Vold vs seththenewb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Russians
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Timguska to KansuTurn Complete - Russians
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Choose your casualties and let me know ool for the rest of the battle or if you want to go round by round.
Also, on a somewhat related note. I’m assuming you’d ditch the bomber over the tank (provided I fight through your navy?)
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damage the capital ships, normal OOL starting with subs from there but do the tac then fighters last.
yea, ditch the bomber first on land.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 bombers moved from Kiangsi to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Shantung to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
5 infantry and 4 transports moved from 20 Sea Zone to 33 Sea Zone
5 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to 33 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 fighter moved from 20 Sea Zone to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from 20 Sea Zone to Kweichow
1 fighter moved from 20 Sea Zone to Hopei
1 fighter moved from Shantung to Chahar
1 infantry and 1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Hopei
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 4 transports
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 78
Casualties for Japanese: 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Battle in Caroline Islands
Japanese attack with 5 infantry
Americans defend with 1 airfield, 1 armour, 1 bomber and 1 harbour
Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour and 1 bomberNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marianas
1 fighter moved from Hopei to Anhwe
1 fighter moved from Chahar to Kiangsi
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Hunan to KwangtungPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
Japanese undo move 2.
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Japanese collect 50 PUs; end with 51 PUs total -
I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.
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no prob, thanks for the head’s up. good luck.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
4 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 artilleries and 2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from Egypt to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika TerritoryCombat - British
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Tanganyika Territory from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Tobruk to Egypt
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Northwest Persia
Italians attack with 2 bombers
British defend with 1 mech_infantry
Italians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Northwest Persia to RostovPlace Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in New BritainNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
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There was a delay in them getting a needed part for the repairs. But the laptop is back home now and I’ll be doing my turn within the next day or so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 airfields; Remaining resources: 82 PUs;
Germans buy 1 armour, 1 carrier, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 12 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
1 armour moved from Caucasus to Persia
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
2 armour moved from Caucasus to Iraq
3 armour moved from Caucasus to Persia
2 armour moved from Caucasus to PersiaCombat - Germans
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Germans
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Turning off Edit Mode
Battle in Iraq
Germans attack with 3 armour and 1 bomber
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 6 armour and 1 bomber
British defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Germans win, taking Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Casualties for British: 2 armour and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Caucasus
4 armour and 6 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 artillery moved from Samara to Novosibirsk
1 fighter moved from Rostov to Caucasus
1 fighter moved from Western Germany to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in Western Germany
6 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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It’s been so long I can’t even recall what I was doing in this game :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 armour and 1 mech_infantry moved from Shantung to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Kiangsi to Hopei
1 fighter moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Marianas to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 33 Sea Zone to 44 Sea Zone
3 transports moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Celebes
Japanese attack with 2 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Hopei to Kwangtung
1 fighter moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from Jehol to AnhwePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
It’s been so long I can’t even recall what I was doing in this game� :?
Yea, I had to study it all to try and remember what was going on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
3 transports moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Queensland to Malaya
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 bomber and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 artillery placed in Kweichow
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs





