• 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Russians

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Timguska to Kansu

    Turn Complete - Russians


  • Choose your casualties and let me know ool for the rest of the battle or if you want to go round by round.

    Also, on a somewhat related note. I’m assuming you’d ditch the bomber over the tank (provided I fight through your navy?)

    carolineool.tsvg

  • 13

    damage the capital ships, normal OOL starting with subs from there but do the tac then fighters last.

    yea, ditch the bomber first on land.

    V


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 bombers moved from Kiangsi to 33 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Shantung to 33 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                3 infantry moved from Kiangsi to 20 Sea Zone
                5 infantry and 4 transports moved from 20 Sea Zone to 33 Sea Zone
                5 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 33 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 fighter moved from 20 Sea Zone to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from 20 Sea Zone to Kweichow
                1 fighter moved from 20 Sea Zone to Hopei
                1 fighter moved from Shantung to Chahar
                1 infantry and 1 mech_infantry moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 armour moved from Shantung to Hopei
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 4 transports
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 78
                    Casualties for Japanese: 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Battle in Caroline Islands
                    Japanese attack with 5 infantry
                    Americans defend with 1 airfield, 1 armour, 1 bomber and 1 harbour
                    Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 armour and 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Marianas
                1 fighter moved from Hopei to Anhwe
                1 fighter moved from Chahar to Kiangsi
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from Hunan to Kwangtung

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                Japanese undo move 2.
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 armour and 1 mech_infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Japanese collect 50 PUs; end with 51 PUs total


  • I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.

  • 13

    no prob, thanks for the head’s up.  good luck.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                4 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kweichow
                1 artillery placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                2 artilleries and 2 infantry moved from Rhodesia to Tanganyika Territory
                1 tactical_bomber moved from Egypt to Tanganyika Territory
                2 infantry moved from Belgian Congo to Tanganyika Territory

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Tanganyika Territory from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 bombers
                    British defend with 1 mech_infantry
                    Italians win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Northwest Persia to Rostov

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone
                Italians undo move 1.
                1 destroyer placed in 95 Sea Zone
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 49 Sea Zone

    Combat - ANZAC
                Battle in New Britain

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Turn Complete - French


  • There was a delay in them getting a needed part for the repairs. But the laptop is back home now and I’ll be doing my turn within the next day or so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 82 PUs;
                Germans buy 1 armour, 1 carrier, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 12 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                1 armour moved from Caucasus to Persia
                1 bomber moved from Rostov to Persia
                1 bomber moved from Rostov to Iraq
                2 armour moved from Caucasus to Iraq
                3 armour moved from Caucasus to Persia
                2 armour moved from Caucasus to Persia

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Novosibirsk from Russians to Germans
                EDIT: Changing ownership of Kazakhstan from Russians to Germans
                EDIT: Turning off Edit Mode
                Battle in Iraq
                    Germans attack with 3 armour and 1 bomber
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Persia
                    Germans attack with 6 armour and 1 bomber
                    British defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                    Germans win, taking Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 armour and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Persia to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Rostov to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Samara to Caucasus
                4 armour and 6 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                1 artillery moved from Samara to Novosibirsk
                1 fighter moved from Rostov to Caucasus
                1 fighter moved from Western Germany to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                3 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                1 fighter placed in Western Germany
                6 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 65 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 13

    It’s been so long I can’t even recall what I was doing in this game  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                2 armour and 1 mech_infantry moved from Shantung to Hopei
                1 fighter moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Suiyuyan
                1 fighter moved from Kiangsi to Hopei
                1 fighter moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 bomber moved from Marianas to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 battleships and 2 cruisers moved from 33 Sea Zone to 44 Sea Zone
                3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 47 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Kwangtung
                1 fighter moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                1 artillery and 2 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs


  • @Vold:

    It’s been so long I can’t even recall what I was doing in this game� :?

    Yea, I had to study it all to try and remember what was going on.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - Americans
                3 transports moved from 110 Sea Zone to 104 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 bomber and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery placed in Kweichow
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

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