaining. Battle score for attacker is 16
                    Casualties for Rohan: 2 spearInfantrys
                    Casualties for Mordor: 6 orcss and 1 siegeTower

    Non Combat Move - Rohan
                5 spearInfantrys moved from Helms Deep to Westfold
                1 heavyCavalry moved from Helms Deep to Westfold

    Place Units - Rohan
                2 spearInfantrys and 3 trebuches placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rohan
                Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from N. Enedwaith to S. Dunland
                1 spearInfantry moved from Westfold to S. Dunland
                9 lightCavalrys moved from Westfold to S. Brown Lands
                1 spearInfantry moved from E. Emnet to S. Brown Lands
                1 spearInfantry moved from Wold to S. Brown Lands
                1 heavyCavalry moved from Westfold to S. Brown Lands

    Combat - Rohan
                Battle in S. Dunland
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Saruman defend with 1 urukhai
                    Rohan win, taking S. Dunland from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in S. Brown Lands
                    Rohan attack with 1 heavyCavalry, 9 lightCavalrys and 2 spearInfantrys
                    Mordor defend with 6 orcss and 1 siegeTower
                    Rohan win, taking S. Brown Lands from Mordor with 1 heavyCavalry and 9 lightCavalrys remaining. Battle score for attacker is 16
                    Casualties for Rohan: 2 spearInfantrys
                    Casualties for Mordor: 6 orcss and 1 siegeTower

    Non Combat Move - Rohan
                5 spearInfantrys moved from Helms Deep to Westfold
                1 heavyCavalry moved from Helms Deep to Westfold

    Place Units - Rohan
                2 spearInfantrys and 3 trebuches placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total


  • I think you can play the goblins’ turn from now on, it’ll save some time…


  • There’s so little to do that I actually missed it. Oh well, do it yourself and play the elves as well.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Elves
                Elves buy 4 fortificationss, 1 griffin, 8 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Non Combat Move - Elves
                1 hobbits moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from High Mirkwood to Lonely Mtn.
                1 hunters moved from High Mirkwood to Lonely Mtn.
                6 wizards moved from Celebran to Gladden
                3 entss moved from Celebran to Drimrill Dale
                1 hobbits moved from Drimrill Dale to Gladden
                1 hunters moved from Lorien to Gladden
                4 hunterss moved from Moria to Gladden
                1 hobbits moved from Moria to Celebran
                1 hobbits moved from N. Caves to Anduin West Bank
                11 hobbitss moved from Moria to Drimrill Dale
                1 eagles moved from Moria to Gladden
                8 hobbitss moved from Eregion to Moria
                1 hobbits moved from N. Dunland to S. Caves

    Place Units - Elves
                3 fortificationss placed in High Mirkwood
                1 fortifications placed in Moria
                1 griffin, 1 hobbits and 2 hunterss placed in Lorien
                2 hobbitss placed in N. Caves
                5 hobbitss placed in Moria

    Turn Complete - Elves
                Elves collect 39 PUs; end with 39 PUs total


  • @Narushima:

    I think you can play the goblins’ turn from now on, it’ll save some time…

    You are right. I will do so.

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